Vampire the Masquerade: Blue Bloods of Philly

Vampire the Masquerade: Blue Bloods of Philly

In the dusty halls of Independence, a new revolution is brewing...

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
2 SEATS LEFT
$20.00

/ Session

Details

Weekly / Monday - 1:00 AM UTC

Dec 15 / Session 0

Session Duration / 3–3.5 hours

3 / 5 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Mon, Dec 15 | 1:00 AM – Session 0

Meet your party members

3/5

About the adventure

Welcome to Philadelphia. Birthplace of the United States, a city of vibrant music and cultures, and a true "City of Homes", where residents focus more on their home lives than what goes on beyond their walls. So it has been for all residents of Philadelphia: both of the living and the dead. In Blue Bloods of Philly, players will step into the role of newly-minted neonates: kindred who have are ending their days under the tutelage of a sire, and are now making their way into kindred society proper. They have learned the ways of their masters, studied the traditions of the Camarilla Court, and now find themselves thrust into its inner workings - to either make a name for themselves and become a productive member of society, or to be cast aside and left staked for the Sun. As the neonates take their first unassisted steps into kindred society, the veils which have been placed over their eyes will slowly be pulled back. All is not as it had seemed, and the foundation of this ancient house will reveal cracks growing deeper in the walls. Dark secrets lie in wait for our neonates to discover, and soon they will find themselves thrust headlong into a web of intrigue which, if left to its devices, may spell doom for every soul in Philadelphia. This will be a chronicle intended for newcomers both to V5 and to Vampire the Masquerade in general. While the main thrust of the game will focus on kindred lore and politics, the other aspects of the World of Darkness will be explored in their own storylines.

Game style

Theater of the Mind

Roleplay Heavy

Combat Lite

Meet the Game Master
LGBTQ+
Neurodivergent

Less than a year on StartPlaying

Average response time: Under 1 hour

Response rate: 100%

About me

A humble player of rpgs who has been behind and in front of the screen consistently for over a decade, I am a lover of all editions of D&D, Pathfinder, Shadowrun and WoD. Experience in running 3.5, 4th and 5th edition D&D, Shadowrun, various WoD and CoD campaigns and games both independent and obscure. My games run from simple, heartfelt adventures to deep social dramas and good old-fashioned dungeon diving!

View Profile →
Character creation

Creating your character

The players will be gathered for a Session Zero, where we will discuss Lines and Veils, Safety Tools, and also create our characters. For the purposes of character creation, we will also establish Touchstones, the basics of their Sires, and what relations the characters have with one another. Characters will be of the 12th Generation and will be treated as Neonates: Kindred who are just starting to be independent in vampire society.

What to expect

Preparing for the session

Players should have accounts on Discord, as a link to the game discord will be provided. Players are also expected to have access to a working microphone for when we gather. Cameras are optional; although the Storyteller will be on camera.

What Chris brings to the table

I will provide the players with links to a PDF copy of the V5 Vampire the Masquerade rulebook, as well as links to a fillable character sheet. Both of these will be provided in Resources on the discord. There will also be a dice bot on the server. As this will be a narrative, exploratory style game, I will offer the players the freedom to choose how they wish to interact with the story - where they go, what they do, and who they interact with. Philadelphia is an old, weathered city that is steeped in history and full of wonderful nooks and crannies that are waiting to be unveiled. Combat, when present, will be situations which will often be viewed as puzzles - how do you dispatch a gang of ghouls without alerting authorities? What will you do when a security guard finally makes their rounds through the stalls of the Reading Terminal Market? Fights against other supernaturals will be intense, and there is never any shame in turning a desperate struggle into an intense chase scene to escape... I am a firm believer in the Rule of Cool and letting players take chances, make mistakes, and get messy! So long as an option is within reason, the players will be given the choice to let the dice decide how wonderful their plan either works, or falls apart...

Equipment needed to play

Internet

Computer

Microphone

Safety

How Chris creates a safe table

Players will be provided a link to a Lines and Veils pdf, which is to be filled out and submitted prior to Session Zero. During Session Zero, the players and I will go over their established Lines and Veils, as well as discuss other subjects which may be taboo which weren't present on the sheet or were thought of later. During our sessions, we will take a break halfway through so that I may touch base with the players and make sure they are still comfortable and having fun. Whenever there is a heavy scene or someone asks for a scene to stop, we will also employ these breaks to make sure everyone is okay. Each session will also end with a brief discussion on what the players liked, how they feel the game is going, and any concerns they would like to address. My DMs will also be open for players to discuss their concerns in confidence. Over the course of play, players will be asked to submit their X, N and O's to me through DM to maintain their confidentiality.

Content warnings

Safety tools used

Frequently asked questions