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LANCER - Mini Campaign
Lets see what adventures lie ahead, in this galaxy of ours. Be ready Lancers, it will not be easy.
$15.00
/ Session
Details
Weekly / Sunday - 5:00 PM UTC
Session Duration / 2–3 hours
Campaign Length / 4+ Sessions
5 / 5 Seats Filled
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Schedule
About the adventure
In the world of LANCER many stories can be told, but do you have what it takes to shape them? One thing is certain. Many MECHS will be demolished in your path! In this campaign we will play through either a premade LANCER modul or one of my custom campaigns. This aswell as starting level and tone will be decided in session 0.
Game style
Combat Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Hello, hello! My name is John, most commonly known as Sacrehew, and I've been GMing now for roughly 6 years. I'm the type of GM that enjoys exploring new systems. I'd definitely say that I split my games equal parts between combat scenarios and role playing. I encourage my players to interact with one another, for the party to get to know each other and form genuine in character bonds to make the worlds feel that much more real and alive. I want the stakes to feel high, and the my players to feel like they should be working together -- not against each other -- toward a common goal. I'm an experienced story teller and I put 110% into the stories that I craft. As cheesy as it may sound, I put my all into weaving a narrative that I feel can shine a spotlight on each individual involved and help develop their story. Nothing makes me feel more satisfied than to see a player's personal character story resolved by the end of a one shot or a campaign. What to expect if you decide to go with me as a GM? Strong story beats, realistic and grounded story telling based in whatever universe we may happen to be exploring together, and a strong sense of party dynamics that encourages players to bring their heads together and embrace unconventional problem solving. I look forward to having you on my table, and I hope that we can enjoy ourselves exploring the diverse world of TTRPGs.
View Profile →Character creation
Creating your character
Character creation will be done over the COMP/CON app that provides not only all resources you need but also guides you through character creations.
What to expect
Preparing for the session
- Download the Free Version of the Lancer TTRPG from https://massif-press.itch.io/corebook-pdf-free and read through the core rules. - Think about your own Lines and Veils aswell as additional safety tools you want to be included
What John Sacrehew brings to the table
Lancer as a game has simple set of rules for narritive and becomes more complex once Mech combat enters the field. I as the GM will strife for a adapt the amount narrative play and tactical combat in colaboration with my players. In narritive play I will portray characters with voices, but will refrain from attempting "funny accents". Tactical combat will be mostly sticking by the rules, exceptions will be discussed and ruled when they occur. On the technical side, I prepared a fully set up Roll20 table with Macros to speed and smooth up tactical combat gameplay, aswell as a Discord server where all important resources will be listed and prepared. Here you also can discuss your next move with the other players and take notes in the channels. I will utilize background music.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How John Sacrehew creates a safe table
We will have a Free Setup Session 0! In this session 0 we will discuss lines and veils, the other safety tools, what other tools to add aswell as player and gm expectations, the setting, how to build a character and all other topics and important matters that the group wants to adress
Content warnings
Safety tools used


