Rusthenge | Chaos in the Kindred Coast | Beginner Friendly!
A dying man's last words hint at a conspiracy that involves cults, mind control, and millennia-old magical secrets!
$20.00
/ Session
Details
Weekly / Friday - 7:00 PM UTC
Session Duration / 3–4 hours
Campaign Length / 6–10 Sessions
1 / 5 Seats Filled
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About the adventure
It was any other night in Osprey Cove when the mysterious man came to its doors. In rusted armor with a Gorumite holy symbol similarly coated in rust, the man was found pierced by crossbow bolts just outside village borders. With a scant few words, the man's dying breaths put the elders on high alert. Now, the mystery of the dying man lies in the nearby village of Iron Harbor... and beyond! Negotiate local politics, meet with strangers and explore deep, untended ancient ruins in this short yet intense adventure, covering levels 1-3! (Expected 6-10 sessions long). 👺 Multiple dungeon floors including combat, skill challenges, negotiation and traps, covering the core pillars of Pathfinder Second Edition! ⚔️ Intense schisms and diverse combat, featuring classic known monsters and new, adventure exclusive creatures to battle! 💬 A small yet rich cast of NPC characters, ranging from village bumpkins to religious leaders to dungeon denizens. All possible friends... or foes! ⏰ A speedy, minimalistic player-first implementation of FoundryVTT and its modules. 🏳️🌈 A welcome environment for all genders and sexual identities, with clear, adult discussions about content and comfort levels. 🌝 Mechanically engaging, flavourful variant rules for Pathfinder 2 - Free Archetype, Ancestry Paragon, Gradual Ability Boost! Session 0 (system discussion, content warnings, character creation) and Session 1 are both Free of Charge!
Game style
Combat Heavy
Dungeon Crawl
Roleplay Heavy
Rules as Written (RaW)
Game themes
Meet the Game Master
1 year on StartPlaying
94 games hosted
Highly rated for: Knows the Rules, Inclusive, Teacher
About me
My name's Jack - I'm a GM with on-and-off ten years of experience playing and running games. Recently got back into the hobby, invigorated by Pathfinder 2E and looking to share the system around a little bit! I'm looking to run primarily Adventure Paths, which'll get heavily customized and shuffled up depending on player choice and the vibe of the group. I like a relaxed vibe but a tight pace! We're all here to have fun, but the money you pay is a big investment and I want to make sure every game is worth it. I'll focus on letting you flex your mechanical awareness while I steer you towards cool, impressive moments and make sure there's space enough for everyone to get their moments. No seven or eight player games just so I get paid more, here - I value quality, not quantity! If one of my listed games interests you but the time doesn't work, please get in touch! I'm very flexible and can easily shuffle around and see if we can find something that works for everyone. I'm happy to run for pre-established full groups or solo/smaller groups who are looking to meet with some new players.
View Profile →Character creation
Creating your character
During session 0 we'll discuss the module and character choices. Every character will start Level 1 and follow the standard Pathfinder ABCs. I'll give some pointers to ensure players don't pick choices which will have 0 cohesion in the adventure (which Lore skill will be useful? Are any damage types beneficial? Is this feat ever going to come up?) Try not to come with a totally pre-planned character! Ideas are fine, but building the party together creates some great cohesion. We'll also have a segment (through voice or text) where I ask details for your characters' history & aesthetic. Who are they, why are they here, and how do their abilities manifest?
This game is planned to start when a campaign currently being played in this current timeslot finishes! Please keep in mind it might be 3-4 weeks beyond today's date.
What to expect
Preparing for the session
*Need*: - A free Foundry VTT account. - A microphone with decent audio quality. - A commitment to the chosen timeslot. *Want* - A solid understanding of basic, important rules (3 action turns, multiple attack penalty, etc)
What Jack brings to the table
- Official Adventure Path support, featuring functional maps, lighting, art and sound! - Functional, simple, clean Foundry UI. No messing with modules and settings for 15+ minutes! - NPCs with engaging personalities & voices who can take a backseat to allow players to hold the spotlight! - Occasional cinematic moments for atmosphere building and deeper understanding of the module's meta-plot!
Homebrew rules
A small suite of Quality of Life homebrew adjustments, such as Scaling Background Lore, less punishing (voluntary) fall damage, and concrete ways to earn Hero Points!
Equipment needed to play
Computer
Microphone
Internet
Platforms used
Safety
How Jack creates a safe table
• Upon joining the game you'll receive a form to anonymously fill in Lines and Veils. • Session 0 will include discussions of the content in this module and player comfort levels, as well as general character building/dynamics. • The game will have a Foundry module that enables the X card to allow any player to anonymously call for a break/fade to black/re-evaluation of the included content. The default expectation for this experience is beginner friendly, but not a total cakewalk! Danger and character death awaits those who don't consider their words or their actions. A tonally, mechanically lighter experience is possible, but would need discussion and agreement from every player. This adventure is designed to be beginner friendly and is a great place to learn the rules and general structure of Pathfinder Second Edition!
Content warnings
Safety tools used