Hunt Bandits, Save the Kingdom! | an epic high fantasy adventure

Hunt Bandits, Save the Kingdom! | an epic high fantasy adventure

Unite a fractured realm: hunt cunning bandit clans, forge alliances, and decide the fate of a kingdom on the brink of collapse.

TYPE

Campaign

SYSTEM

Dungeon World

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
1 SEAT LEFT
$25.00

/ Session

Details

Custom / Wednesday - 11:00 AM UTC

Session Duration / 3 hours

Campaign Length / 10–12 Sessions

4 / 5 Seats Filled

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Schedule

Meet your party members

4/5

About the adventure

The kingdom of Aeloria is burning at the edges. Once a land of harmony and thriving trade routes, it now buckles under the shadow of ruthless bandits, fractured noble houses, and an ancient evil stirring in forgotten ruins. The royal guard, overstretched and undermined by corruption, can no longer defend the villages scattered across the wilds. Into this chaos steps you—the player—an unlikely hero whose destiny is not carved in prophecy, but forged through choices, steel, and sacrifice. In Hunt Bandits, Save the Kingdom, players embark on an epic open-world adventure blending high fantasy storytelling with tactical combat and dynamic decision-making.

Game style

Combat Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(9)

Teacher/Educator
Multi-lingual

1 year on StartPlaying

Highly rated for: Creativity, Teacher, Knows the Rules

About me

20+ years of GM-ing. Favorite games: Savage Worlds (Adventure Edition) The Wildsea Starforged Dungeon World Nimble I started role-playing more than 20 years ago, when I was 14. Since I wanted to play the most, I instantly became the GM. It has been my passion ever since. I like being a player too, but I enjoy being a GM way more. I started with some Hungarian games (e.g. Káosz RPG, MAGUS) and some games that were popular back then (like WEG Star Wars, Vampire: The Masquerade, DnD 3e, Shadowrun 3e). Since then I have tried almost 2 dozen RPGs and read almost 30. Listened to RPG / GM-ing themed podcasts, watched RPG youtube channels and read quite a few books on GM-ing. Tried some solo games as well (like Thousand Year Old Vampire & Notorious). Ran (and played) many campaigns (Savage Worlds, DND5E, Dungeon World, Wildsea) for my friends and ran some games for strangers too, both personally and online. I occasionally run games for my kids (11, 8) and their friends as well, and at the moment I am playing a GM-less Starforged game with my wife. I always ask for and like getting constructive feedback from my players and constantly strive to get better and better at GM-ing.

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Character creation

Creating your character

We are going to create characters together at session 0. Only the Dungeon World core book will be used. Standard character creation, I will guide you through it. It will be really easy.

What to expect

Preparing for the session

You need to have a Discord account and a Foundry account and join the Discord server & the game on Foundry VTT.

What Gaidenn brings to the table

Expect complete freedom of choice, tactical but partly theater of the mind combat with tokens showing relative positions on the map - no need to measure distances! Role-playing moments, surprising twists and the consequences of your own actions (for good or ill).

Homebrew rules

Some new races will be available but other than that, no homebrew rules will be used.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Gaidenn creates a safe table

I will send a link to my Lines and Veils document. During session 0 we are going to go over it and extend it if needed. After each session I will ask my players for feedback.

Content warnings

Safety tools used

Frequently asked questions