[Starting] Seven Dooms for Sandpoint: A Tale of Prophecy & Ruin

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[Starting] Seven Dooms for Sandpoint: A Tale of Prophecy & Ruin

Dark omens haunt Sandpoint as the seven dooms foretold. Can your heroes uncover the truth before prophecy consumes the town?

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
READY TO START
$25.00

/ Session

Details

Weekly / Wednesday - 7:00 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 1–60 Sessions

4 / 6 Seats Filled

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Meet your party members

4/6

About the adventure

⚔️ Seven Dooms for Sandpoint Seven shadows loom over the quiet coastal town of Sandpoint, and each one whispers of a different doom. In this Pathfinder Second Edition campaign, you will return to the iconic setting of Varisia as fate tightens its grip on a town that has survived more than its share of tragedy. Strange omens spread like wildfire: unsettling dreams, ancient evils stirring beneath the earth, and powerful forces quietly aligning to bring ruin. These are not isolated threats; each “doom” is a thread in a larger tapestry, and if left unchecked, they will unravel Sandpoint entirely. The question is not whether disaster is coming, but which horrors you will face first, and which you might fail to stop. This game is designed for players who love high-stakes storytelling, meaningful choices, and a strong sense of continuity between adventures. Expect a blend of investigation, roleplay, and deadly combat, where your actions shape how each looming catastrophe unfolds. Sandpoint itself will grow alongside you, with its people, its politics, and its scars all evolving based on your decisions. You will not just be passing through; you will become part of the town’s legacy, for better or worse. My style leans heavily into immersive storytelling, dynamic encounters, and giving players agency in how they approach problems. I reward creativity, lean into character-driven moments, and ensure combat feels cinematic and dangerous without becoming a slog. Whether you are a seasoned adventurer or newer to Pathfinder 2e, you will find a game that challenges you, invests in your character, and pulls you deep into a world where every victory feels earned, and every failure has consequences. 🎭 Perfect For Players who love long-form storytelling and continuity Fans of mystery, lore, and interconnected adventures Groups who enjoy meaningful progression from local heroes to epic legends

Game style

Dungeon Crawl

Roleplay Heavy

Game themes

Dark Fantasy
Mystery
Cosmic Horror
Meet the Game Master

3 years on StartPlaying

1898 games hosted

Highly rated for: Creativity, Knows the Rules, Storytelling

About me

I always loved creating fascinating stories and situations for player characters to react and solve. My promise is that sessions will be engaging, intense, and dramatic, as we experience the stories of the world and our characters unfold before our eyes. Writing this after doing over 40 sessions for SPG. I first got into DMing for DnD for family and friends, eventually branching out to online communities. While I maintain those sessions I also was curious if I could make a living out of being a DM as all of the players I DMed for showed enthusiastic support and eagerness for each and every session. Branching out to SPG I started with just a single session, and they loved it. Then when Dragonlance released I put out a few more sessions that wouldn't conflict with my work schedule and with all of their enthusiastic love, support and encouragement for me as a DM and for the stories we tell as well as their eagerness for next session "Is it (session day) yet?" I decided to try to make this silly hobby a full time job. I would not be doing this without the massive amount of support and encouragement from my players. With that, I would like to invite you to join our community. I have been making stories with systems similar to DnD since I was in Highschool. When I started playing DnD and eventually gained the confidence to become a DM in every game I was in my players kept asking me to extend the session length, even upwards of lasting the whole day. Then when I learned people have made a living doing this I decided to reach out to StartPlayGames and see what I can add to this community!

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Character creation

Creating your character

I find Pathfinder2e characters to be best when you think of an idea and pick your class, abilities, and spells around it. And the system definitely supports that! Character Creation Level: starting at 1 then leveling as a group Option Rules: Free Archetype (with limits) Gradual Ability Boost

What to expect

Preparing for the session

Pathbuilder2e for character creation FoundryVTT for VTT Discord for Voice

What Count Camerox brings to the table

🎲 What I’ll Provide A rich, immersive story with meaningful stakes: expect dramatic moments, cinematic action, and characters whose choices resonate—not just fights but consequences. Pacing that moves: no endless shopping trips or filler—sessions are structured so you feel progress and discovery every time. A world that reacts: your actions and decisions leave echoes in the setting, altering NPC attitudes, story threads, and what comes next. A table where everyone has fun: combat, role-play, and narrative get balanced so whether you like tactical battles or deep character moments, there’s something for you. Clear communication and excellent responsiveness: I aim for rapid replies and an open channel for questions, so you always know what’s happening and how you fit in. 🎭 How I Run the Game Tone & style: I lean into dark fantasy and high fantasy—expect gritty threats, epic moments, and a world where heroes rise and shadows loom. Combat & role-play: Both matter. I deliver intense, tactical fights and opportunities for player-driven character interaction. Rule of Cool: Yes, I embrace the “Rule of Cool” — if you describe a great move or clever idea, I’ll reward it. But I also respect the rules and will keep major game-systems consistent so things stay fair. Character voices and ambience: Expect atmospheric descriptions, maybe some music or ambient sound to set the mood, and NPCs with distinct voices and motivations. Sandbox elements: While the campaign will follow a strong narrative arc, there will be freedom to explore, dig into side-stories, and pursue optional goals. Your autonomy matters. ✅ What I Expect from Players A willingness to engage: both in the story and the action. Respect for the group and the game structure—arriving ready, participating in scenes, and collaborating. Openness to explore characters, make choices, and deal with consequences (both good and bad). A spirit of teamwork—helping each other shine makes the game stronger for everyone.

Homebrew rules

Free Archetype (with limits) Gradual Ability Boost

Equipment needed to play

Internet

Computer

Microphone

Safety

How Count Camerox creates a safe table

We play these games to have fun and to escape, we do not need people making our games uncomfortable. If a session is particularly gruesome or disturbing in any capacity, I will provide aftercare, if any events occur that are triggering that I did not give warning to, X, N, & O Cards are available by messaging me. I wish for all of my tables to be a safe space for everyone involves, if accidents happen, they will be addressed and resolved, but if repeated or if particularly appalling, action will be taken to ensure the overall being of the table

Content warnings

Safety tools used

Frequently asked questions