Fallout: The Bitter Cure |New player, BIPOC, 🏳️‍🌈 Friendly

Fallout: The Bitter Cure |New player, BIPOC, 🏳️‍🌈 Friendly

2177. A century after the apocolypse. The Baltimore wasteland has clawed back to life since the war, but now death comes calling

TYPE

Campaign

LEVELS

2

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$22.00

/ Session

Details

Weekly / Sunday - 2:00 AM UTC

Session Duration / 2.5–3.5 hours

1 / 5 Seats Filled

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Meet your party members

1/5

About the adventure

The Bitter Cure is a campaign for the Fallout Role-playing game. It is set in the ruins of Baltimore, MD a century after the end of the world. In addition to classic Fallout elements such as Mr. Handy robots, Nuka-Cola, raiders, rampaging mutants, and radiation, players will be able to explore a brand new wasteland complete with unique Vaults, settlements, factions, and mysteries. Starting as a group of freelance troubleshooters working for The Bitter Company based in Brewer's Hill, the characters will become entangled in a conspiracy that could have drastic repercussions for the entire wasteland.

Game style

Roleplay Heavy

Combat Heavy

Meet the Game Master

5.0

(15)

Neurodivergent
Published Writer
Game Designer

4 years on StartPlaying

110 games hosted

Highly rated for: Storytelling, Knows the Rules, Creativity

About me

I've been running TTRPGs since 1997, so I am now at 29 years. I write freelance for games and create community content.

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Character creation

Creating your character

Character creation will be handled at session zero. Standard rules, except that PCs will begin at level three. Available Origins: Ghoul, Mr. Handy, Protectron, Supermutant, Survivor, Tribal, Vault Dweller

What to expect

Preparing for the session

Players will need to join fill out a google survey and join a discord server.

What Sean Creef brings to the table

Story, rules, dice bot, discord server, assistance.

Homebrew rules

I have some extended charts for scavenging just to make things interesting, and the Spread quality will be somewhat reigned in by not spreading effects.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Sean Creef creates a safe table

Session zero will be used to discuss safety limits for the campaign, and we will use Red, Yellow, and Green light verbally or via DM.

Content warnings

Safety tools used

Frequently asked questions