♾️🏳️‍🌈 The Sutra of Pale Leaves || Twin Suns Rising 🗾

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♾️🏳️‍🌈 The Sutra of Pale Leaves || Twin Suns Rising 🗾

Unmasking the King in Yellow in 1980s Japan!

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$25.00

/ Session

Details

9 players following this game

Weekly / Thursday - 12:00 AM UTC

Oct 22 / Session 22

Session Duration / 3–3.5 hours

4 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Thu, Oct 22 | 12:00 AM – Session 22

Thu, Oct 29 | 12:00 AM – Session 23

Thu, Nov 05 | 1:00 AM – Session 24

Thu, Nov 12 | 1:00 AM – Session 25

Thu, Nov 19 | 1:00 AM – Session 26

Thu, Nov 26 | 1:00 AM – Session 27

Thu, Dec 03 | 1:00 AM – Session 28

Thu, Dec 10 | 1:00 AM – Session 29

Thu, Dec 17 | 1:00 AM – Session 30

Thu, Dec 24 | 1:00 AM – Session 31

Meet your party members

4/6

About the adventure

“We exist without ever knowing / If this world / Is a dream or reality / Reality or a dream.” — “No. 942,” Kosgin Wakashū, Volume 18, Misc. Poems Japan. 1986. Words have power. The Shinto believe that everything has a soul or divine spirit. Even inanimate objects. Even language. The Japanese have a word for it: kotodama, “spirit of words.” A belief that mystical powers dwell in words and names. Expressing them — aloud or in writing — can influence the environment, body, mind, and soul. Language is powerful enough to alter reality. Imagine for a moment that this is true. Now, imagine that a mysterious cosmic entity has mastered the power of words. He has it down to a science and wields it as a tool. No, not a tool. A weapon. Now imagine that this weapon is aimed at Earth, wrapped in a promise of uniting and uplifting all of humankind and fulfilling the greatest desires of every person on this planet. Sometime in the eighth century, a strange tome made its way to Japan. The Sutra of Pale Leaves — the story of an extraterrestrial prince sent to save humanity. A splinter faction of Buddhists elevated the Sutra to law. When their temple fell, their holy text was lost to time. Until now. The world is different now than when the Sutra first appeared. This is a time of excess: overwork, over-spending, binge drinking, risk-taking, obsession with success. In Ikaruga, an entire town is held captive by wicked insomnia. In Tokyo, faceless yakuza members turn up dead in the streets. And across the nation, more people are asking the question: have you heard of the Sutra of Pale Leaves? It changed my life. It can change yours too. 👹 Encounter the King in Yellow like you’ve never seen him before! 🔧 Premium Foundry module published by Chaosium 🗺️ High-resolution art, battlemaps, tokens, and animations 🎭 Professional theatrical storytelling and a dedication to detail 🎶 Immersive audio, from screeching tires to hardcore punk 🖥️ All official game resources and technology to unmask the Prince ⚔️ Beginner-friendly while still engaging more experienced investigators 🏳️‍🌈 Inclusive environment for all identities, in and out of game 🛎️ Weekly office hours for questions, concerns, and casual banter The Sutra of Pale Leaves is a modern campaign for the seventh edition of the Call of Cthulhu game system. Players will take on the role of occult investigators as they outwit cops and gangsters, evade attacks from malevolent yōkai, and hunt down the mysterious Association of Pale Leaves. Inspired by the works of H.P. Lovecraft, Robert W. Chambers, and Junji Ito, the stars are burning!

Game style

Puzzle / Mystery Focused

Roleplay Heavy

Rules as Written (RaW)

Game themes

Cosmic Horror
Modern
Mystery
Meet the Game Master

5.0

(67)

TOP GM
DMs Guild Writer
LGBTQ+
Neurodivergent
Women/Femme Identifying

4 years on StartPlaying

915 games hosted

Highly rated for: Creativity, Inclusive, Beginner Friendly

About me

My name's MJ (she/her), and I'm everything your parents warned you about: a horror writer, a punk rock guitarist, a Philadelphia sports fan, and a Dungeon Master! My friends have described me as "a German Shepherd cursed to be human," "the universe's favorite chew toy," and "too interesting for my own good."

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Character creation

Creating your character

🤝 Collaborative character creation during Session 0 🧮 Divide 460 total points across your eight characteristics 🍀 Roll 2d6 + 6 to determine your starting Luck 💼 A campaign for “normal” characters from all walks of life 💾 Modern investigator occupations and skills allowed 🔍 Ask about experienced investigator packages 🧱 Development phases occur between major plot beats 📇 Pre-generated investigators available upon request ✍️ Not feeling your character build? Ask about tweaking it!

The current party

September 1987, Harajuku. The investigators are searching for the missing brother of a young fashion designer. Party consists of a computer programmer, parapsychologist, college student, and cult deprogrammer.

What to expect

Preparing for the session

🎙️ Working microphone and optional camera 🎧 Comfortable headphones and a quiet work space 🤖 Free Discord and StartPlaying accounts 🤟 Good attitude towards all players, including the Keeper ✅ No Call of Cthulhu, Foundry, or tabletop experience needed! 🔞 Must be 18 years or older to play — no exceptions!

What MJ brings to the table

📓 A complete seven-part campaign for Call of Cthulhu 7e 📚 All official Call of Cthulhu 7e rules and resources 🔊 Nitro-boosted community Discord server ⚙️ High-speed Foundry server with premium Chaosium content 🗺️ High-quality art, maps, tokens, animations, and music 👩‍🏫 Weekly office hours and Discord support for questions 💖 A friendly, professional environment in and out of game

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How MJ creates a safe table

The content warnings detailed below list items that are likely to appear during this campaign. This is not a complete list of sensitive content that might arise in-game. Part of our Session 0 will involve discussing players’ comfort levels with potentially triggering topics, and the game can be altered to minimize certain subject matter or avoid it entirely. Players who join after Session 0 should discuss these topics with the Keeper during weekly office hours. Certain themes are so central to the text that to remove them from the game would be to destroy the campaign’s fundamental premise. Body horror and madness are integral to the Call of Cthulhu game system, and investigators will die over the course of this campaign. This specific campaign also includes moderate depictions of gore, violent death (including that of children), predation, abuse, social isolation, obsession, self-harm, and existential dread. During the campaign, investigators may be mind controlled by inimical inhuman powers. Tabletop role-playing games are meant to be an escape from the horrors of the real world, and as a queer woman, I pride myself on making my tables a safe and inclusive environment for all. Above-table prejudices such as racism, misogyny, homophobia, and transphobia are forbidden at my table and will lead to your immediate removal from a session without refund, complete ban from all present and future tables, and a formal report to StartPlaying.

Content warnings

Cults
Body Horror
Car Accident
Character Death
Child Death
Domestic Abuse
Gore
Medical Issues
Mental Illness
Mind Control
Nightmares about Traumatic Events
Real World Religion
Self-Harm
Suicide
Violence

Safety tools used

Frequently asked questions