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The House of Lament | Queer Haunted House Short Campaign
The House of Lament is legendary to paranormal investigators of all realms. Terrifying and enigmatic, only the best of the best can brave the horrors.
$30.00
/ Session
Details
Bi-weekly / Thursday - 2:00 AM UTC
Feb 12 / Session 1
Session Duration / 2–3 hours
Campaign Length / 5–6 Sessions
4 / 4 Seats Filled
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Schedule
About the adventure
The House of Lament is a legend within the paranormal community. The House itself travels in patterns that are impossible to predict across the Domains, making it extremely difficult to investigate let alone exorcise the spirits within. But good news, there have been rumors of tormented screams coming from the top of the hill the original structure once stood upon and first hand accounts have confirmed suspicions. The House of Lament has returned home. Now is a once in a lifetime opportunity to get inside. The Party, a group of paranormal investigators and enthusiasts, must jump on this opportunity before anyone else can stake their claims. So to the House of Lament they must tread, preparing themselves for the horrors and spirits within. Will this be a story of triumph, allowing the Party a future of fame and fortune forevermore? Or is there something more sinister lurking within the walls of this abode eagerly awaiting their arrival? This will be a shorter 5-6 session adventure for level 5 adventurers. This is a ghost story first and foremost with psychological horror elements and extremely high stakes. One could easily find themselves tethered to the House of Lament in undeath like its many other victims. Our haunted house story will be entirely told by us. No generative AI images or text is allowed amongst the spirits.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Hello! My name is thewereraven, or Locke (they/he) if you'd prefer. I have been a GM for about 7 years. I really adore the story-telling and character creation aspects of TTRPGs. Creating a collaborative stories with others is just an amazing experience. I would consider myself a writer and a story-teller at heart. I am also a DnD creator on TikTok and cohost of podcast: Darklords & Dragons.
View Profile →Character creation
Creating your character
Character creation will start before our first gameplay session. We will be using Standard Array for stats and we will be using D&D 5e 2014 rules. If you'd like access to the online content that I own, feel free to use D&D Beyond to make your character sheet. If you have another way, you'd like to make your sheet, that is also totally fine by me. Anything official D&D 5e 2014 rules is free game. I am open to third party resources as long as you run it by me first for approval. If you'd like to book a one on one so I can help you make your character, you can absolutely do so for an additional $15 USD.
What to expect
Preparing for the session
For preparation for this short horror campaign, you will need to create your character beforehand. You will need both discord and roll20 accounts. And you will need access to a webcam and mic for the sessions and feel comfortable using both as that does help me read the table and ensure everyone is having a good time as well as promote safety in a horror setting.
What Locke brings to the table
I am an RP and story-focused DM, much preferring to use combat as makes sense narratively. That being said, this particular campaign has lots of opportunities for combat based on player choices, so this one could potentially go more 50/50 RP to Combat depending on that. I also attempt to do my best voices for NPCs, but would definitely not call myself a talented voice actor, and provide spooky ambient music tailored specifically for each campaign. I embrace the Rule of Cool and love hearing players' ideas that will allow for sick story moments. I do ask that my campaigns stay human made. This is a collaborative horror story experience and I want to hear and see that from you! So no genAI is allowed at this table.
Homebrew rules
1.) Drinking a potion yourself is a BONUS ACTION. Administering a potion to another character is an ACTION however. 2.) Always get the green light for any romance at the table. 3.) Death Saves are rolled and sent to me privately. I always ask for the downed player to share a memory that is flashing before their eyes during this roll, so keep that in mind. And due to the nature of this particular campaign, Death Saves get increasingly more difficult to succeed each time you have to make one as the House of Lament attempts to make you apart of it. 4.) Flanking will grant you advantage in combat. You and your ally must be in a straight line on opposite sides of your opponent for it to work.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Webcam
Platforms used
Safety
How Locke creates a safe table
We will be having a Session 0 before beginning to go over any and all information you may need to know. Before Session 0, I will be sending out the Monte Cook RPG Consent form to be filled out and all boundaries listed within will be respected throughout. We will also use X, N, and O cards as needed in gameplay sessions and will always have at least one 10 min midway break. After a session ends, there will be the opportunity to hang out for a debrief with the entire table, and I am always available to message in between sessions for anything you may want to discuss one on one.
Content warnings
Safety tools used
