Mage Killer - level 10  Adventure

Mage Killer - level 10 Adventure

In the city ruled by mages, whose lust for power and control is never sated, rebellion rises. The Gathering of the Severed is upon us.

TYPE

Campaign

LEVELS

10–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
2 NEEDED TO START
$20.00

/ Session

Details

Weekly / Sunday - 6:00 PM UTC

Session Duration / 3 hours

Campaign Length / 10+ Sessions

2 / 5 Seats Filled

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Meet your party members

2/5

About the adventure

City of Luminar has ruled the realms for centuries, its power held by eleven mage guilds. Their might is divine, their hunger - endless, their fear of losing power - maddening. Millions live beneath their rule, and only those born with mage blood can ever hope to ascend. Every uprising before was crushed without mercy, yet the spark of rebellion was never truly extinguished. Now, the common folk, scornfully called the Severed, rise under deeds of the Magekiller. As chaos spreads through the streets, the city stands on the edge of change. The question remains: whose side will you choose?

Game style

Combat Heavy

Meet the Game Master

4.9

(17)

Artist
Game Designer

2 years on StartPlaying

112 games hosted

Highly rated for: Creativity, Storytelling, Rule of Cool

Average response time: 4 hours

Response rate: 100%

About me

Hey there! I'm Milos. By day, I'm a work-from-home landscape architect, but when the sun sets, I put on my GM hat. Just a fair warning, I can't resist a dad joke when opportunity arises. For me, it's all about the narrative. I believe in a RPG experience where players aren't just participants but co-creators, shaping the world and narrative alongside the GM. So, if you're ready for a journey where storytelling takes the spotlight , I'm here and eager to make it happen! 🎲✨

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Character creation

Creating your character

As written, starting level is 10. All characters will be created at DnDBeyond. Nothing is banned, and I am opened to homebrew. However all players should be aware of any homebrew features your character might have, so we can discuss it and rebalance it in future or even remove it if needed. First session is session 0 for character ideas and a bit world co-operative world building.

What to expect

Preparing for the session

Have a discord, roll20, dndbeyond accounts ready. Working mic and stable internet connections.

What Milos brings to the table

Subscriptions in vtt for easy play and managment of characters. Additional purchases of material on dnd beyond if needed and lacking.

Homebrew rules

I never force any homebrew rules but offer some. The only thing I like to do is to have Powerful critical hits rule. I will explain at session zero.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Milos creates a safe table

Solo 1 on 1 pre-zero session where we will discuss about campaign and goals of the group and to go trough all things that we both feel is necessary.

Content warnings

Safety tools used

Frequently asked questions