Austin by Moonlight — A Werewolf: The Forsaken PbP Sandbox
A living Forsaken sandbox. Balance the Hisil, hunt invading spirits, and walk the razor’s edge of Rage across a supernatural Austin that never sleeps.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$12.00
/ Session
Details
Play by Post (Asynchronous)
Billed Weekly / Wednesday - 6:00 PM UTC
Feb 18 / Session 1
Session Duration / 1–2 hours
2 / 10 Seats Filled
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Schedule
About the adventure
🐺 Austin by Moonlight is a persistent, asynchronous Play-by-Post Werewolf: The Forsaken 2e chronicle set in a spiritually volatile version of modern Austin, TX. This is a living sandbox, where each player belongs to a pack or operates as a lone wolf carving out their place across the Gauntlet. Austin is a city of exploding growth, shifting territory lines, powerful loci, and violent spirit ecosystems reacting to every new mortal trend. Tech booms, political upheaval, and cultural tension echo through the Shadow, creating chaotic change that the Forsaken must confront—or die trying. This is not a linear adventure. It is an ongoing, open-world exploration where: Packs claim territory Spirits fight for dominance Totems rise or fall Human lives twist under spiritual influence And each PC shapes the fate of the city Your character’s choices will actively alter both the real world and the Hisil, rippling out across the entire chronicle. 🔥What Players Will Experience A fully mapped Austin divided into spiritual territories, loci, and pack domains Personal story threads tailored to your Auspice, Tribe, and Renown Opportunity to found, join, or challenge packs The city reacting dynamically to PC choices (spirit courts move, loci shift, omens appear) Mystery arcs involving Austin’s spirit ecology, politics, and ancient predators Real-world Austin landmarks with supernatural counterparts in the Hisil Chance to claim and defend territory against rival packs, Hosts, and intruding spirits 🌫️Tone & Themes Modern tribal horror Duty, Oaths, and the Hunt Rage vs. restraint Spirit ecology Pack bonds, loyalty, betrayal Southern Gothic meets urban expansion “What does it cost to keep the balance?” Dangerous magic and primal instinct
Game style
Play By Post
Roleplay Heavy
Combat Heavy
Game themes
Meet the Game Master
About me
Hello. Welcome to my table... I am a game master with over 2 decades worth of experience running games of various systems, settings, and genres. Everyone is welcome at my table! I love that roleplaying games engage imagination and improvisation in both the players and the GM. I craft unforgettable tabletop experiences steeped in darkness, mystery, and high-stakes storytelling. Whether unraveling ancient conspiracies, surviving apocalyptic horrors, or battling cosmic forces, I lead players through worlds where danger lurks in every shadow. I thrive on making stories with the characters. I am known to improvise very well with whatever the characters want to do and give consequences when appropriate. I don’t seek to kill characters, but I also don’t like to hold punches in combat. I cater my style based on the game and setting we are playing. I have a physical condition called Arthrogryposis Multiplex Congenita (AMC for short) that limits strength and mobility in my appendages, so my mind and imagination are my biggest assets. I love telling a story and being part of the creative process for others’ creativity!
View Profile →Character creation
Creating your character
🌙Session Zero / Onboarding Every new PC receives a personalized: Territory introduction (your mortal neighborhood + its Shadow reflection) Local spirit court summary Pack options or lone wolf start First omen or spiritual disturbance tailored to their Auspice Initial Renown opportunities Players can join at any time. Posting Expectations for PbP GM posts 1–2 times daily Players post at least once daily (flexible pacing options offered) Solo scenes encouraged—pack scenes arranged as needed Major moots and citywide events once per month (optional live session available)
What to expect
Preparing for the session
🐺 6. What You Need to Play Basic knowledge of Werewolf: The Forsaken 2e (help provided for newcomers) Discord account Ability to post 1–2 times per day (5× weekly minimum) Interest in supernatural horror, pack politics, and spiritual mystery 🪄Pricing Blurb $12 per week per player. For special events, or at request, optional supplemental voice games will be available for $10/person. This chronicle runs on a weekly billing cycle through StartPlaying. Your support allows me to maintain a living dual-world sandbox (real world + Hisil), create custom story arcs, and provide multiple GM responses each day.
What Colwyn brings to the table
🧠My ST (Storyteller) Style I focus on immersive narrative, strong atmosphere, and meaningful spiritual consequences. Every player receives individualized story threads based on their Tribe, Auspice, and Renown, while also participating in city-level events and pack dynamics. Expect: Deep character-driven arcs Tense spiritual encounters Strong lore integration Pack politics & drama High-pressure Hunts A reactive Hisil ecosystem This is collaborative storytelling infused with action, investigation, and personal horror.
Equipment needed to play
Internet
Computer
Mobile Phone
Platforms used
Safety
How Colwyn creates a safe table
I will go over your safety guidelines in our 1-on-1 character creation/session 0.
Content warnings
Safety tools used
