Phandelver+Vecna DnD'24 /Roleplay Heavy/šŸ³ļøā€šŸŒˆBeginners friendly

Phandelver+Vecna DnD'24 /Roleplay Heavy/šŸ³ļøā€šŸŒˆBeginners friendly

Taylor-made storylines, intricate plots, rich characters, dynamic encounters—your choices shape the tale in a game where every victory feels earned.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$29.00

/ Session

Details

Weekly / Sunday - 6:00 PM UTC

Session Duration / 3 hours

Campaign Length / 100–150 Sessions

1 / 6 Seats Filled

Report Adventure

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This game will begin once 4 players have joined

Meet your party members

1/6

About the adventure

What begins as a simple mission—delivering a wagon of supplies to a quiet village—quickly evolves into an epic multiversal adventure that blends Phandelver and Below: The Shattered Obelisk with Vecna: Eve of Ruin. Along the way, you’ll uncover forbidden knowledge, face cosmic horrors, and ultimately defy the god of secrets himself. To bring this adventure to life, I rewrite and expand the original material, crafting deeper plots and richer characters while redesigning every encounter to be engaging and dynamic. Each session becomes a fully immersive experience, brought to life with hundreds of carefully chosen images, exquisite maps by top creators, animated art, and atmospheric soundtracks. Since you’ll be investing so much of your time in this journey, I believe you deserve the best game you can have—and that’s exactly what I strive to provide. In my games, your characters shape the story. You make the difficult choices, and together we build a narrative that is uniquely yours. I value storytelling and roleplay above strict rules and mechanics, and I only include combat when it truly matters—whether to advance the plot or deepen the world-building. At the same time, challenge is essential: victory feels far sweeter when there’s a real chance of failure. When you fear for your character or their goals, when you struggle at every step, when missteps leave you on the brink of disaster—but somehow you find a clever way forward, and against all odds you emerge victorious—that is the best game you can have. Shall we defeat Vecna together?

Game style

Roleplay Heavy

Game themes

Fantasy
Dark Fantasy
Cosmic Horror
Meet the Game Master

3 years on StartPlaying

396 games hosted

Highly rated for: Sets the Mood, Storytelling, Visual Aid

About me

Being a dungeon master for over 25 years, I design immersive experiences, emphasizing role-play, storytelling, and atmosphere-building. I conceive each scene as a challenge; the goal is to create an exciting and meaningful event at every encounter. Players are in total control of their characters' choices and the direction the campaign will go. Even if we are playing an official module, that doesn't mean that you are stuck on a railroad. If the worldbuilding is rich enough, all campaigns are sandbox. If you are looking for thrilling adventures and astonishing challenges, join one of my games and prepare yourself for memorable games and high adventure!

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Character creation

Creating your character

DnD 2024 rules. The campaign goes from level 1 to level 20. Characters will be built on Fondry VTT, which provides all the necessary tools for character creation. All official content will be accepted. The characters will be created after discussion in session zero.

What to expect

Preparing for the session

No software installation needed. Foundry VTT provides everything you will need.

What Gustavo Piazza brings to the table

My games have high production value. I use great quality maps with several interactive resources on Foundry VTT. - Foundry VTT with several useful modules. - All source material. - High definition maps from professional artists, including DM Andy, the Dungeon Madams, and others. - Animated images from James RPG Arts and Beneos Battlemaps. - Soundtrack from Travis Savoie and others. - Hundreds of images for each character, scenario, and item.

Homebrew rules

Everything will be decided together in session zero.

Equipment needed to play

Computer

Microphone

Safety

How Gustavo Piazza creates a safe table

The game will be tailored to accommodate players' wants and needs. Everything will be discussed and decided by the players in session zero.

Content warnings

Safety tools used

Frequently asked questions