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Of Iron & Aether: High Fantast Western
Steel meets sorcery on the wild frontier—where railroads carve through magic-scarred lands, and heroes decide the price of progress.
$25.00
/ Session
Details
Weekly / Saturday - 5:00 PM UTC
Session Duration / 3–4 hours
6 / 6 Seats Filled
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Schedule
About the adventure
⚙️ Of Iron & Aether — Campaign Highlights 🔥 High Fantasy Meets the Wild West Step into a world where spellcraft powers steam engines, and six-shooters crackle with arcane fire. 🚂 Ride the Aetherline West Join the frontier as lawkeepers for a mighty railroad baron racing to connect the continent’s coasts. 💎 The Power of Mana Discover the world’s lifeblood — a raw magical force drilled, refined, and sold like oil… but dangerously alive. ⚔️ Scars of the Mana Wars Veterans, outlaws, and broken nations struggle in the aftermath of a devastating civil war fought with magic and machines. 🏜️ Law and Chaos on the Frontier Enforce justice in dusty rail camps, negotiate with tribes, and survive the lawless wilderness teeming with monsters and bandits. 💰 Greed, Corruption, and Glory Face off against rival tycoons, saboteurs, and ancient powers as the line pushes deeper into untamed lands. 🌌 Mystery Beneath the Rails Beneath the deserts run ley lines — veins of raw creation — where dungeons form, spirits awaken, and the world itself fights back. 🏗️ Build the Future or Burn It Down Will you protect the dream of progress, or tear down the empire built on stolen power? The West remembers every scar. 🎭 A World of Moral Shades Every choice matters — justice, survival, and ambition rarely walk hand in hand. ⚒️ Of Iron & Aether Awaits The rails are laid, the mana burns bright, and destiny thunders westward. Will you ride the line — or derail it?
Game style
Roleplay Heavy
Rule of Cool (RoC)
Meet the Game Master
4 years on StartPlaying
685 games hosted
Highly rated for: Storytelling, World Builder, Creativity
Average response time: 1 hour
Response rate: 100%
About me
Hello there, Pull up a chair, stay awhile, and listen. Let me introduce myself. My name is Justin, a storyteller of sorts. I have been involved in many stories, and seen heroes rise and fall: tyrants overthrown and titans slain. Dozens of adventurers have passed through my tavern over the last 22 years. Each of them is full of bravery and courage looking to make a mark upon the world. It has been my pleasure to record these stories and retell them to those sitting here on a cold winter night. If you have the time and... the coin, perhaps I will regale you with a past tale or forge a story of your own. I am a long-time GM that started running online games when things began to slow down in the world. As a GM, I strive to follow the saying "This is my players' story, I am just the one telling it." I do this by providing the best possible experience for the players at my table whether that is by finding fitting music, creating beautiful maps, developing strong NPC ties, or fulfilling dynamic stories. With regular feedback from the players, I am willing to adapt where needed and continue to grow in my talents.
View Profile →Character creation
Creating your character
Character creation will take place during Session 0 as a collaborative process with the rest of the party. This allows us to build strong connections between characters from the very beginning and ensure everyone’s story fits naturally into the world. You'll have the chance to discuss your concepts, align your goals, and help shape the tone of the party together. All characters will start at Level 3, and all stats and features will be determined through the 5E character creation rules as outlined in the player's guide. Stats will be a modified Heroic Stat Line: 17, 15, 14, 12, 10, 8. No outside tools or stat rolling are needed—everything you need will be built into the system. If there are any restrictions or recommended sources, those will be discussed during Session 0, but in general, please stick to official 5E content. I’m happy to work with players to personalize characters, but all final approvals go through me as the GM to maintain balance and consistency in the story.
What to expect
Preparing for the session
The players will need the following accounts on these Websites: -Have or Create an Account on The Forge. -Have or Create an Account on Discord. Expectations of Players - Respectful treatment of the DM and other players involved - No hate speech of any sort
What Justin brings to the table
As your Game Master, I’ll guide you through an epic, character-driven journey in a world where your decisions shape the fate of nations, and the shadows of the past rise to challenge the future. My focus is on immersive storytelling, meaningful choices, and a world that evolves in response to your actions. Expect cinematic scenes, dynamic characters, and mysteries that unravel piece by piece as you venture deeper into the unknown. I use character voices, descriptive narration, and ambient music to create a vivid atmosphere at the table. My goal is to draw you into the world and make each moment feel alive. You'll encounter NPCs with depth, motivations, and secrets, and you'll be encouraged to form relationships—whether alliances or rivalries—that carry weight. Combat is intense and intentional. While not every session is combat-heavy, when it happens, it's meant to feel dangerous, thrilling, and tactical. I lean into the Rule of Cool—if you describe an awesome, creative action that fits the scene and feels heroic (or tragic), I’ll reward bold ideas over strict mechanics. That said, the Rules as Written provide the foundation for fairness and consistency. I aim for balance: we respect the rules but aren't bound by them when the story demands something greater. Ultimately, I provide a collaborative experience where character growth, narrative arcs, and world impact take center stage. If you're here for unforgettable moments, deep lore, and the freedom to forge your own legend.
Homebrew rules
There will be a few variant rules discussed during session 0. These rules will cover: Go Beyond! Exhaustion. Healing Potion Use. Critical Hits! Don't Let Your Allies Fall. And a few more.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Justin creates a safe table
Creating a safe, respectful, and welcoming environment is a top priority in every game I run. This is a collaborative story, and everyone at the table deserves to feel heard, valued, and secure. To help support this, a Lines and Veils document will be shared before the campaign begins and will remain available at all times during play for easy reference. Players are encouraged to review it and add to it as needed—we’re all here to tell a great story together, and that includes knowing where the boundaries are. During Session 0, we’ll go over the tone of the game, character creation expectations, party dynamics, and, most importantly, our shared safety tools. This includes a discussion of Lines (hard limits) and Veils (fade-to-black subjects), themes players want to explore or avoid, and how to support one another both narratively and emotionally throughout the campaign. To support ongoing safety, I use the X, N, and O system—players can use digital signals or send me a private message during or after a session to flag any issues. Whether it's a moment of discomfort, a scene that’s pushing too far, or a need to pause, these tools are always respected, no questions asked. I also make it clear that I’m always available for private check-ins outside of sessions to address concerns, adjust content, or just to talk things through. Aftercare is something I take seriously, especially after emotionally intense scenes. I offer time to debrief, celebrate wins, and decompress—whether that’s a casual conversation after the session or a check-in before the next game. My goal is to ensure that every player feels comfortable, empowered, and excited to return to the table each time we gather.
Content warnings
Safety tools used

