Elder Scrolls Delvebound: The Silver Crown

Elder Scrolls Delvebound: The Silver Crown

You awaken in chains, on a boat headed to a land unknown. Your crime is unknown to all but yourself, and the person who put you here.

TYPE

Campaign

SYSTEM

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$20.00

/ Session

Details

Weekly / Saturday - 8:00 PM UTC

Session Duration / 2–5 hours

2 / 6 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

2/6

About the adventure

In the world of Tamriel, I would like to build heroes of an age with all of you. Long since has the world been embroiled in turmoil as conflict rises between the many kingdoms of Tamriel, and you have a chance to make a name for yourself in this day and age. This is a campaign of dark fantasy, gripping political intrigue, and discovering who you truly are as dark forces work in the background. It is the early days of the 4th Era, as conflict rises all over the world. Somewhere, great heroes are being made, and a great war is on the horizon. But you have the chance to shift the balance of all of this, and embrace or fight off what is to come. Dragons do not yet roam Tamriel as they did once more, and the jaws of Oblivion are closed...for now. Yet even still, Men and Mur may find themselves embroiled in a war that will effect all, as the siren song of ancient heroes and long dead tyrants dig into the minds of the living. Elsewhere in the world, lies you. Each and every one of you, a lone traveler perhaps, or an injured hero, lest otherwise a wizened and retired mage have found yourself bound in chains as prisoners, and your crime may vary from being in the wrong place at the wrong time, to being a murderer, or a ruffian. The choice is truly yours. Yet even still, your Aldmeri captors may work you to death, you must find out what your new life is, and if you can reclaim some semblance of your old life.

Game style

Roleplay Heavy

Sandbox / Open World

Meet the Game Master
Podcaster
LGBTQ+
Indigenous
Neurodivergent
Cosplayer

2 years on StartPlaying

Highly rated for: Storytelling, Creativity, World Builder

About me

I have been a gamer for most of my life, being a second generation TTRPG player who learned how to make a character while I was in elementary school for 3e D&D. I love Tabletop roleplaying games, and I'd love to make them my livelihood if possible.

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Character creation

Creating your character

I'll be sitting down with everyone during a free session 0 ahead of time, where we will design our characters, and I may even meet with people privately. Try to figure out backstories, designing the ideals, and either finding art or something to stand in for the character. Then, we'll roll stats together using a macro, and I'm pretty loose with rerolls, but everyone will roll 3 sets of 6 stat rolls, and can either mulligan or keep one of the sets they roll. I usually give out 2 mulligans, but if rolls are REALLY bad I'll give out a third. Die roll is generally 4d6 drop the lowest. Then characters will be made by making a level 1 character otherwise, going through the rest of the delvebound character creation, and grabbing a free level 1 feat. They will not have starting equipment, but will likely gain new equipment pretty quickly once they're in less bondage.

What to expect

Preparing for the session

Realistically, once you're approved I'll invite you to a discord, and we'll start talking right away! Got lots to talk about and work out.

What Raistlin Drake brings to the table

I like to use ambient music, use a lot of rule of cool when its needed, and while I'm not great at voices, I like to really dive into character history, backstory and personal plot. We will also often dive into things like romance, intrigue, background politics, and the darker aspects of the settings, but always keeping things firmly in the comfort zone of my players.

Homebrew rules

Other than using the normal rules of Delvebound 1. Drinking a potion as a bonus action to roll for dice, drinking a potion as your main action and you take max on the die. 2. When you are taken to death saves, as long as your death saves are either tied or currently positive, you are still awake and able to participate in a given scene, however actions that deal damage or casting spells will automatically give you a failed death at the end of your turn. 3. Silvery barbs is banned, I'm very sorry. XD

Equipment needed to play

Internet

Computer

Microphone

Safety

How Raistlin Drake creates a safe table

At the end of pretty much every session, I want to make sure to sit in with my players, make sure everyone had fun, find their positives and even their negatives on the session, and such. I also will make sure to regularly check in on ya'll because Elder Scrolls is a pretty dark setting and we'll cover some dark topics. But I always want to make sure everyone has fun first and foremost, and it should also be fun and comedic and feel like playing a new Elder Scrolls game.

Content warnings

Safety tools used

Frequently asked questions