Shattered Rose Tavern
Deep in the bowels of the world stirs an ancient evil that stirs with power bent on the domination of the land. Are you brave enough to stop it?
$15.00
/ Session
Details
Weekly / Saturday - 7:00 PM UTC
Mar 7 / Session 8
Session Duration / 1–4 hours
2 / 5 Seats Filled
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Schedule
About the adventure
Step into the mystical realm of Vhalstaug, where magic flows like rivers, forests whisper ancient secrets, and a growing band of heroes stands against a hidden master of lies whose influence creeps through cults, relics, and forbidden knowledge. An ancient evil stirs in the shadows—one whose name is spoken only in fearful whispers—and the party may be the only force capable of stopping the rise of this godlike lich. This is a premium, professionally run Dungeons & Dragons campaign led by a Dungeon Master who began their journey in 1989 with the Rules Cyclopedia, blending decades of old-school mastery with modern, story-driven play. Combat is fast-paced and dynamic, magic items are awarded generously, and your choices can literally shape the land as your influence in the world grows. All dice rolls are made completely out in the open to ensure total transparency—every success and every setback is fully earned. We play weekly and are excited to add new heroes to our existing group. The party is currently level 2, making this a perfect time to join the unfolding epic. All levels of experience are welcome, from brand-new adventurers to seasoned veterans. New players will receive one-on-one time with the DM to introduce the setting, characters, and table expectations before jumping into the adventure.
Game style
Dungeon Crawl
Combat Lite
Realm Building
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Rules as Written (RaW)
Game themes
Meet the Game Master
About me
Greetings, adventurers! I am your Dungeon Master, a seasoned veteran of the realms since 1989. With a legacy spanning across the 1st, 2nd, 3rd, 4th, and 5th editions of this wondrous game, I have honed my craft as a storyteller since 1990. My world is one of inclusivity, where every hero, regardless of background, finds a place at the table. In my realm, safety and respect are paramount, ensuring that each quest is not only thrilling but also a sanctuary for all who dare to embark on this epic journey. So, ready your dice, sharpen your wits, for in my hands, the tapestry of adventure awaits to be woven with your deeds and choices. Welcome to a realm where legends are born and destinies unfold! Here are some of the reasons why joining one of my paid games can provide a superior experience: As a paid DM, I have the incentive to show up prepared and provide an outstanding gaming experience week after week. Charging a small fee per person virtually eliminates postponed sessions and busted campaigns due to player no-shows. People who are willing to pay a modest fee tend to approach the game with a more mature attitude, and typically don't quit impulsively when something doesn't go their way. Material costs associated with playing in a high-quality game are included. Players don't need to make any additional purchases in order to participate. Everything is included. Access to all relevant sourcebooks is provided free of charge via my compendium sharing. I purchase additional materials, such as high-quality maps, to make your gaming experience even better. Again, there is no extra charge to you. If you want to finish the campaign you start, then play with me!
View Profile →Character creation
Creating your character
I prefer to run a session zero. It is there that characters will be created. If you have one already that character will be reviewed then. We will also discuss what player and DM expectations are. Plus go over any player questions prior to starting.
What to expect
Preparing for the session
Roll20 for now is my default. We can discuss other platforms during session zero. Also Webcam and mic needed. Bring your own dice or use the die roller in Roll20. When using your own dice we rely on the honor system. Please don't fudge rolls lol.
What Jeremy brings to the table
I will provide the game materials like maps and tokens etc. During session zero we'll figure out how characters look so I can make player tokens.
Homebrew rules
I use a better critical rule that maxes out one of the damage die. I use a flanking rule that grants players advantage on attacks.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Jeremy creates a safe table
We will go over safety details during session 0.
Content warnings
Safety tools used
