Signal of Screams (Starfinder 2E): Penumbra Protocol (Book 2/3)

Signal of Screams (Starfinder 2E): Penumbra Protocol (Book 2/3)

You and your companions are afflicted by a computer signal that wills you toward gleeful violence. Stop the signal on Verces and hope its effects end.

TYPE

Campaign

LEVELS

5–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$18.00

/ Session

Details

3 players following this game

Weekly / Wednesday - 1:00 AM UTC

Aug 26 / Session 11

Session Duration / 2.25–2.75 hours

Campaign Length / Up to 18 Sessions

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Wed, Aug 26 | 1:00 AM – Session 11

Wed, Sep 02 | 1:00 AM – Session 12

Wed, Sep 16 | 1:00 AM – Session 13

Wed, Sep 23 | 1:00 AM – Session 14

Wed, Sep 30 | 1:00 AM – Session 15

Meet your party members

5/6

About the adventure

Book 2 - The Penumbra Protocol: An affliction causing you to develop a taste for violence has begun to take root in your mind. You have learned that the signal which planted this lust for violence, as well as the voices that guide you toward this shadow corruption, originates in the city of Cuvacara, on the planet of Verces. Explore the city and find a way to rid yourself of this affliction. ----- Book 1 - The Diaspora Strain: You have been invited to an all-expenses-paid getaway at New Elysium, the newest luxury resort in The Diaspora. However, paradise doesn't last. As guests change in disturbing ways and as the staff tries to cover up what's happening, you find yourself in the middle of a spine-chilling situation. What begins as a strange medical mystery will quickly spiral into full-blown cosmic horror as you learn why and how the guests, and perhaps even you, have begun to morph in tantalizingly horrific new ways. ----- Signal of Screams is a 3-book, sci-fi horror adventure that explores themes of paranoia, mystery, survival, and introspection. Expect tense roleplay, disturbing transformations, psychological threats, and deadly combat as you struggle to survive and stop the spread of the Diaspora Strain. This game leans heavily into suspense, deadly action, and even exploring the darkness of one's own character. Your choices will matter deeply as your character learns to adopt fear as a constant companion. This campaign was originally written for Starfinder First Edition, and will be played in this game as a full conversion for Starfinder Second Edition. You will experience the story and terror of the original adventure with updated mechanics, smoother balance, and modernized design. New players are welcome, and I’ll happily teach the system as we go. If you enjoy cosmic horror, body horror, mystery, and desperate survival in a sci-fi setting, then this might be your nightmare vacation. Please note that I will attempt to keep Book 2 of this adventure at or below 18 sessions, after which I will move on to Book 3 of this three-book adventure.

Game style

Combat Heavy

Puzzle / Mystery Focused

Roleplay Heavy

Tactical / Crunchy

Meet the Game Master

5.0

(37)

TOP GM
LGBTQ+
Queer
Neurodivergent
Educator
Women/Femme Identifying

3 years on StartPlaying

307 games hosted

Highly rated for: Inclusive, Creativity, Beginner Friendly

Average response time: 6 hours

Response rate: 100%

About me

Expect: - Converted, Reworked, and Updated Adventures - High-Res Map Rebuilds - Immersive Audio - Dynamic Lighting, Vision, and Sound - Multi-Level Maps - Thoughtful World-Building and Character Integration - Vetted, 3rd-Party Content I pair my skills in storytelling with a strong understanding for dynamic immersion in Foundry VTT to produce an experience that feels like interactive theater at a digital story table. My goal for players is to bring characters into our table that move stories forward in a collaborative setting. My goal as a GM is to provide players with immersive challenges that build unforgettable story arcs and bring out the best in their characters. Experience: - Background in tabletop podcasting and streaming with professional sound and high-quality digital platforms - Background in theater, public speaking, and middle school teaching - Lifetime of creative writing and fantasy world-building as a hobby - Strong grasp for immersive audio and multi-level maps in Foundry VTT, with the tools and modules needed to automate much of what happens at the table (without taking away from a player's understanding for the game) Table guidelines: - All are welcome, so long as you are welcoming to others. - Practice active listening. - Collaborate with other players to bring the story forward. - Allow other players their moments of spotlight. - Bring on the silly! Have fun with character moments; just make sure they make sense for the character, group, and story. - Published, third-party and homebrew content may be used only if it has been vetted by me and it has a functioning Foundry VTT module to make gameplay accessible. My focus as the GM must remain on storytelling, not building computer automation for one's character. Whether you are new to TTRPGs or have played longer than I have, I hope you'll join me for some collaborative fun. Thanks so much, and I look forward to telling unforgettable stories together 💫

View Profile →
Character creation

Creating your character

Pathbuilder 2E is an excellent site to use for character creation. I also recommend using Archives of Nethys, Paizo's online rule-set for Starfinder 2E, to plan out your character concept and to become familiar with the rules: 2e.aonsrd.com

What to expect

Preparing for the session

Once you join the game, you will be sent a link for the Cozy Critical Discord Server. The server will host everything you need to get started :) You will also want to create an account with Forge VTT.

What Jamie Emma brings to the table

I will take care of the world-building, NPC voices, in-game music, virtual tabletop, rules management, and player engagement. All I need from you is a willingness to explore the setting and build a story together!

Homebrew rules

Our game is a 2E conversion from a first edition adventure. As such, I will be using and modifying some existing Pathfinder 2E and Starfinder 2E rules to account for some unique mechanics that are present in the original adventure. We will also use the ancestry paragon and free archetype rules for this adventure.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jamie Emma creates a safe table

Session 0, Lines & Veils Form, X/N/O through direct message.

Content warnings

Alcoholism
Alcohol Use
Animal Death
Blood
Body Horror
Cannibalism
Character Death
Child Death
Death
Deep or Large Bodies of Water
Devils / Demons / Fiends
Drowning
Drugs (addiction, use, withdrawal)
Eating Disorders
Emotional Abuse
Execution
Extreme Violence
Fire
Forced Blood Draining
Freezing
Gore
Guns
Hangings
Hostages
Illness
Insects
Kidnapping
Language/Cursing
Lifechanging Injury
Mass Death
Medical Issues
Memory Erasing
Mental Illness
Mind alteration
Mind Control
Murder
Mutilation
Mutilation of Corpses
Nightmares about Traumatic Events
Panic Attacks
Paralyzation
PTSD
Scars
Seizures
Self-Harm
Small Spaces (Claustrophobia)
Snakes
Spiders
Suffocation
Suicide
Suicide Ideation
Torture
Trauma
Uncanny Valley
Violence

Safety tools used

Frequently asked questions