This game has ended, but your adventure's just beginning!
This game is in the past! But the good news? There are so many more games you can check out. Let's find your next adventure!
Multiclass Madness: Ruin of the Thunder Clerics | Level 9
The bells of the drowned cathedral are tolling again. Where the desert meets the sea, an ancient sanctum is no longer empty and the tide is rising.
$30.00
/ Session
Details
Once / Sunday - 12:30 AM UTC
Mar 22
Session Duration / 3–4 hours
6 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
Ruin of the Thunder Clerics is an original Forever DM one-shot designed especially for new players. No experience is required, and you'll be guided through everything you need to play. At the edge of the desert is a cathedral half-swallowed by the sea and sand, an ancient monument to long forgotten gods. Jagged foot prints, disappeared people, and a sacrilegious miasma permeates the air. Amongst the salt-crusted ruins will you find fortune and salvation or succumb to blasphemy and death? This adventure features the hallmarks of a classic dungeon crawl with a dash of Lovecraftian horror.
Game style
Rule of Cool (RoC)
Rules as Written (RaW)
Game themes
Meet the Game Master
About me
I'm Diego, a professional actor and dungeon master who you've seen rolling dice with Aabria Iyengar and Neil Newbon during my time as Player and Dungeon Master with the Off Broadway and National Tour cast of DUNGEONS & DRAGONS THE TWENTY-SIDED TAVERN.
View Profile →Character creation
Creating your character
Please prepare your level 9 character ahead of the session. Any official D&D 5e content is allowed, including 2024 rules. The game will be run using 5e 2014 rules. Pre-made characters will be available to pick from on our virtual tabletop (VTT) Shard Tabletop. If you decide to make your character sheet outside of Shard Tabletop please be sure to make a placeholder character in Shard for ease of running combat. Character Creation - Characters must be 9th level - Standard Array OR Point Buy - Multiclassing Allowed - Tasha's Origin Customization Allowed Starting Equipment - Class & Background Starting Equipment Only
Welcome to Multiclass Madness! If you've ever wanted to build an insane multiclass, this is the adventure for you. Let your imagination run wild and build the multiclass that's always been in your heart. In the spirit of the game, all characters MUST be a multiclass, even if it's just a one level dip. Please note that this adventure isn't necessarily balanced to favor one class or the other. The challenge (and fun!) will come from learning to overcome these challenges and to see if a mono-class party can prevail!
What to expect
Preparing for the session
Before Session - Once the session has met the minimum player threshold I will message you with a session link to Shard Tabletop and Google Meet. - Make a free account on Shard Tabletop and join the one-shot via the session link provided. - Create a character on Shard or your character sheet of choice. - Familiarize yourself with your character. Session Day - Test your mic and/or camera. Google Meet will facilitate audio/video. Camera not required to play. - Confirm your character is uploaded to the Shard session. Reach out if you're unsure. - Join Google Meet, open Shard Tabletop, and prepare for adventure!
What Diego F. Salinas brings to the table
Shard Tabletop will facilitate combat and digital handouts. My DM style features tactical combat, a strong emphasis on mechanical consistency, and space to give players a chance to make their craziest ideas come true.
Equipment needed to play
Computer
Microphone
Internet
Platforms used
Safety
How Diego F. Salinas creates a safe table
Content Warning: Aquatic Violence, Drowning, Religious/Sacrilegious Themes Safety Tools: X-Card - Simply put, this safety tool is a card with an X on it that participants in a Simulation or Role-Playing Game can use to edit out anything that makes them uncomfortable with no explanations needed. Players can also type an X in the chat or make an X with their hands to indicate. If more discussion is needed, a pause in gameplay will be used to discuss anything the player wishes. Lines and Veils - Players are encouraged to communicate any Lines (themes/content players don't wish to engage in) or Veils (soft limits) with the DM in a message ahead of the game, or as necessary throughout gameplay. Breaks - There will be one planned break at the midpoint of the adventure though other breaks can be taken as needed. Other safety tools available upon request.
Content warnings
Safety tools used
