๐Ÿด Five Banners Burning - Daggerheart - Political, High RP ๐Ÿณ๏ธ

๐Ÿด Five Banners Burning - Daggerheart - Political, High RP ๐Ÿณ๏ธ

Within the continent of Althas were once regions that united under one banner. After a decade of warfare, there is a tenuous peace that holds. Barely.

TYPE

Campaign

LEVELS

1โ€“10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$26.00

/ Session

Details

5 players following this game

Weekly / Wednesday - 12:30 AM UTC

Aug 12 / Session 23

Session Duration / 2โ€“3 hours

4 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Wed, Aug 12 | 12:30 AM โ€“ Session 23

Wed, Aug 19 | 12:30 AM โ€“ Session 24

Wed, Aug 26 | 12:30 AM โ€“ Session 25

Wed, Sep 02 | 12:30 AM โ€“ Session 26

Wed, Sep 09 | 12:30 AM โ€“ Session 27

Wed, Sep 16 | 12:30 AM โ€“ Session 28

Wed, Sep 23 | 12:30 AM โ€“ Session 29

Wed, Sep 30 | 12:30 AM โ€“ Session 30

Wed, Oct 07 | 12:30 AM โ€“ Session 31

Meet your party members

4/6

About the adventure

In the continent of Althas, the composite regions have had a tenuous peace amongst them for five years after the decade long war that has ravaged the continent and left it in a state of disarray. Five nations within the continent โ€” Armada, Hilltop, Jesthaen, Polaris and Voldaen โ€” have an intricate web of alliances and rivalries, each nation wants to get whatever edge they can over the other. Through these alliances, they strengthen their positions while undermining the others, creating the environment that they currently live in now โ€” with the threat of all out conflict looming over the continent, and the armistice being breached. โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ System: Daggerheart Campaign Expectations: High Political Intrigue, Stand By Character Principles, Conflict Resolution/Navigation. Themes: Politics, Survival, Divided Loyalties, Tradition vs. Innovation, Power Mongering/Grubbing, Cloak and Dagger. LGBTQIA+ Inclusive! We will be playing on Roll20 and Discord, with customized ambient soundscapes from Syrinscape/my own mixes and music player bots on Discord. You will simply need FREE accounts to Roll20 and Discord, and I'll do the rest! Character creation will be handled at Session 0. The only thing you need to bring to the table is some narrative ideas for your characters, and a collaborative attitude. My tables are best suited to players who like to experience as well as craft a narratively cohesive story. If you're looking for optimized play or minmaxing, this is not the game nor the system for it. I hope to see you at the table! Cheers, Ajna โ™ก

Game style

Puzzle / Mystery Focused

Realm Building

Roleplay Heavy

Rules as Written (RaW)

Sandbox / Open World

Theater of the Mind

Combat Lite

Meet the Game Master

5.0

(50)

TOP GM
Streamer
Podcaster
LGBTQ+
Queer
Asian
Neurodivergent
Educator
Women/Femme Identifying
Multi-lingual

2 years on StartPlaying

289 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Average response time: 3 hours

