Ghosts of Saltmarsh

Image by Wizards of the Coast

Ghosts of Saltmarsh

The sea calls to adventurers—battle pirates, uncover haunted mysteries, and face the unknown depths off Saltmarsh’s coast.

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
5 SEATS LEFT
$15.00

/ Session

Details

Weekly / Tuesday - 1:00 AM UTC

Dec 16 / Session 9

Session Duration / 3–4 hours

3 / 8 Seats Filled

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Schedule

Tue, Dec 16 | 1:00 AM – Session 9

Meet your party members

3/8

About the adventure

The coastal town of Saltmarsh thrives on fishing and trade, but beneath the waves and along its shadowed shores lie deadly secrets. Smugglers, pirates, and sea devils threaten its people, while haunted ships and ancient horrors rise from the depths to challenge any who dare to sail too far. From political intrigue in town to high-seas adventure across stormy waters, danger waits at every turn. This campaign offers a mix of mystery, exploration, and nautical combat, perfect for players who love swashbuckling action and uncovering secrets. Whether you’re charting new waters, fighting horrors from the deep, or navigating fragile alliances, the choices you make will shape the fate of Saltmarsh and beyond.

Game style

Combat Heavy

Puzzle / Mystery Focused

Rule of Cool (RoC)

Meet the Game Master

5.0

(11)

Cosplayer

5 years on StartPlaying

158 games hosted

Highly rated for: Voices, Creativity, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

Hey! I've been a DM for about 8 years now. I'm also working on going into voice acting as a job, so I've got the role play aspect of the game down. I've run a few pre-written campaigns, and a few homebrews, and I love both! My main goal is to make sure everyone has fun!

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Character creation

Creating your character

Players will start at level 1, so come to me with at least a vague idea of the character you'd like to play. During session 0, we can finalize character creation and discuss any connections. If you want your character's backstory to play a significant role in the campaign, I'd suggest you build a character with connections to the Greyhawk setting or the town of Saltmarsh. If not, no problem, but it will be more difficult to fit your backstory in.

What to expect

Preparing for the session

Players will at least need a mic, webcam is preferred. A basic understanding of 5e rules is suggested. Access to Discord and Roll20 are required. Either physical or digital dice are fine.

What Ericson brings to the table

Using Roll20 for battle maps and backdrops, I also encourage players to create a digital character sheet using Roll20's system or DNDBeyond. I will provide any written resources needed, such as handbooks, maps, and handouts.

Homebrew rules

Crunchy crits, lingering injuries

Equipment needed to play

Internet

Computer

Microphone

Safety

How Ericson creates a safe table

I will be sending out an RPG consent checklist before session 0. Players should expect high stakes, dangerous environments, and horror atmosphere. Decent amount of combat, with lots of social encounters.

Content warnings

Safety tools used

Frequently asked questions