Image by Abigail Orozco (Abbey Ro)
The Crooked Moon Free
A cold ticket reads “Druskenvald.” You don’t recall buying it, yet you must board. The Ghostlight Express arrives for the chosen—or the damned.
Free
Details
Weekly / Thursday - 11:00 PM UTC
Dec 18 / Session 3
Session Duration / 3–4 hours
4 / 6 Seats Filled
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Schedule
About the adventure
They say no one travels to Druskenvald by choice. It is a land trapped in perpetual twilight, a place where folklore breathes and nightmares walk in the flesh. Under the watchful, twisted gaze of a crooked moon, fate itself has been warped, and every shadow whispers secrets best left unheard. Your journey begins on the Ghostlight Express, a spectral train that will carry you through the veil between worlds and into the heart of this cursed land. You will arrive in Wickermoor Hollow, an isolated valley steeped in ancient rituals and unnerving traditions. Here, the line between devotion and madness has been erased, and cults conspire in the darkness, their chants echoing through the petrified forests. This is not a tale of heroic knights and shining cities. This is The Crooked Moon, a folk-horror saga where every choice carries a heavy price, every alliance is fragile, and every curse is hungry to claim a new victim. Unravel the Darkness: What ancient powers stir beneath the soil? What unspeakable pacts have been made to keep the darkness at bay... or to invite it in? Embrace the Curse: Your fate will be twisted by chaotic curses that challenge your very being. Will you find a way to break them, or will you become another one of the land's monsters? Become the Legend: Unlock unique subclasses, feats, and powers born from the grim magic of this world. Become a Grim Harbinger Ranger, or swear an Oath of Castigation as a Paladin who hunts the darkness with its own fire. Your choices will decide the fate of Druskenvald. Will you be the one to finally bring the dawn, or will the crooked moon triumph, plunging this land into an eternal, ruinous night? The story that unfolds will be yours to tell—if you survive to tell it.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
5 years on StartPlaying
25 games hosted
Highly rated for: Creativity, Inclusive, Teacher
About me
Your Guide to Unforgettable Adventures I've been running TTRPGs since 1985, and in that time, I've learned that the best games are the ones you're still talking about years later. I’m not just a Game Master; I’m a world-builder, a storyteller, and your personal guide to a world of adventure. With me at the helm, you're not just playing a game—you're living a story we create together.
View Profile →Character creation
Creating your character
The person you were before you received your ticket no longer matters. Druskenvald will reshape you. Session Zero: We will forge your character together before our first session, ensuring they are perfectly woven into the grim tapestry of this world. The Tools of Fate: We will use D&D Beyond to create your character, but the rules of the outside world are different here. You will roll for your stats using 1d10+8, for the crooked moon does not favour the predictable. Partnered Content: We will be using official 2024 rules and exclusive partnered content from Avantris Entertainment. Other powers may be permitted, but only if they are deemed worthy of this cursed land.
What to expect
Preparing for the session
The Journey: Join my Discord server, our sanctuary from the encroaching shadows. Enter the D&D Beyond campaign, where your character's fate will be recorded. Install the Beyond20 extension, a tool to bridge the worlds. Fill out the consent form—a pact between us for the story we will tell.
What Joe brings to the table
My Pact with You: I provide a safe, inclusive haven for all to explore the darkness without fear of real-world hatred or politics. I will be the voice of the world, bringing every character and creature to life. I embrace the "rule of cool" because the best stories defy expectations. Expect challenging combat and deep, meaningful role-play. You will receive a PDF summary after each session—a chronicle of your journey.
Homebrew rules
Rules of this Cursed Land The laws of nature are bent here. Heed these truths, lest you be consumed: No Darkvision: The darkness in Druskenvald is absolute. No mortal eyes, regardless of species, can pierce it without the aid of magic or a flickering flame. The Perils of Exhaustion: The very air is heavy with despair. Rest is fleeting, and the longer you go without it, the more the land will try to claim you. Critical Fates: The crooked moon is a fickle entity. Double 20s will result in an "ultra-critical," a moment of brilliant, savage power. Conversely, a natural 1 on a saving throw against a damaging spell will result in a critical hit, as the magic of this land seizes its opportunity. And More... We will discuss the other unique mechanics of this world during our Session Zero.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Joe creates a safe table
Even in a world of horror, your safety is paramount. We will use a comprehensive set of safety tools, including: Consent Forms & Session 0 Digital Safety Cards (X, N, and O Cards) Lines and Veils Open Door Policy Aftercare, Bleed, and Debriefing Discussions This ensures that we can explore the darkness of the story while respecting the light within each of us.
Content warnings
Safety tools used