Response rate: 100%

About me

An organized and intuitive story-teller with over 6 years of experience in GMing varied kinds of TTRPGs - including but not limited to DND, Daggerheart and the Good Society TTRPG. As your GM/DM/Storyteller, this is what you can expect from any of my tables: โ™ก ๐๐š๐ซ๐ซ๐š๐ญ๐ข๐ฏ๐ž ๐ˆ๐ฆ๐ฆ๐ž๐ซ๐ฌ๐ข๐จ๐ง: By appropriate use of ambient music, narrative indicators and engaging storytelling, I make my "theater of the mind" games come to life with my own personal flourishes. โ™ก ๐’๐š๐Ÿ๐ž ๐€๐ญ๐ฆ๐จ๐ฌ๐ฉ๐ก๐ž๐ซ๐ž: As an asexual woman of colour, it is increasingly important to me that my tables reflect my continued drive to make TTRPGs a safe environment within which anyone can thrive and enjoy, no matter what their background or orientation is. I aim always to uphold a golden standard of table etiquette in all of my games. โ™ก ๐๐ฅ๐š๐ฒ๐ž๐ซ-๐…๐ข๐ซ๐ฌ๐ญ ๐Œ๐ž๐ง๐ญ๐š๐ฅ๐ข๐ญ๐ฒ: Another one of my crucial focuses in any game is the willingness to deliver a very player-driven experience. All of the adventures I run are exploration heavy, with the onus of it on the players and their wishes! Every adventure is tailor-made for the general energy and vibe of the group, as well as everyone's individual and collective goals. โ™ก ๐๐š๐ฅ๐š๐ง๐œ๐ž๐ ๐’๐ญ๐š๐ญ๐ž ๐จ๐Ÿ ๐๐ฅ๐š๐ฒ: Though my games boast being roleplay-driven, they are not lacking in tactical or crunchy play and heavy combat scenarios. I take great care to deliver a balanced game that will suit the needs of every player in the party, and my versatile GMing style allows for such flexibility. โ™ก ๐€ ๐“๐จ๐ฎ๐œ๐ก ๐จ๐Ÿ ๐ƒ๐ซ๐š๐ฆ๐š: Needless to say, I am influenced quite a lot by online live play GMs and their styles, chief among them being Brennan Lee Mulligan and Matthew Mercer. I draw a lot of inspiration from their approach to TTRPGs as well as the examples they set in their many campaigns, and I always strive to make the narrative experience something for all of my players to remember. I try my best to weave in humanistic and philosophical elements into my stories, with dramatic flairs that I have always loved to incorporate! โ™ก ๐’๐จ๐ฆ๐ž๐ญ๐ก๐ข๐ง๐  ๐…๐จ๐ซ ๐„๐ฏ๐ž๐ซ๐ฒ๐จ๐ง๐ž: As an inclusive GM, I try and cover a whole spectrum of topics. Everyone is welcome at my table: whether you're a complete novice or a seasoned player, you will find something to enjoy about my games. Whether you're here just to have fun or you want a serious and dramatic roleplay/narrative experience, or you want tough and dynamic combat that you really need to think on your feet to get through successfully โ€” my games are the place for you! More than anything, I find satisfaction from my work here when you, the player, have simply had a marvelous time and have left each session with a sense of wanting more! So, I hope you ๐‘‘๐‘œ answer the call for adventurers and join one of my games โ€” and let's have a great time telling some riveting stories! ( P.S.: Credit for Icon Art goes to @ShionsLife. )

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Character creation

Creating your character

We will be using Demiplane to make the player characters. This will happen only in Session 0, so pre-made characters are not going to be available. We will be starting level 1, and your characters will be given the opportunity to have pre-existing bonds and connections with everyone else.

The current party

Currently, there are 4 players - a bard, guardian, assassin, and witch! If you would like more information about the narrative -- please feel free to message me. Level 3. Somewhat early game, transitioning to middle game in a few sessions. Typically, I need a couple of days to properly incorporate new player characters, but I allow people to join up to the closest possible session time. If you join any later than 12 hours before the next scheduled session of the game, you will not be able to play on the day -- but you can be assured that your character will join the narrative the following week after.

What to expect

Preparing for the session

Even before Session 0, you should have accounts in these following software services and sites: Discord (free) Roll20 (free) Demiplane (free) Once done, you will be invited to join me on discord, and a welcoming community server of about 70 people (all players from my other campaigns and one shots!)

What Ajna brings to the table

Ambient music, memorable character voices (as best as is possible), Demiplane content sharing, elaborate battle maps, a Roll20 Plus game server that will have a few bells and whistles, vivid narrative descriptions, RPG safety tools, and a great deal of mystery. As some of the reviews have said, I adopt a "player friendly" mentality, and at any point of time within the campaign, your continued collective fun is my top priority. I never give my players anything in game that their characters cannot handle, and I ALWAYS ensure that everyone is on the same page about boundaries, lines, veils, and general player safety.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Ajna creates a safe table

At the start of any campaign, I implore the party to set up boundaries and share them with the table, and I invite them to read the "table etiquette" channel that I have expressly set up to ensure that everyone gets a fair comprehension of what one may be able to expect from my table, and what I expect from them. I also link people to the deck of player safety, so that they don't need to feel put on the spot and they may anonymously turn in any hard line boundaries they may have for subject matters in this campaign. This is how I ensure player safety and comfort above all else.

Content warnings

Violence
Trauma
Torture
Prejudice
Insects
Human Trafficking (adult only)
Murder

Safety tools used

Frequently asked questions