Abominations Vaults: What Lies Beneath and Beyond
Enter the Megadungeon! Something deep down under Otari stirs. Help the citizens & stop what lurks beneath. Dive into these vaults & climb from 1 to 11
$20.00
/ Session
Details
Weekly / Thursday - 10:00 PM UTC
Session Duration / 3–4 hours
1 / 7 Seats Filled
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About the adventure
When a defunct land locked light house suddenly springs to life and evil stirs, ghosts and other creatures pour from below the earth. Someone brave enough has to dive into the depths of the abomination vault and stop Haruvex from extracting her vengeance from those that survived her. And don't forget the treasure!!
Game style
Dungeon Crawl
Rule of Cool (RoC)
Combat Heavy
Game themes
Meet the Game Master
About me
Who am I? I'm an old school GM looking for a game with new world mentality. I value storytelling and character growth as well as inclusion. Everyone at my table deserves to be there and feel the spotlight on their skin, I try to make sure everyone gets their 5 minutes of fame. I started roleplaying when I was young playing cops 'n robbers with a forcefield, until i discovered Advanced Dungeons and Dragons 2nd edition (as a GM) and then Werewolf the Apocalypse (as a storyteller) and my mind was finally broken when I found a copy of Streetfighter the Storytelling game. I try to embody all the lessons I've learned from past games in my next game. Help me tell the best story ever.
View Profile →Character creation
Creating your character
Session 0 will be free and allow players to create characters that have passing knowledge of each other. Level one characters using only Paizo published and Legacy content are acceptable. No more than two uncommon trait per character and two Rare traits per party (approved by GM & players) Backgrounds to be selected from "General Backgrounds, Regional Backgrounds, and Abomination Vaults categories. (any background specific to anther Adventure Path will be declined) It is highly recommended to consider backgrounds from the Abomination Vaults Adventure Path.
What to expect
Preparing for the session
Bring your imagination and a mic, webcam is not required. The rules are free online and easy to learn.
What GMJames brings to the table
Playing via Foundry VTT means you don't have to purchase anything, a link to my server is posted in the discord channel. Maps are fully fleshed out with Fog of war, animated lighting and sound effects, Character Sheets are baked into the VTT so you never have to worry about tracking spells, coins, or hit points. Ambiance music with Player controlled volume and a soundboard powered by Syrinscape! I have plethora of voices to differentiate NPCs. As a Storyteller, I adhere to the "Yes and..." and rarely say no. Combat can range from tactical life or death situations to happy go lucky, what ever fits the mood of the game. With my in-depth knowledge of the system, the Rule of Cool is very much prevalent, however, I can make a rule for that if I don't know it. I'd rather make it up than ruin the vibe.
Homebrew rules
Critical success and Critical fumble cards
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How GMJames creates a safe table
gameplay rotates between tactile battle and dynamic social interplay. Monte Cooks RPG Consent Checklist will be made available via a link in Discord This campaign will use the Free Archetype variant rule at level 2
Content warnings
Safety tools used
