Wild Beyond The Witchlight Revamped - Beginner Friendly - 2024

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Wild Beyond The Witchlight Revamped - Beginner Friendly - 2024

The Witchlight Carnival is where you lost something important to you, are you willing to embark on an epic fairy tale into the Feywild to get it back?

TYPE

Campaign

LEVELS

1–14

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Wednesday - 5:00 PM UTC

Session Duration / 2–3 hours

Campaign Length / 20–40 Sessions

0 / 5 Seats Filled

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About the adventure

+= Free session 0 =+ The fantastical fairy tale experience of the Witchlight Carnival only comes around 8 years, and you're finally able to purchase your own ticket and join the merriment! Join the fun, the singing, the dancing. Play the games, ride the rides, and see the big top extravaganza! Yet, a darkness is hidden beneath the bright lights and laughter, something that moves about unseen, taking from unsuspecting people. Were you one of those people before...? Players will find themselves on course to entering the Feywild to reclaim things that they had lost previously within the carnival. They will explore the fairy tale lands of the various seasons courts within as they track down what is theirs. -Explore the vast Feywild, dealing with its denizens -Make friends or enemies with the various individuals and powerful entities that you meet. -Potentially uncover a plot involving the courts of the Feywild. -Have a fun and wacky adventure -LGBTQ+ friendly

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master
Neurodivergent
Cosplayer

2 years on StartPlaying

3 games hosted

Highly rated for: Creativity, Rule of Cool, World Builder

About me

Hello, I've been a GM since 2010 starting out using World Of Darkness, which became Chronicles of Darkness for a good 8 years, and eventually settled into running Dungeons And Dragons 5e for the remaining time. I've branched out a little bit, toying with more obscure systems like Blades In The Dark, and Paranoia as a player, and have run a few one-shots with Panic At The Dojo. I've run several adventure modules as well as custom campaigns with their own full worlds built from scratch. I fell in love with TTRPG's and the sheer amount of expression you can put into them, and I've always wanted to share my ideas and creations with people which led me to becoming a GM rather than just a player. I've even managed to create a custom system from Chronicles Of Darkness to play battle royale styled games via play-boy-post that became so popular that even after I've stopped running them myself, an old player continues to run the custom game themselves and has kept a niche community around it. I've been a huge fan of video games and anime my entire life, and much of my custom content is based on the many games I've enjoyed and shows that I've watched. I'm a huge fan of subverting tropes and expectations, and love juxtaposing themes such as cute anime girls being embroiled in dark, heavy, and edgy themes. I'm also a furry who owns two fursuits with two sonas, with the main one being "Daiquiri" Doug who is my profile icon. Despite his nickname, he doesn't actually drink, and is usually the one serving drinks.

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Character creation

Creating your character

-1st Level start -Ability scores will be standard array or point buy -2024 rules -Characters will be made on Roll20, or can be synced via D&D Beyond

What to expect

Preparing for the session

-Discord Account -Roll20 Account -Clear Microphone

What DM Tanuki - James brings to the table

-I use only human-made art from various credited sources, no AI. -Fun and fluid combat. -Consistent rulings from the book, while allowing for rule of cool. -Detailed maps for every encounter within the Feywild. -Fun voices and immersive characters with every NPC.

Homebrew rules

-2014 Subclasses and races that don't have a 2024 version can be used -Homebrew and unearthed arcana subclasses, races, and spells are acceptable under review.

Equipment needed to play

Internet

Computer

Microphone

Safety

How DM Tanuki - James creates a safe table

I use both lines and veils as well as the X card in my games. I don't have a specific document, but I will always ask my players to private message me of any lines or veils they may have will be before session 0 of the campaign so that I can tailor the experience to their needs. During session 0 I will go over what I expect to have in the campaign, minus anything that was mentioned as a hard line before hand. During session 0 I will also tell players that they can employ an X card at any point if the content of the game takes a turn towards something that makes them uncomfortable, either by DMing me in private if they wish to remain anonymous, or by drawing a big X on the map of the game to get my attention. After sessions I will always try to employ aftercare and allow players a safe space to speak to me in public or private about how the game is making them feel, whether good or bad. I will also always be open to help those who need to talk about events outside of the game if they need someone to listen.

Content warnings

Safety tools used

Frequently asked questions