Through the Attic - an Adventure in Toyland

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Through the Attic - an Adventure in Toyland

Four friends, officers of the Toyland Union Hall (Local #1138) are about to uncover just what is at stake…and what’s lurking under the bed.

TYPE

One-Shot

SYSTEM

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$17.00

/ Session

Details

Once / Friday - 12:00 AM UTC

Dec 5

Session Duration / 3.5–4 hours

0 / 4 Seats Filled

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About the adventure

The world has been having trouble sleeping. The world has lost her sense of awe. We no longer dream. Our imaginations, it is warned, are dying. What happens when the Muses sing dirges as we sleep? What if there really were monsters out there, lurking in closets and beneath beds, waiting for us to drop our guard? And what if...what if that guard held it all together?

Meet the Game Master

5.0

(8)

Teacher/Educator

Less than a year on StartPlaying

33 games hosted

Highly rated for: Creativity, Storytelling, Voices

Average response time: 1 hour

Response rate: 100%

About me

I'm Apollo, a game master with about 20 or so years of tabletop gaming experience, and I've spent the majority of those years as the GM. My tables are often places focused on story-telling, collaboration, and a fun atmosphere. I let the dice help us a tell a story and use the rules as a guide through our worlds. The experience at my table is sometimes scary, sometimes epic, sometimes silly, sometimes heartwarming, but, I think, always fun. I have played a wide variety of systems, including Shadowrun 4th Edition, Vampire: The Masquerade, Dungeons and Dragons 3.5 and 5e, Pathfinder 1e, and GURPS 4th edition. All told, I've been playing story driven games of all types for about 30 years. My games have run the gambit from totally homebrewed settings with creative world building and development to running published adventures and campaigns. I have experience in, and enjoy, a wide array of genres, settings, forms, and styles. I've built and run games in varying granularity, but always with an eye to the characters achieving thrilling heroics and fun shenanigans. I find self-defined originality to be as cliche as a knight storming a castle and recognize the unpretentious fun present in both. I'm drawn to all elements of the medium, with a strong emphasis on characters, story, and the narrative experience. Having said that, I prefer my tables and my tales to have a destination or story in mind, with characters having arcs and moving through a storied world, rather than simply trying to live in one world for too long. I have run groups as small as two and as large as 12, but I tend to prefer 4 or 5 as the max these days. Additionally, I find that I don't mesh well with extreme optimizers and min-maxers. I'm not interested in solving the math of the game, I'm not one to indulge a power fantasy purely as power fantasy, rather I'm interested in telling stories, compelling, comical, heroic, and, frankly, fun. Finally, outside of gaming and game mastering, I'm always looking to learn something new. I've two degrees, a Bachelor's and a Master's, and am a devout Christian. I'm interested in re-enchanting the world, and telling stories as part of my larger personal mission.

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Character creation

Creating your character

We will select from a set of pregen characters. There are four characters for this adventure, each fulfilling a specific role. There's something for everyone. Very generally: The noble warrior/knight The plucky rogue The weary mage The optimistic inventor

What to expect

Preparing for the session

To prepare, players will need a free Discord account (and mic) for voice. For the VTT, players will need a free Roll20 account. And for character sheets, players will need to be able to access a Google drive.

What Apollo brings to the table

From me you can expect character voices (of varying quality, haha), Roll20 (plus) level details including dynamic lighting and maps, as well as tokens, and a discord space. Additionally, players can expect the character sheets and all the fixins necessary for a good one shot game. My GM style is one that is consistent and fair when it comes to the application of the rules. If anything, I'm looking to have fun and tell a rich and engaging story. I like to also try to intertwine character backstories and bring the setting to life.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Apollo creates a safe table

We will utilize a number of tried and true safety features, namely breaks and debriefing. We will be playing a one shot, so we will want to also try to be sure to be communicative before and during so we can be sure to have a great time!

Content warnings

Safety tools used

Frequently asked questions