Drakkenheim: Into the Haze
The city is a wasteland of cosmic horror and priceless Delerium. Plunder the ruins, choose a faction, and survive the inevitable madness.
$15.00
/ Session
Details
1 player following this game
Weekly / Monday - 10:00 PM UTC
Oct 26 / Session 50
Session Duration / 3–4 hours
5 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
Fifteen years ago, the city of Drakkenheim was shattered by an eldritch storm of falling stars. The city is now a post-apocalyptic urban wasteland, choked by the Delirium Haze—a luminescent, supernatural fog that twists the flesh of the living and drives the sane to madness. This isn't a simple dungeon crawl; it’s a brutal, high-stakes sandbox set in a ruined mega-city. You are a resourceful adventurer traveling to the city's outskirts to find fortune, lost lore, and glory. Fantastic wealth, powerful artifacts, and forbidden knowledge lie waiting within the ruins for those brave (or foolish) enough to face the endless horrors.
Game style
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
1 year on StartPlaying
55 games hosted
Highly rated for: Creativity, Beginner Friendly, Sets the Mood
About me
From my first dice roll 20 years ago to my current digital campaigns, my mission has remained the same: making sure every player at my table feels like a hero. I specialize in a "Rule of Cool" style—if you have a creative idea, I want to help you make it happen! I love the synergy of a diverse table and enjoy teaching new players the ropes just as much as I love trading tactical secrets with pros. We’ll be using Foundry VTT and Discord to bring our world to life. With my full library of Drakkenheim and Game Master’s resources, you’ll have access to some of the best content the 5e world has to offer in a supportive, welcoming space.
View Profile →Character creation
Creating your character
Characters will be created on DndBeyond and then imported into Foundry. You will receive all links needed to play once accepted to the game.
Current party is level 6 and includes: • White Dragonborn Path of the Berserker Barbarian • Dwarf Oath of Vengeance Paladin • Half-Elf Cosmic Patron Warlock • Hexblood Architect of Ruin Illrigger • Human Bladesinger Wizard This campaign uses crafting mechanics from Monsters of Drakkenheim. Expect a character-driven table where each party member has personal ties to the world, the factions, and the horrors waiting inside the Haze.
What to expect
Preparing for the session
You'll need an account for DndBeyond, Foundry(Forge), and Discord.
What Rickey brings to the table
I am still new to DMing online, but I try to do voices, and I include ambient music. I think having fun is what is most important. I have lots of knowledge when it comes to the world of Drakkenheim. I don't mind including things from other worlds as well. Let's roll some dice!
Homebrew rules
The only homebrew rules that come to my mind are if you use an action to drink a healing potion, it does max healing and critical hits and failures might have bonuses or consequences.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Rickey creates a safe table
I maintain a positive and inclusive environment. Players are encouraged to bring any concerns or issues with others directly to me, and I will handle the situation privately and fairly to ensure everyone feels safe at the table.
Content warnings
Safety tools used

