The World of Norae - Tales of the Wyrm and Sprite
Whispers stir in root and ruin, forgotten powers wake, and a cursed crown hungers. Will you stop what stirs, or become part of its return?
$25.00
/ Session
Details
Weekly / Monday - 11:00 PM UTC
May 4 / Session 7
Session Duration / 2–3 hours
2 / 6 Seats Filled
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Schedule
About the adventure
Deep in the heart of Eversky, where the boundaries between the Material Plane and the Feywild blur, lies the lakeside town of Kreelake. A place of magic, mystery, and danger. Built upon sprawling wooden piers and surrounded by untamed wilderness, Kreelake is a haven for wanderers, misfits, and adventurers alike. At its center is the Wyrm and Sprite, a humble yet lively tavern run by a wispy Firbolg named Lantern, whose carefree demeanor hides an undeniable wisdom. But beneath Kreelake’s enchanting beauty, something dark stirs; monsters, once myths, now prowl the forests, and the balance between the mortal and fey worlds is unraveling. This campaign is a long term, story driven adventure with a heavy Fey and Folk Horror theme. Players will unravel the mystery behind the growing incursions of fey creatures, navigate shifting alliances between archfey, and survive encounters with tricksters, spirits, and ancient forces. Choices will have lasting consequences, and not every enemy can be fought with steel. Expect a blend of whimsical wonder and creeping dread, where the fey are not just mischievous but alien and unpredictable. Strange bargains, eerie enchantments, and riddles with high stakes will test your party’s wit as much as their swords. The game will feature roleplay heavy interactions, cinematic combat, and open ended problem solving, allowing players to shape the fate of Eversky. Whether you're a veteran player looking for a deep, character driven experience or a newcomer eager to dive into a world of fey intrigue and peril, this campaign welcomes all who are ready to step beyond the veil and into the unknown.
Game style
Rule of Cool (RoC)
Roleplay Heavy
Combat Lite
Game themes
Meet the Game Master
About me
I've been playing TTRPGs and roleplaying in general for many years, so it's safe to say I've learned a great deal. I am fun-centered, story driven, and a firm believer in the rule of cool. I will always take the players' preferences for combat, exploration, and roleplaying into account but above all I want to tell a story with you. I run predominantly homebrew campaigns and I can help balance ideas for custom content as well! Feel free to ask away for any ideas or games you'd like to play, because I'm open to anything.
View Profile →Character creation
Creating your character
2024 rules and previous 5e Rules compatible! Start at 1st Level - Any race/species, origin, and any class in Dungeons & Dragons 5e Starting ability scores: Custom Point Buy Point Buy: Put 37 points into base 6 ability scores, scores max 18 After race/origin increases. (A total of 40 into the base 6) Custom Origins/Backgrounds One additional starting Tool Proficiency Custom Background Skill Proficiencies Custom Race Attribute Bonuses
What to expect
Preparing for the session
The only things required are a microphone, a discord account, and a browser. The VTT is browser based. Knowing rules is helpful, but not needed. Otherwise, using the character creation stated, feel free to create characters at any time and we'll meet up and hash out the details.
What Cabe brings to the table
This campaign is fully homebrew and run through a custom Foundry VTT experience—no extra software required, just a browser and Discord. Custom Maps & Tokens – Unique battle maps, hand-crafted tokens, and immersive environments. Automated VTT Mechanics – Streamlined gameplay with Foundry automation for rolls, tracking, and combat. Dynamic Ambience & Music – Tailored soundscapes, background music, and immersive effects. Engaging Roleplay & NPCs – Fully voiced NPCs, rich storytelling, and deep character interactions. Challenging, Tactical Combat – Combat that rewards creativity, teamwork, and smart strategy. Rule of Cool Friendly – I follow RAW (Rules as Written) but prioritize player-driven storytelling and cool moments over rigid mechanics. Expect a living world where your choices matter—NPCs will remember your actions, factions will react to your presence, and the story will evolve based on what you do. Whether you prefer deep roleplay, intense battles, or unraveling mysteries, there’s something for every type of player.
Equipment needed to play
Headphones
Internet
Computer
Microphone
Platforms used
Safety
How Cabe creates a safe table
This game prioritizes player comfort and enjoyment. We will use Lines and Veils, an X, N, & O system, and open communication to ensure a safe and engaging experience. A Lines and Veils document will be provided before Session 0, where we will discuss themes, player boundaries, and character expectations. X, N, & O Cards will be available through chat (text or private message) for instant feedback during play. Session 0 will cover safety tools, party dynamics, tone expectations, and character creation. After intense scenes, debriefing and check-ins will be available to ensure everyone is comfortable moving forward. Gameplay will be collaborative, immersive, and player-driven, blending roleplay, exploration, and strategic combat. If anything becomes uncomfortable, adjustments will be made to keep the game fun for all.
Content warnings
Safety tools used