Agents of the Guildpact: explore Ravnica, MtG's City of Guilds!

Agents of the Guildpact: explore Ravnica, MtG's City of Guilds!

A gritty sandbox set during the era of the absentee Guildpact Jace Beleren, join a guild and find allies and power while the shadows grow...

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$18.00

/ Session

Details

Bi-weekly / Friday - 9:00 PM UTC

Session Duration / 2.8–3.5 hours

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

Step into Magic: the Gathering's plane-wide city of guilds, Ravnica! Create a member of one of the ten guilds and then complete missions for your guild and the office of the Guildpact in a team with your stalwart friends from other guilds. This story is going to vary quite a bit based on the members of the party, your guilds, and how you all feel about the federal power of the Guildpact. Meet classics like goblin gang boss Krenko, mind-mage Jace, draco-genius Niv-Mizzet, and more as well as my own creations like the haunted amnesiac beggar-woman or the lich challenging the primacy of the Orzhov Syndicate's Ghost Council. Explore the Tenth District, Rubblebelt, and Undercity as you uncover a frighteningly wide-ranging and well-hidden conspiracy to bring down the Guildpact with the help of an otherworldly distraction.

Game style

Combat Heavy

Roleplay Heavy

Sandbox / Open World

Realm Building

Tactical / Crunchy

Meet the Game Master

4.9

(13)

LGBTQ+
Queer
Veteran
Disabled
Neurodivergent
Women/Femme Identifying

2 years on StartPlaying

241 games hosted

Highly rated for: Creativity, Knows the Rules, Inclusive

Average response time: 24+ hours

Response rate: 100%

About me

Bottom Line Up Front: passionate and knowledgeable long-time dungeon master looking to become your dungeon master. You don't need to finish this bio; read it until you're hooked and then book me or sign up for one of my games! I'm not the best voice actor (yet!) but I am very good at narrative, encounters, characters, and rules. I am very LGBTQ+- and neurodivergent-friendly partly because I am both. I am an anarcho-humanist determined to appreciate people heedless of national, religious, ethnic, geographic, class, and other boundaries (but maximally respectful of personal boundaries). Session 0 is important to set expectations; ongoing communication is absolutely crucial to manage and maintain them. Look no further if you're looking for: an expert on tabletop RPGs and their systems and settings; a nerd that has read most of Wookieepedia (among many other fiction Wikis) and tons of Wikipedia; someone that can spend anywhere from one brief sentence to ten dense pages to describe a given person or place, at your request and preference; someone borderline obsessed with the concepts of player agency and choice leading the story of a game involving character statistics informing semi-random results; or someone that should've gotten their degree in philosophy instead of computer science. I am the DM for you! I've been engaging in cooperative imagination involving increasingly-elaborate characters and stories for 28+ years, running structured role-playing groups in a narrative/game-master capacity for 19+ years, and running crunchy games featuring a lot of challenging situations (including but not only combat) for 7+ years. Some of my reviews are from an extremely high-mortality Warhammer 40k game about Imperial Guardsmen drafted into the Inquisition, while others are from a cuddle-fest Dungeons & Dragons campaign about a half-naked halfling barbarian and a shivering kobold chemist liberating the people of Ten Towns from Auril's everlasting rime. I spend an inordinate amount of time thinking about tabletop rules, encounters, stories, and worlds. I actively seek to pillage and repurpose ideas and tropes from books, games, shows, and movies. One of my first and most frequent questions for players is what they want for their character's story going forward. Unless I'm running a module for you (and even then to a lesser extent), my goal is to create a believable world to explore, with reasonable obstacles that challenge your characters' attempts to achieve their goals. We'll discuss how challenging those obstacles should be in session 0, and feedback will help me fine-tune to hit the sweet spot. This bio in progress; do you know me? Message me to contribute!

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Character creation

Creating your character

We'll get your characters set up and go over safety tools and other book-keeping during the free session 0. After that my private messages are always open for any concerns a player might have. 1️⃣ Starting level: 1. 🆚 5e14 or 5e24, pick a version to build with and avoid the other. 🎲 Roll for stats together in session 0 (sharing dice), point-buy, or use the standard array: 8, 10, 12, 13, 14, and 15 assigned as you like. 🧩 Free starting feat for all races using 5e14 rules! 💍 Start with a Common magic item of your choice!

The current party

This group has a Rakdos bard. Somewhat anti-Guildpact so far, but that could change as the situation develops. They just hit level 2, and are making friends in Ravnica's guildless underworld.

What to expect

Preparing for the session

You do need: ✅ A working microphone ✅ A Discord account: https://discord.com/ ✅ A Roll20 account: https://roll20.net/ You do NOT need: ❌ Dice 🎲 ❌ Rulebooks 📚 ❌ Knowledge of the game 👨‍🔬

What Cass brings to the table

✅ All relevant rulebooks. 📚 ✅ Years of experience interpreting them. 👩‍⚖️ ✅ A living world and characters that respond to you and your actions 🌎 ✅ A private Discord server we will use for voice in-session and group chat between sessions🎤 ✅ A bot playing carefully curated ambiance tracks; you set the volume 🔇🔉🔊 ✅ Battlemaps, tokens, and visual aids 📊 🚂 A metropolitan and magical world full of: ⚔️ Scary monsters that know what they're doing 👨‍🔬 Detailed characters with their own lives and problems 🏛️ Intricate dungeons and detailed neighborhoods 👑 Epic loot Experience required: ❌ None! If you come wanting to play and willing to learn, I can teach you the rules.

Homebrew rules

🍯 Bonus Action Potions ⚔ unstacked Flanking (like Cover) 🚫 no Silvery Barbs 🏠 Tiny Hut can't be ritually cast 🆚 no mix-and-match between 5e14 and 5e24 🧙‍♂️ no limitation on leveled spells per turn 🙏 you can try to sell your soul between sessions. My Discord server has a thread with all of my rulings collected in 1 post, not counting the other post attempting to explain the desperate plea/sell your soul ability.

Equipment needed to play

Computer or Mobile Device

Microphone

Internet

Safety

How Cass creates a safe table

Lines and Veils are on my Discord server, but vary by group. I have notes of those additions and share them as needed (some people don't want it brought up to the group, and if possible I accommodate that). Session 0 is now largely saved on my Discord, since a lot of it is me talking to you about the type of games I run. We will still mention the saved stuff, talk about in-character things like plot and setting, and do character creation. In group Session 0s there is an additional element of getting to know each other, like icebreakers. Aftercare is primarily done via Stars & Wishes -- giving a Star to a player gives Inspiration, so part of wrap-up becomes making sure everyone gets a specific compliment. Wishes let me know what you want in the future, whether that be about difficulty, pillar of play, missing a particular NPC, or whatever. There is an Open Door (step away any time), the Roll20 /rh command is available to get attention if needed, and Roll20 chat is available to say something without interrupting whoever's talking.

Content warnings

Safety tools used

Frequently asked questions