Waterdeep, A Place To Heist Dragons And Waifu's, 2014 Rules

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Waterdeep, A Place To Heist Dragons And Waifu's, 2014 Rules

Become a tavern owner and explore the streets of Waterdeep as you become entangled in a conspiracy rife with gang violence and selfish individuals.

TYPE

Campaign

LEVELS

1–6

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$15.00

/ Session

Details

Weekly / Tuesday - 5:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 25–50 Sessions

2 / 5 Seats Filled

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Meet your party members

2/5

About the adventure

+= Free session zero =+ Violence festers beneath the cobblestone of Waterdeep, and is spilling out of the sewers turning the streets of into a warzone of gang violence. Tales of a massive sum of money hidden under the city have stoked the coals leading to these rising tensions. You find yourselves in the midst of these violent times, and have the potential to weave your own tale amongst the heroes, villains, and cute girls/guys that inhabit the city of splendors known as Waterdeep. Perhaps you will be the ones to find the treasure trove for yourselves. -Explore the vast city of Waterdeep with all major wards represented by hand made maps. -Make friends or enemies with factions and NPC's as you uncover a web of conspiracies beneath the streets of Waterdeep. -Become the owners of a run down tavern that you can rebuild, or repurpose to whatever you wish. -Find cute and exotic waifu's (or husbando's) -Heist a whole Dragon, or something. -2014 Rules -LGBTQ+ Friendly

Game style

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

4.9

(17)

Neurodivergent
Cosplayer

2 years on StartPlaying

3 games hosted

Highly rated for: Creativity, Rule of Cool, World Builder

About me

Hello, I've been a GM since 2010 starting out using World Of Darkness, which became Chronicles of Darkness for a good 8 years, and eventually settled into running Dungeons And Dragons 5e for the remaining time. I've branched out a little bit, toying with more obscure systems like Blades In The Dark, and Paranoia as a player, and have run a few one-shots with Panic At The Dojo. I've run several adventure modules as well as custom campaigns I fell in love with TTRPG's and the sheer amount of expression you can put into them, and I've always wanted to share my ideas and creations with people which led me to becoming a GM rather than just a player. I've even managed to create a custom system from Chronicles Of Darkness to play battle royale styled games via play-boy-post that became so popular that even after I've stopped running them myself, an old player continues to run the custom game themselves and has kept a niche community around it. I've been a huge fan of video games and anime my entire life, and much of my custom content is based on the many games I've enjoyed and shows that I've watched. I'm a huge fan of subverting tropes and expectations, and love juxtaposing themes such as cute anime girls being embroiled in dark, heavy, and edgy themes. I'm also a furry who owns two fursuits with two sonas, with the main one being "Daiquiri" Doug who is my profile icon. Despite his nickname, he doesn't actually drink, and is usually the one serving drinks.

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Character creation

Creating your character

-Starting at Level 1, Standard Array or Point Buy -Free feat at level 1 -Multiclassing is accepted and encouraged -Characters made on Roll20, or can be synced via D&D beyond -Extra content from The Waifu Handbook by Stuart Jones is accepted

The current party

Currently looking at a Warlock/Rogue Hexblade and a Battlemaster Fighter.

What to expect

Preparing for the session

-Discord Account -Roll20 Account -Clear Microphone

What James brings to the table

-I use only human-made art from various credited sources, no AI. -Tactical combat where your foes have dynamic skills and abilities. -Consistent rulings from the book, while allowing for rule of cool when applicable. -Custom made maps for every ward of Waterdeep that you can explore. -Fun voices and immersive characters with every NPC. -Lots of potential waifu's and husbando's. Keep things PG-13.

Homebrew rules

-Everyone gets access to martial maneuvers akin to battlemaster maneuvers to make martials more dynamic and interesting. -The Waifu Handbook by Stuart Jones and all its content is available for use. -Unearthed Arcana and other homebrew can be acceptable but must be reviewed by me first.

Equipment needed to play

Internet

Computer

Microphone

Safety

How James creates a safe table

I use both lines and veils as well as the X card in my games. I don't have a specific document, but I will always ask my players to private message me of any lines or veils they may have will be before session 0 of the campaign so that I can tailor the experience to their needs. During session 0 I will go over what I expect to have in the campaign, minus anything that was mentioned as a hard line before hand. During session 0 I will also tell players that they can employ an X card at any point if the content of the game takes a turn towards something that makes them uncomfortable, either by DMing me in private if they wish to remain anonymous, or by drawing a big X on the map of the game to get my attention. After sessions I will always try to employ aftercare and allow players a safe space to speak to me in public or private about how the game is making them feel, whether good or bad. I will also always be open to help those who need to talk about events outside of the game if they need someone to listen.

Content warnings

Safety tools used

Frequently asked questions