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Tyranny of Dragons
A secretive dragon cult is raiding settlements and amassing wealth to resurrect Tiamat, the five headed Dragon Queen. You are charged with stopping it
$10.00
/ Session
Details
Bi-weekly / Saturday - 11:00 PM UTC
Session Duration / 3–4 hours
Campaign Length / 36–42 Sessions
3 / 5 Seats Filled
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About the adventure
Tyranny of Dragons is a classic Dungeons & Dragons adventure where heroes stand against a powerful cult trying to unleash the ultimate dragon threat upon the world. This campaign is perfect for new players who want a clear story, exciting action, and a true high-fantasy experience. What Is This Adventure About? A dangerous group known as the Cult of the Dragon is gathering treasure, followers, and dark magic to bring an ancient dragon queen back into the world. If they succeed, entire kingdoms could fall. You and your fellow players will: Protect towns and innocent people from dragon attacks Uncover secret plots and hidden enemies Travel across the world on an epic journey Stand face-to-face with dragons and dragon-worshippers Decide how the story unfolds through your choices This is a heroic story — you are meant to matter.
Game style
Combat Heavy
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Hello all, I am McClain, or Fox Ninja. I am a huge nerd and have been DMing for a few years with Table top RPG. I have been doing Literate RP for many years and am super creative with scenes. I started with my TTRPG on Warhammer 40K. I personally love Rogue Trader, then I moved to Pokemon Tabletop Adventures. I always wanted to do D&D but the people around me at the time were big on Warhammer and I fell in love with the tabletop of it. Now that Warhammer 40K is easily one of the most expensive set of books, I have moved to D&D 5e and am happy with it. I use Roll 20, but am learning Foundry to allow the use of DnD Beyond, though if you are smart you can use DnD Beyond with Roll 20
View Profile →Character creation
Creating your character
Characters preferably will be made on Roll 20, in the campaign, but you can import from your own characters or even if you have dnd beyond import available, you can do that. I have plenty of source material to use. Starting Levels will be 1. Session 0 will be Free. Roll for stats.
What to expect
Preparing for the session
Have a Roll 20 account, and join the Discord you will be invited to when you join the campaign which will have all of the information needed. https://discord.gg/7GGyZDPrdd
What McClain brings to the table
I provide a Rule of Cool vibe for all campaigns and I make sure everyone in the campaign understands the rules of the table. I make sure everyone is comfortable and does the lines and veils ahead of time so that I know what to avoid and not touch. I attempt voices provided my throat is doing well, if not, I am looking into voice software to use to make it more engaging. I also offer advice to any beginners.
Homebrew rules
As long as I read over it ahead of time and approve it, then I am okay with Homebrews, I encourage them. I take in your own homebrews as well and these can be discussed during session 0. Drinking a potion is a bonus action for my tables, but a full action will give you max heal from it. I leave it up to the table and party to decide on what you want, to include critical hits and misses all or nothing.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How McClain creates a safe table
Ill have a google Form for lines and veils for you to fill out. You will go over my table rules during session 0 as well as any safety features and precautions.
Content warnings
Safety tools used

