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Land of Frozen Tears | An Icewind Dale Adventure
A cozy-but-deadly survival tale in a sunless tundra, where warmth, wit, and friendship are as vital as steel and spells.
$10.00
/ Session
Details
4 players following this game
Weekly / Saturday - 12:30 PM UTC
Aug 15 / Session 29
Session Duration / 2–3 hours
Campaign Length / Up to 30 Sessions
3 / 3 Seats Filled
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Schedule
About the adventure
You’ve heard whispers of a land where the sun hasn’t risen for years... a tundra locked in eternal frost. Perhaps you came seeking fortune, redemption, or perhaps you were born there and simply seek a way out. In Icewind Dale, however, survival is above all other wants and needs. The cold itself hunts you, monsters prowl the white wastes, and something ancient stirs beneath the ice. Uncover the secrets of the frozen north, brave the wrath of the Frostmaiden, and fight to preserve a single spark of warmth in a world that has forgotten the sun. *** This campaign follows Icewind Dale: Rime of the Frostmaiden, an acclaimed Dungeons & Dragons adventure set in the Forgotten Realms. You’ll begin at level 1, venturing into the desolate far north to explore the Ten-Towns and beyond to uncover the mystery behind the eternal winter. If that sounds like your kind of tale, welcome aboard. Expect dark mysteries, evils beneath the ice, and plenty of humor by the campfire—because if you don’t laugh, the cold wins.
Game style
Sandbox / Open World
Roleplay Heavy
Puzzle / Mystery Focused
Game themes
Meet the Game Master
About me
Hi there, the name's Gene, and it would be my pleasure to be your GM! I've been in the world of roleplaying games for well over 10 years, and I've been a storyteller at heart throughout. If you're looking for a place where you can immerse yourself fully, then I am happy to be of service. Let's make some great stories worth remembering!
View Profile →Character creation
Creating your character
Once you sign up, I’ll share a link to the D&D Beyond campaign. From there, you can create your level 3 character. We’ll cover backstory and other important elements together during Session 0. You may create your character using either D&D Beyond or Foundry VTT. I’m happy with either, choose what’s more comfortable for you. We will use the 2024 D&D rules. Allowed content includes: All modernised / updated rulebooks (e.g. PHB 2024, Eberron: Forge of the Artificer, Heroes of the Forgotten Realms, etc.). Content explicitly marked as compatible (Tasha’s Cauldron of Everything (TCE), Xanathar’s Guide to Everything (XGtE), Monsters of the Multiverse (MotM) and other compatible 2014 extended rulebooks) Legacy content is not allowed. I generally prefer to avoid homebrew. Small, flavour-only tweaks are fine. Anything mechanical → ask first. Partnered content must be approved before use (Grim Hollow, The Crooked Moon, other third-party partnered subclasses, races, or classes) as it can clash badly with campaign tone, balance, or themes. If in doubt → ask. I’m open, just cautious.
The party is currently at Level 8 and approaching the last story arc. If you decide to sign up, there's a recap channel at my Discord to help you catch up c: Currently, the party is made up of a Paladin/Rogue (Oath of Redemption/Inquisitive), a barbarian (Path of the Giant) with a sidekick, a cleric (Life Domain), a Wizard (Diviner), and a sorcerer (Spellfire).
What to expect
Preparing for the session
You’ll need: - A Discord account (for voice and chat) - A Forge account (for access to Foundry) - [optional] A D&D Beyond account (for character creation) You don’t need any paid subscriptions or extra tools; everything will be shared with you.
What Gene brings to the table
Expect atmospheric music, a few questionable character voices, and plenty of opportunities for creative roleplay and exploration. I follow the Rule of Cool over rigid RaW when it makes the story more fun, but combat and dice rolls will be handled cleanly through Foundry VTT. You can expect balanced combat, downtime for character moments, and an open world that rewards curiosity and bold choices.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Gene creates a safe table
Before we begin, we’ll go through a Lines and Veils discussion to establish everyone’s comfort zones. This helps ensure a welcoming, respectful, and fun table for everyone. Players are always encouraged to speak up if something feels uncomfortable! Your enjoyment and safety come first.
Content warnings
Safety tools used

