Level 5 (Beginner Friendly) Curse of Strahd
the party wakes up on a lonely road blinded by mist. taken from your homes the group of strangers must find a way out or be taken by the lands.
$10.00
/ Session
Details
Weekly / Monday - 3:00 AM UTC
Mar 9 / Session 13
Session Duration / 2–3 hours
4 / 5 Seats Filled
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Schedule
About the adventure
This campaign will have aspects of horror, gore and engaging combat. The land of barovia Is a dark and empty place and the people living here are no different. Monsters and beast wait for anyone burden to travel the roads, you and your party included so get ready to wonder into the quite misty forest and be prepared for the eyes lurking in them. The villages aren't kind to new adventures but still offer trade to get some gold off them. They tend to stay in their homes leaving the streets as empty as the woods or if they feel safe behind their walls then it will lead them to treat outsiders more harsh. Kill strahd and escape this prison, or can you accept the life you are now trapped in, see if you can survive the game strahd has placed you in before he takes you as his own.
Game style
Combat Heavy
Rule of Cool (RoC)
Roleplay Lite
Game themes
Meet the Game Master
2 years on StartPlaying
217 games hosted
Highly rated for: Creativity, Teacher, Knows the Rules
Average response time: 5 hours
Response rate: 75%
About me
Hello and welcome to my table! My name is Alexis or Alex for short. I'll be a part-time GM looking to be in full-time later this year, I love to run a world where players can play together and enjoy some time off, I've been a fan of Critical Roll for a while, and I'm caught up to campaign 3. I am no mat mercer, but I've been wanting to DM for a while now. I plan on using the funds I make here to upgrade the quality of what i can offer (tokens, maps, modules, source books, and more campaigns) so the money you spend on me will only better player's future campaign experiences =)
View Profile →Character creation
Creating your character
Session 0 will be free (including the first session for new players after session 0 has already happened), we have a dice roller bot channel if you decide to test you luck for your characters stats, max times you can roll is 3 but if your unsatisfied with the results then you can choose point buy instead. We will start the campaign at lvl 1 with a verified uncommon item and a free FEAT. Characters will be made at dnd beyond, rick and morty and Minecraft won't be used and we have a list of spells that aren't allowed with reasons as to why (book of ebon tides) they can be argued for as long as they don't break the campaign.
What to expect
Preparing for the session
•mic will be needed along with a discord account •you will need a dnd beyond account •you will need a foundry/forge account •character creation will be discussed during session 0 but you can always come in with your own
What Alexis brings to the table
We will be using foundry VTT, discord and dnd beyond. And I plan to put in fantasy style music that best fits barovia with maps to make you feel welcome to the lands even as empty as it is, I plan to keep learning how to add more for tokens and maps so you'll see new things pop up from time to time The world of barovia Is silent so I'll give it more life with the people and monsters you'll be encountering, combat will be more than just hit them till there gone so be prepared in case an encounter proves more dangerous, and last the rule of cool is always in effect but remember there are limitations.
Homebrew rules
i give the party a set of rules during session 0 that can be altered if proven difficult or easy
Equipment needed to play
Computer
Microphone
Platforms used
Safety
How Alexis creates a safe table
My intention with sensitive topics is to stick to what the book already has and no further unless any character's backstory add new topics. It's my job to make sure everyone's comfortable and safe so if you have any concerns private message me and I'll fix it or we can discuss it during session 0 or before session starts if session 0 has happened Session 0 will take care of •what you need to play and communicate with the party • character creation •how we go about '14 and '24 rules •time of session length (2 or 3 hours) •how I'll insert backstories into the campaign •group expectations and last preparations • combat encounter test
Content warnings
Safety tools used
