The After, a post-apocalyptic adventure

The After, a post-apocalyptic adventure

You play heroic survivors who have emerged into a planet that has become frightfully different after decades of alien predation and interstellar war.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
2 SEATS LEFT
$10.00

/ Session

Details

Weekly / Thursday - 12:00 AM UTC

Mar 19 / Session 6

Session Duration / 2–4 hours

Campaign Length / 4–8 Sessions

3 / 5 Seats Filled

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Schedule

Thu, Mar 19 | 12:00 AM – Session 6

Thu, Mar 26 | 12:00 AM – Session 7

Thu, Apr 02 | 12:00 AM – Session 8

Thu, Apr 09 | 12:00 AM – Session 9

Thu, Apr 16 | 12:00 AM – Session 10

Thu, Apr 23 | 12:00 AM – Session 11

Thu, Apr 30 | 12:00 AM – Session 12

Meet your party members

3/5

About the adventure

During your game of The After, you can explore strange alien wreckage, scavenge from the ruins of forgotten cities, hunt incredible prey in the depths of warped jungles, and explore all manner of bizarre landscapes. You and your companions can defend survivor settlements from bandits, tribes of twisted Ferals, and other dangerous creatures. You might discover uncanny alien artifacts left behind from the conflict that destroyed the Old World. Some of these might contain alien Breach energy and deliver incredible but short-lived powers. Others might be bio-mechanical augmentations that can - with great risk - be implanted right into your flesh. Most importantly, it will be you - or people like you - that will shape the course of humanity’s future. Which factions will you join? Which settlements will you protect? Which leaders will you support - or depose? With all the customs, laws, and governments of the Old World ground into dust, it may fall to your character to determine the very shape of the new civilization that rises in The After. The first month is set as a free to play game, afterwards I will ask to move to a pay to play so that I can purchase game related materials for continued play. It is not my goal to make this a revenue source for myself but rather make it revenue neutral, so I am not the only one paying for our game together. I do use AI images to help create maps, tokens and some general art, though many of the images I use are images I have purchased from artists like the maps from Gabriel Pickerd.

Meet the Game Master

5.0

(5)

3 years on StartPlaying

37 games hosted

Highly rated for: Rule of Cool, Creativity, Storytelling

Average response time: 24+ hours

Response rate: 100%

About me

I have been playing and running TTRPG's for more than 35 years. I have plenty of materials to run 5e and Savage Worlds adventures and campaigns. My focus on game design is to outline the general adventure while designing specifics of the adventure around character actions and decisions on a week-to-week basis. This way every game session is designed around the parties' interests. I play nearly exclusively using Fantasy Grounds Unity and Discord.

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Character creation

Creating your character

We will create characters at session 0, players joining mid campaign will make a character before the next session they intend to join.

What to expect

Preparing for the session

Players will need to join my Discord Server with a working headset and microphone as well as have Fantasy Grounds Unity installed and available for use.

What Dedic brings to the table

The PDF for the setting and any game related material will be made available to you via discord. This is an action driven game with lots of role playing and survival aspects with lots of custom content built specifically for this campaign and your party of characters.

Homebrew rules

I try to keep house rules to a minimum and only add things as necessary to keep the game free of unintended issues.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Dedic creates a safe table

HALT, an anonymous fantasy grounds extension to let me, and others know that content is getting too spicy. While I recognize much of the Content warnings are for things that we "might" find in game, most of it we may or may not include depending on player choices at session 0 and during the campaign itself.

Content warnings

Safety tools used

Frequently asked questions