Myth Adventures | A Coming of Age Fantasy Game

Myth Adventures | A Coming of Age Fantasy Game

This is Myth Adventures, a campaign about growing up before your destined path, finding courage, and discovering the spark of your heroism.

TYPE

Campaign

LEVELS

1–3

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$13.00

/ Session

Details

Weekly / Saturday - 1:00 AM UTC

Feb 28 / Session 12

Session Duration / 2 hours

Campaign Length / 8–10 Sessions

5 / 6 Seats Filled

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Schedule

Sat, Feb 28 | 1:00 AM – Session 12

Meet your party members

5/6

About the adventure

“Not all heroes are born with shining swords and grand spells—some discover their destiny in the shadows of myth and legend.” Welcome to Calling Horns, a quiet settlement on the edge of the wilds of Faerûn. To its folk, you’re just a group of teenagers—stable hands, shepherd’s kids, apprentices, and dreamers. But when supernatural threats stir in the night, the adults don’t have the answers… and it’s up to you to unravel the truth. Roleplay-First Storytelling – Instead of relying on mighty spells or legendary weapons, you’ll use cunning, teamwork, and ingenuity to solve mysteries and outwit dangers. Supernatural Mystery & Atmosphere – Expect eerie encounters, strange omens, and adversaries that can’t always be bested with a sword. Shared Origins – Every character begins as a 1st-level PC who is a youth from Calling Horns. You already know each other—whether as friends, rivals, or siblings. Your backstories are tied, your destinies intertwined. Tone: Light & Dark – Equal parts humor, challenge, love, and tragedy. One moment you’re pulling pranks on the tavern cook; the next, you’re facing something that could change your lives forever. The Hero Within – This is not just a campaign about saving others—it’s about discovering who you are, what you stand for, and the lengths you’ll go to protect your home.

Game style

Roleplay Heavy

Game themes

Meet the Game Master
LGBTQ+
Women/Femme Identifying

1 year on StartPlaying

531 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

About me

I'm a full time Dungeon Mistress passionate about bringing stories to life and helping players explore rich, immersive worlds. Whether you’re brand new to TTRPGs or a veteran adventurer, my goal is to create a welcoming table where everyone feels inspired to contribute and have fun. There is infinite creativity in collaborative storytelling and meaningful character growth. In my games, your choices matter—your actions ripple through the world and shape the narrative. Expect a game that challenges both your tactics and imagination, with moments of discovery, improvisation, and plenty of opportunities to shine. I’m Known For: ✅ Teaching and guiding new players ✅ Building immersive worlds ✅ Crafting dynamic, challenging encounters ✅ Improvising to keep the story flowing naturally I Love: 💚 Collaborative storytelling (yes, and!) 💚 Watching the world come alive through player choices 💚 Surprising players with meaningful loot and discoveries Please don't bring these to my table: 🚫 Metagaming 🚫 Hate speech 🚫 Bullying of any kind I’m always excited to welcome new adventurers to my table. Whether you’re here to laugh, fight monsters, spin an epic tale, or all of the above—there’s a seat waiting for you! Grab your dice (metaphorically), bring your curiosity, and let’s tell a great story together.

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Character creation

Creating your character

Myself and my Co-DM's will walk through creating a level 1 character and setting it up in Quest Portal for you. Starting level 1 5e 2024 Rules Points Buy for Stats

The current party

The Story So Far… Welcome to Calling Horns, a quiet frontier town on the edge of the High Forest — a place of ranchers, shepherds, mischievous teens, and secrets buried deeper than its roots. When a strange silver fog rolled through town, everyone you know — your parents, your friends, even the troublemakers — fell into an unbreakable sleep. Only a handful of young heroes remained awake, spared by chance… or fate. Now the truth reveals itself: An ancient Archfey, Somnior, Prince of Eternal Slumber, has awakened from a centuries-old torpor. His sorrow and forgotten oaths have unleashed a curse that traps Calling Horns in a perfect, eternal dream — and only you can break it. The young heroes must venture into the High Forest, confronting vengeful worg packs, goblin raiders, corrupted treants, dream-harvesting spirits, and fey guardians whose aid must be earned — all while unraveling the tangled history between Somnior, his lost love, and the Moon Druid Elaris, who may hold the stolen relic that can free the town.

What to expect

Preparing for the session

Mic for Discord. Mobile device or PC for using Quest Portal. We will create your characters in Quest Portal once we discuss who your character will be.

What Dungeon Mistress (Sam) brings to the table

- VTT - Quest Portal - maps - voice - Discord - NPC voices - ambient music - RPG Sounds Theater of the mind will be used when there is not a map or picture showing the setting.

Homebrew rules

Points or standard array for stats.

Equipment needed to play

Headphones

Internet

Microphone

Safety

How Dungeon Mistress (Sam) creates a safe table

Content warnings are only for what may happen in game play, they are not guaranteed content.

Content warnings

Safety tools used

Frequently asked questions