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Mushroom Tuesdays: Explore the Wild Places of Dolmenwood

Image by Arthur Rackham (English, 1867-1939)

Mushroom Tuesdays: Explore the Wild Places of Dolmenwood

Welcome wanderer! Take your first steps into the tricksome and beguiling lands of Dolmenwood.

TYPE

Campaign

SYSTEM

Dolmenwood

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$15.00

/ Session

Details

Weekly / Wednesday - 12:00 AM UTC

Feb 18 / Session 0

Session Duration / 3–4 hours

Campaign Length / 8+ Sessions

6 / 6 Seats Filled

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Schedule

Wed, Feb 18 | 12:00 AM – Session 0

Wed, Feb 25 | 12:00 AM – Session 1

Wed, Mar 04 | 12:00 AM – Session 2

Tue, Mar 10 | 11:00 PM – Session 3

Meet your party members

6/6

+1
About the adventure

"Recon. Just recon. A task simple enough for neophytes. Travel forth to the ruined fort on Droomen Knoll. Scout the area so we can put these Crookhorn rumors to bed. Report back with proof should ye see these mangey devil-goats... if they're even there. Your pay will be waiting." — Sergeant Bregson, of the Lankshorn Constabulary 🧭 Explore the wild places of Dolmenwood, traveling through bramble-choked dells, fungal forests, and accursed bogland, bedding down among root and bracken amid the nocturnal babbling of strange beasts. 👑 Unearth treasure hoards in forgotten fairy ruins, haunted manors, dripping caverns, crystal grottoes, unhallowed barrow mounds, and abandoned delvings. 🧌 Confront fell beasts, roving fungal monstrosities, terrible wyrms, tricksome fairies, and restless spirits of the long deceased. And more: 🆓 Free Session Zero 🏰 An introductory adventure followed by... 🏖️ 200 hexes to explore 🤝 High degree of player agency 📚 Dolmenwood Player's Book required 💳 Paying is Optional* * (I’m happy to waive session fees or work out different rates per your financial situation.)

Game style

Hexcrawl / Exploration

Sandbox / Open World

Meet the Game Master
Neurodivergent

2 years on StartPlaying

4 games hosted

Highly rated for: Creativity, Rule of Cool, Sets the Mood

About me

I’m a lifelong nerd and gamer, a dad, a husband, and a product designer. I have a fond nostalgia for fantasy and sci-fi media from the 80s to the 00s. I am a former 5e DM who has become a (mostly) OSR referee with a preference for Mörk Borg and its clones. Lately, I’ve been on a history binge. Mostly reading up on the golden age of piracy and the Spanish War of Succession that preceded it.

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Character creation

Creating your character

We'll roll up characters together during session zero (or your first session). I highly encourage random generation, but you're free to make your own choices during character creation too. Lean into the lore! - The Kindred (races) and classes in the Dolmenwood Player's Book are available to you. - We will not be using 3rd party or OSE races/classes.

What to expect

Preparing for the session

🆓 Discord, Legendkeeper, & FigJam 🎙️ Microphone 🎥 Webcam (optional) 🛜 Fast, stable internet connection 📕 Dolmenwood Player’s Book 🎲 Physical dice encouraged 📝 Paper character sheets encouraged

What Phil, the Wizard of Odd brings to the table

🧑‍🏫 Learn through play 🎲 Let the dice decide attitude 🃏 Silliness & improv! 🍺 Beer and pretzels vibes 🤝 Player-driven sandboxes

Homebrew rules

We'll bend, remove, add, and adjust rules as needed to suit the table's preferences after playing RAW/RAI for a few sessions.

Equipment needed to play

Computer

Pen & Paper

Physical Dice

Microphone

Safety

How Phil, the Wizard of Odd creates a safe table

Before your first session... We’ll cover character creation, content warnings, and player boundaries. Each session end with a casual debrief. ⚠️ Being "that player" ⚠️ Breaking other player boundaries: Players have one warning before being immediately removed from the game after a second offense. Terrible behavior, antagonizing other players, and trolling will result in immediate removal.

Content warnings

Safety tools used

Frequently asked questions