Wild Beyond the Witchlight: Delight's Sorrow | Beginner-friendly

The whimsical fey realm of Prismeer was transformed by a ghastly coven. The archfey is vanished and you're stuck here, searching something lost.

TYPE

Campaign

LEVELS

3–8

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$17.75

/ Session

Details

3 players following this game

Weekly / Thursday - 4:30 PM UTC

Aug 27 / Session 19

Session Duration / 3–3.5 hours

Campaign Length / 25–45 Sessions

4 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Thu, Aug 27 | 4:30 PM – Session 19

Thu, Sep 03 | 4:30 PM – Session 20

Thu, Sep 10 | 4:30 PM – Session 21

Thu, Sep 17 | 4:30 PM – Session 22

Meet your party members

4/5

About the adventure

Beginner-friendly & LGBTQ+-Inclusive You’ve been drawn into the Feywild. A Domain of Delight, but something is wrong. The archfey is absent, the realm splintered into three: Past, present, and future. Something you’ve lost is somewhere in that realm. You’ll face a ghastly hag coven, while exploring different aspects of the feywild. Helpful faerie dragons await you and sorrowful will-o’-wisps guide your way… somewhere. Vicious redcaps may line the way as well as fickle dryads. Be ready to roleplay yourself through all this and not be entangled by the Hags’ schemes. Will you find your lost thing? Reunite what is broken? Find your way out of the Feywild? This whimsical, fairytale-like, yet dark adventure has a high focus on roleplay, and each encounter can be solved through creative thinking. Your choices will paint the way ahead of you.

Game style

Roleplay Heavy

Combat Lite

Rule of Cool (RoC)

Puzzle / Mystery Focused

Meet the Game Master

5.0

(27)

TOP GM
DMs Guild Writer
Educator
Multi-lingual

1 year on StartPlaying

65 games hosted

Highly rated for: Inclusive, Beginner Friendly, Storytelling

Average response time: 3 hours

Response rate: 100%

About me

Welcome to my humble yarn mill. Please sit for a moment, whilst I make some last preparations. For you see, in this small, inconspicuous cottage, there is the potential for grandeur. Ah, there it is. Here is a spinning wheel for each and every one of you. … That is correct. You will be using them soon. While I have knowledge of countless stories across realms and time, one vital ingredient is missing: You. For the very soul and spirit of each story is that of the adventurers living through it. Now let me guide your hand while we work life into this loose collection of words, I’ve found waiting for you to tame. My name is Yannick, I'm 29 years old and I’ve been playing TTRPG for about 7 years and soon after turned to GMing on my own in the vastness of the Traveller RPG - one of the most comprehensive science-fiction RPG. Yet, the gravity of the fantastical realms took me and threw me right into the worlds of D&D, where most of my playtime takes place nowadays. The joy of roleplaying games is one very dear to me, so I enjoy giving knowledge of it and its – by time vast or cumbersome – rule systems to people new to it. One of the most notable strengths lying within all TTRPG is that it takes us away from the hardships of real life and lets us experience different stories and delve into emotions that may not be able to surface in day-to-day life. A game that enables this possibility to experience a strong story with room for character development is only possible in a space where everyone feels safe, seen and supported. I very much enjoy playing with new players and introduce them into the fantastic realms that can be together created within RPG as well with seasoned players, so you will regularly see a mixture of games offered to beginners and advanced players on my site.

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Character creation

Creating your character

Character creation takes place during free-of-charge session 0. I will introduce you to the world, setting, story and give you some points to hook your character to – but you are free to deviate from those! We will be using the 2024 ruleset with characters created during session 0 in Foundry and potentially some addition from D&D Beyond (classes from Xanathar’s Guide to Everything and species from Mordenkainen Presents: Monsters of the Universe if there is interest). Your characters will start the adventure at level 3. Ability points are distributed through the point-buy system and hit points until level 3 will use the average. If you don’t know where to start with a character, you can choose from a few different premade characters, I provide you with. We’ll be using the milestone advancement for level-ups.

The current party

Level 4 Human Warlock - The Great Fool Human Wizard - Abjurer High Elf Bard - College of Glamour

What to expect

Preparing for the session

We use Discord as a voice channel and a place to store information for the campaign. You need to have an account on ForgeVTT which runs the game for us (through FoundryVTT): forge-vtt.com If you have never used FoundryVTT before, send me a message so I make sure you get to know the details, although we will go through a few details in Session 0, and please read the info in this 5-minute-read-tutorial: https://foundryvtt.com/article/player-orientation/ You need a desktop pc or a laptop to play through FoundryVTT, a tablet or mobile phone won’t work. Please have a working headset ready for communication or headphones and a microphone. I would love to work with videochat and will personally be using a webcam, however, this is not a requirement. Be sure to have a stable internet connection and find a spot where you can play without major interruptions. You don’t need your own dice, we will roll within FoundryVTT.

What Yarnickle brings to the table

I enjoy working with character voices to capture the personalities of the characters I portray. To set the mood, I handpick professionally crafted ambient music, specifically designed for pen and paper. We will play with FoundryVTT, a powerful virtual platform with several advantages: - Automation for a good flow of play - Animation of attacks and spells - Animated maps and line-of-sight principle I apply the Cool of Rule. If you find a way to use your abilities that stretches the rules, but either makes sense and might lead to a fun or creative outcome, I will try to find a way to make it work! You will get access to a vast option of rulebooks, including the classics: Tasha’s Cauldron of Everything, Mordenkainen Presents: Monsters of the Multiverse and Xanathar’s Guide to Everything.

Homebrew rules

• You roll your death saves yourselves, but only the GM sees the result, to keep up the tension. • We will discuss in Session 0, if you as a group prefer the normal rules for critical hits or the variant that the first die is counted as maximum damage. I default for the normal rule, but if there is a consent within the group to change, we will do that.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Yarnickle creates a safe table

To make sure everyone feels good I will implement several safety rules. The adventure has a few content warnings, please note them, they are highly likely to be part of the game. We will have a discussion about possible triggers and how to handle them during session 0, using the Luxton technique I apply a policy of open door, where you can leave at any moment, if you feel unwell. There will be breaks after intense situations and X, N, and O cards incorporated into FoundryVTT always ready to be used. We will have a short aftercare every session that will include how you feel, if there anything that has been troubling you and also how your character is doing and if there are any changes to his goals. In Session 0, we go through the meaning of these safety tools and their application and pin down topics to be avoided or to be veiled.

Content warnings

Abuse
Character Death
Blood
Child Abuse
Clowns
Death
Drugs (addiction, use, withdrawal)
Insects
Kidnapping
Language/Cursing
Medical Issues
Memory Erasing

Safety tools used

Frequently asked questions