Gunslingers & Glory: Bedlam
The trading hub city of Bedlam is vexed by the horrors of a pack of werewolves, a
$10.00
/ Session
Details
Bi-weekly / Sunday - 5:00 PM UTC
Session Duration / 2 hours
Campaign Length / 5–25 Sessions
1 / 5 Seats Filled
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About the adventure
A western twist on classic gothic horror. A trading hub of a town called Bedlam sits under the thumb of a cruel man named Silas Honey. The problem is that every enemy of Silas is quickly turned to food for a pack of werewolves that have tormented the town for decades. The party will be welcomed into the town, find their way toward trouble, and deal with the consequences of making enemies with a very powerful man.
Game style
Combat Heavy
Roleplay Heavy
Rule of Cool (RoC)
Realm Building
Game themes
Meet the Game Master
About me
I’ve been GMing for about 7 years and working on my homebrew world for almost 5. I’ve only really ever played DND 5E, but have run a couple games of Dread. I love telling stories and giving people the space to have fun.
View Profile →Character creation
Creating your character
Character Creation will be taken care of during Session 0, characters will start at level 3 preferably on D&D Beyond (a link is available)
What to expect
Preparing for the session
A D&D Beyond account and Discord is all that's necessary.
What Joe Ball brings to the table
I do character voices, vivid combat, and embrace the rule of cool. I also take commissions for character art.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Joe Ball creates a safe table
During session 0, safety tools will be discussed and things are always at the player's discretion when veering into uncomfortable territory.
Content warnings
Safety tools used
