Phandelver of Lost Mines | Beginner-friendly D&D 5e Adventure

Phandelver of Lost Mines | Beginner-friendly D&D 5e Adventure

Fight goblins and explore ancient ruins in the most D&Dish of D&D adventures.

TYPE

Campaign

LEVELS

1–5

EXPERIENCE

Beginner

AGE

18+
2 NEEDED TO START
$5.00

/ Session

Details

Weekly / Monday - 1:00 AM UTC

Session Duration / 2–3 hours

1 / 5 Seats Filled

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About the adventure

Lost Mine of Phandelver is the ideal adventure for beginner players to learn D&D 5th edition and build some confidence with the system. Phandelver has everything you want in a classic Dungeons and Dragons game, including some of the most iconic D&D monsters. If you are new to D&D 5E, or you haven't played in a while, come on an adventure, and together we can fight some goblins and do silly voices.

Game style

Combat Heavy

Dungeon Crawl

Rule of Cool (RoC)

Meet the Game Master

5.0

(6)

Asian

Less than a year on StartPlaying

Highly rated for: World Builder, Creativity, Rule of Cool

Average response time: Under 1 hour

Response rate: 100%

About me

I am 38 years old have been playing role-playing games, mostly D&D, since I was 13. My uncle taught me how to play 2nd edition D&D (not that I really ever understood THACO), then played 3rd edition D&D with friends for many years before transitioning into Pathfinder 1st edition and eventually 5th edition D&D. Between campaigns, I have played a lot of Call of Cthulhu and Pathfinder 2nd edition, and experimented with Star Wars 5E, GURPS, Draw Steel, and World of Darkness, but eventually I will always come back to 5th edition. For 90% of my time playing TTRPG's, I have been the game master, mostly by default since I was often the only one who had ever played or read through whatever rulebook we were using. The vast majority of my campaigns have been homebrews. My favorite homebrew was a parody of Buffy the Vampire Slayer, Supernatural, True Blood, and other similar shows that I adapted from 5th edition. I have run a few modules, including Waterdeep: Dragon Heist, Tomb of Annihilation, and Out of the Abyss for 5th edition D&D, as well as The Haunting for Call of Cthulhu. I am LGBTQ+ friendly, Catholic (though not practicing), and half Filipino. I am an amateur fantasy writer, and I just love table-top roleplaying games. If the zombie apocalypse comes, I will be perfectly content eating beans and rice and playing D&D every night.

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Character creation

Creating your character

Characters will start at level 1. Players have three options for character creation: create their own characters, use one of the pre-made characters from the adventure, or let me know what kind of character they want so that I can make the character for them (or at least walk them through it). If you would like to create your own character, you can roll them manually (using 4d6 and dropping the lowest roll) or use the standard array (8, 10, 12, 13, 14, 15). You can create your character during session zero.

What to expect

Preparing for the session

Players need to have accounts on Discord and Roll20. DnDbeyond is also a great resource, but not absolutely necessary. Once players have signed up, I will send them Discord and Roll20 links.

What Adam brings to the table

My focus in game mastering is always creating a great story, with collaboration from the players. I try to weave the story together with the PC's personal connections and stakes in mind. I love acting. I will be doing silly voices and accents. If you don't like it, tough. I always try to have music playing, unless it lack of music improves the current situation somehow. Rule of Cool should always be an option, but should be used sparingly, in my opinion. I have a strong understanding of the rules, but I know that I may make a mistake. Thus, I am always open to differing interpretations of the rules. Most of all, I want you to have fun.

Equipment needed to play

Internet

Computer

Microphone

Webcam

Safety

How Adam creates a safe table

I think the best thing we can do as a group to ensure everyone's safety and comfortability is to set clear boundaries from the start; thus, I will employ Monte Cook's Consent Checklist and hold a session 0 where we can discuss what ought to be on and off the table as far as the story is concerned. Players at my table are also encouraged to stop play if a triggering event comes up that they hadn't thought of or weren't aware would bring them discomfort.

Content warnings

Safety tools used

Frequently asked questions