Vaultbreaker at Gringotts: Harry Potter Wizarding World One Shot
You have been hired for the impossible: infiltrate Gringotts and steal from the vaults no wizard should ever touch.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$25.00
/ Session
Details
Once / Friday - 1:30 AM UTC
Oct 31
Session Duration / 3–4 hours
5 / 6 Seats Filled
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Schedule
About the adventure
The year is 1926. Behind the marble counters of Gringotts Wizarding Bank, goblins guard the wealth of the wizarding world. Every vault holds secrets: treasures of ancient families, cursed heirlooms, and fortunes that could topple empires if unleashed. Few dare even to imagine robbing Gringotts. Its vaults run deeper than the London Underground, its rails twist into a labyrinth no map can capture, and every passage is watched by magic and monster alike. Goblins take pride in their craft and vengeance on those who test it. No wizard has ever truly mastered the defenses of their bank. And yet, someone has hired you. The job is simple in its telling and impossible in its execution: break into Gringotts, reach a vault not your own, and take what you are sent for. You do not know what waits behind that door, nor what it might cost to reach it. This one-shot adventure plunges you into the world’s most dangerous heist. You will need guile, daring, and more than a little luck to navigate goblin wards, enchanted locks, and the uncanny guardians of the deep vaults. The reward could change your life forever if you can get back to the surface with it.
Game style
Rule of Cool (RoC)
Rules as Written (RaW)
Game themes
Meet the Game Master
3 years on StartPlaying
202 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
Average response time: 15 hours
Response rate: 100%
About me
I was pulled into the world of TTRPGs in 2018 and have been hooked ever since. I started out as a player and have dabbled in being the GM on a few occasions, for my friends. I love writing and creating stories, and after some very heavy encouragement from my little group of pals, I've decided to share my story with the world. I am Neurodivergent (Autistic), LGBT, Gender Diverse, and POC. I am very very accepting to people of all walks of life. I offer respect to anyone who will freely give it in return. I try my best to create an accepting environment for everyone as much as possible.
View Profile →Character creation
Creating your character
We will be using the Wands & Wizards Rulebook in tandem with my own Homebrew rulebook linked here: https://docs.google.com/document/d/1BY7U9mYLQD_p9O9e42AYLHG2Xr6ZCsR8Ye07MaGXfVw/edit?tab=t.0#heading=h.frfwms2htyde
What to expect
Preparing for the session
- You will need a Discord account. - Microphones are a necessity. This game will be done over VC! - Webcams are optional, but encouraged! - Please try to give the Subclass options in the Witches & Snitches rulebook a glance over!
What Rian brings to the table
-Pre-Written NPCs -Maps -Character Documents -Spell Sheets -Ambient Music
Homebrew rules
This game is almost entirely homebrewed. Upon joining my server you will be given a copy of our rulebook and other homebrewed resources to explore!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Rian creates a safe table
*About Me* I was pulled into the world of TTRPGs in 2018 and have been hooked ever since. I started out as a player and have dabbled in being the GM on a few occasions, for my friends. I love writing and creating stories, and after some very heavy encouragement from my little group of pals, I've decided to share my story with the world. I am Neurodivergent (Autistic), LGBT, Gender Diverse, and POC. I am very very accepting to people of all walks of life. I offer respect to anyone who will freely give it in return. I try my best to create an accepting environment for everyone as much as possible. *GM Style* RP Style: I try to bring my NPCs and settings to life as much as I can. I heavily enjoy in depth backgrounds and world building. Combat style: I love combat and tactics! In my opinion, combat is a game of skill, but it should also be fun. Perhaps you'll die, or perhaps not! I do not ever fudge my own rolls, (LAME) and I'll always give players as much helpful advice during combat if they need it. Rules: I love working within the set rules as much as possible, however I absolutely encourage creativity. If it works and it makes sense its most likely to be a yes! Warnings: This game WILL include harm to children. Your character will be between the ages of 11-17 during the duration of the game (Except for the planned epilogue as adults), and will experience the failure to be protected by the adults around them. In addition, they will be exploited and manipulated by authority figures, so please be aware of that. Now, there will be a build up in the intensity of these things as the game goes on, (So we will not be starting with the worst possible first) there is a high likelihood of some pretty triggering content as the game progresses. Please keep that in mind! Adult Content: I do not allow explicit content at my table. However, I do encourage romance. There will be limits and boundaries around what is acceptable at what age (Given that you are playing children), but certain interactions will be accepted or denied based on the appropriate limitation for their age. Please keep this in mind while playing! SA and any illusion to it is not allowed. Whether in game or in backstory. *Safety* Everyone's safety is my #1 priority. I believe that D&D should be a welcoming space for all, and I will do whatever I can to make sure that is a reality. I am always open to feedback on safety and what I can do be more accommodating. I encourage everyone to be open with me about their needs and triggers so I can avoid them as much as possible, and please don't ever hesitate to remind me or correct me about things!
Content warnings
Safety tools used


