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Hearts of the Cosmos | Star Guardians-Inspired Daggerheart Story
Bound by starlight and destiny, a new generation of Guardians must rise before the cosmos itself unravels.
$20.00
/ Session
Details
Weekly / Friday - 4:00 AM UTC
Mar 6 / Session 11
Session Duration / 2.5–3.5 hours
Campaign Length / 50–70 Sessions
5 / 5 Seats Filled
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Schedule
About the adventure
The stars have always watched over us. They shimmer with the memories of fallen heroes, of promises kept and hearts broken. Now, that light is flickering. The First Star’s call has returned to a new generation, ordinary people chosen to bear extraordinary cosmic power. But the brilliance that grants them strength also demands sacrifice, pulling them between two lives: the one where they save the universe, and the one where they still have to show up for class, text their friends back, and find meaning in the quiet spaces between battles. Hearts of the Cosmos is a Daggerheart campaign that blends magical heroism with deep emotional storytelling. It’s about friendship that spans galaxies, the weight of impossible choices, and the fragile hope that even in the darkest night, love can still burn brighter than fear. Players will embody Star Guardians—new or reborn champions whose bonds are both their greatest strength and their greatest vulnerability. Together, they will navigate the luminous chaos of the cosmos, unravel the mysteries behind fading constellations, and confront the truth of what it costs to protect the light. This game is for players who want to feel their story as much as play it—those who love slow-burn character arcs, heartfelt relationships, and the contrast between ordinary struggles and extraordinary destinies. Expect cinematic moments of transformation, introspective scenes of connection, and moral choices that echo across worlds. Whether you’re drawn to tales of found family, cosmic romance, or the aching beauty of holding on when everything is falling apart, Hearts of the Cosmos invites you to bring your heart to the stars.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Theater of the Mind
Game themes
Meet the Game Master
2 years on StartPlaying
496 games hosted
Highly rated for: Creativity, Storytelling, Inclusive
Average response time: Under 1 hour
Response rate: 100%
About me
It all began Thanksgiving Day when I was 10 years old. I found my uncle’s Dungeons & Dragons red box with the warrior on the cover battling against a dragon. I was instantly drawn to it and begged my uncle to teach me how to play. Less than a year later, I was running adventures for my friends, igniting their and my imaginations as we told stories of heroics and fantasy. As the child of a Navy sailor who moved around a lot, D&D was always my constant and my way of connecting with like-minded people I met. Fast forward to now. Over the years, I have told hundreds of stories with adventurers and friends. Focusing on heavy roleplay and cinematic combat, I aim to bring years of improv theatre to life by driving stories focused on the player’s characters and the decisions they make. Nothing is too wild as we collaboratively build worlds and create adventures that will fill the halls of the legends of those worlds. Come join me. There are still so many tales to tell.
View Profile →Character creation
Creating your character
We'll make characters together in Session Zero using Demiplane. Session Zero will be free of charge, and expect it to last between 3-4 hours. This allows us to build Experiences and Connections together with the group so that we can get started right in the thick of the action.
Session Zero is scheduled for tonight! I hope you will join us on this grand adventure!
What to expect
Preparing for the session
I use my hands and facial expressions often when storytelling, so I will be on camera. However, this does not mean that it is an expectation of you. All you need is a Demiplane account (app.demiplane.com), a Discord account, a working microphone, and a sense of adventure and fun!
What Anthony McKinstry brings to the table
I bring to the table 32 years of love for running tabletop RPGs, shared access to the rulebook (and any future supplements) on Demiplane, maps and assets delved from various high-quality mapmakers, strong improv ability, and lots of laughs along the way.
Homebrew rules
This campaign will use the Fall into Despair campaign frame developed by ffwydriad (@ffwydriad.bsky.social) adapted for the League of Legends alternate universe of the Star Guardians and will use the campaign frame specific rules found within, including: ⚙️ Transformation Sequence ⚙️ Pocket Space ⚙️ Sentinels (Guardians) Corrupted
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Anthony McKinstry creates a safe table
During Session Zero, you will receive a link to this campaign's Deck of Player Safety, allowing you to anonymously inform me of Lines & Veils you may have. Lines & Veils will then be discussed during our Session Zero. If Session Zero has occurred already, I will spend time with you to personally go over Lines & Veils. X cards (for Lines) and N cards (for Veils) are available to all players during play.
Content warnings
Safety tools used
