Try to Survive the Final Wave💥| Hold Back the Dead | 3-Sessions
The Lord's Alliance needs your help! Fight zombies, skeletons, and shadows to stop Szass Tam's army of the undead!
$15.00
/ Session
Details
Bi-weekly / Thursday - 4:00 PM UTC
Mar 12 / Session 3
Session Duration / 2 hours
Campaign Length / 3 Sessions
3 / 6 Seats Filled
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Schedule
About the adventure
This short-campaign features four waves of combat, and will take up to 4-sessions to complete. All players are welcome (and the game may be modified to best suit the party's experience). Level 4 characters are necessary. You were hired by Corlie Halvachar (a halfling commander) to guard Ironspine Keep, a fortress well past her prime but undergoing significant repairs with the combined efforts of the five great cities of the Sword Coast (Baldur's Gate, Mithral Hall, Neverwinter, Silverymoon, and Waterdeep). You arrive only to find out the leader of the Red Wizards of Thay, Szass Tam, has commanded inhabitants flee the fortress or face his army of the undead. With a hazard pay of 1,000 GP, Corlie asks you and your party to stay and defend the fortress.
Game style
Combat Heavy
Roleplay Lite
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
When you love storytelling and have a penchant for chaos, all roads (eventually) lead to TTRPG. I came to tabletop roleplay later in life (2023) but my love for crafting stories and roleplaying online started in 2005. When you're plagued with visions and brainworms aplenty, there's nothing I love more than detailing a scene like I'm storyboarding a movie. Yes, we know where the action is leading us, but how are we getting there? Is it with a comedic flair, or a penchant for angst and dramatics? Those are the details I highlight when setting the scene. Offline, I GM for my friends on the weekend and during the week, I lead social skills groups for neurodiverse adolescents (including a bi-weekly D&D night!). When I'm not gaming (Sims4, CitiesSkylines), you're likely to find me doomscrolling on tumblr and organizing my 100+ open tabs on AO3.
View Profile →Character creation
Creating your character
Characters should be ready to go at session start, and made on DnDBeyond.com. Pre-made characters are well-suited to this module (Bobby, Diana, Eric, Hank, Presto, Sheila, and Nico, all available on DnDBeyond), however original characters are welcome and encouraged. Standard Array for ability scores should be used. Most homebrew and source material is welcome; just remember we're Level 4 characters fighting an army of the undead (ogre zombies, skeletons, wraith, shadows, and more zombies).
This oneshot is best run with four players involved. However, an NPC (goliath warlock) will be added to the party if there are only 3 players signed up. The bi-weekly campaign will start no sooner than Thursday, February 12th.
What to expect
Preparing for the session
You will need a Discord & DnDBeyond account to play. Both accounts are free to create. My Discord server will be used for audio, and DnDBeyond for VTT. If you create your character within the campaign, you will have access to my source books. Your Character's picture on DnDBeyond will be their token during gameplay.
What Erika Kathryn brings to the table
Character sheets, Maps, and Dice Rolling will be ran through DnDBeyond. Discord will be used for audio, including background music to help set the scene. We follow the Rule of Cool here, and make liberal use of in-character dialogue and narration. You can do as much as you are comfortable with, and I welcome the melding of minds if you have a specific vision for how a conversation or action goes down! Creative choices will be honored, 9 times out of 10. If it adds to the narrative, it's likely game!
Homebrew rules
I assume every character comes into session with two potions of healing. Up to one rare item and three uncommon/common items should be equipped.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Erika Kathryn creates a safe table
Once you get set up in my discord server, you can message me any specific lines/veils you want to be observed. Similarly, we'll do a brief check in prior to game start to make sure everyone is comfortable with the set up. Breaks are taken about 60-90-minutes into gameplay, and you are more than welcome to step away should you need to outside of that. I appreciate stars and wishes post-gameplay, even in oneshots.
Content warnings
Safety tools used