Mythic Power is yours, so says the Myth-Speaker!
Become a new hero in the vein of classical mythology. Sail islands of myth and legend, and write the future of the city-states of Iblydos!
$33.00
/ Session
Details
Weekly / Monday - 11:30 PM UTC
Mar 16 / Session 21
Session Duration / 3–3.5 hours
Campaign Length / Up to 40 Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
Across islands where city-states have built a culture all their own, hero-gods wield mythic power in service of their ideals - and soon, you will be among their number! A star will fall, and new legends will be born, as forgotten forces begin to stir and reawaken... This level 1-9 Mythic adventure takes place in the lands of Iblydos, an archipelago inspired by classical Greek and Roman myth. With a wellspring of mythic potential opened up, you and your companions will soon embark on an odyssey across the isles and face such challenges as caring for your worshippers, solving a sphinx's deadly riddle, and aiding a city of monsters on the brink of upheaval. You might be a centaur warrior-poet boldly commanding from the front, a sea-dwelling merfolk singing songs that make the gods weep, or a human born with divine blood armed with limitless javelins - anyone could ascend to become a legendary hero-god in this flood of mythic might! ...Or you could be lost forever in the mists of the underworld, forgetting and forgotten. But that would never happen, would it?
Game style
Rules as Written (RaW)
Game themes
Meet the Game Master
3 years on StartPlaying
345 games hosted
Highly rated for: Knows the Rules, Storytelling, Inclusive
About me
I am Michael, 35, he/him - although I prefer to go by Chrono online. I've been playing tabletop games almost exclusively on virtual tabletops since 5e's release, embracing the playground provided by the relationship between players and the GM. I've been running RPGs on virtual tabletops since 2016, starting with 5e on Roll20. I've had a consistent group of friends and players since that time, gradually expanding into new territory by GMing for a group of people that were strangers to me at the start. Currently, I am most enamored with running Pathfinder 2e on Foundry VTT, which I feel is one of the best systems paired with the best online platform for it. Both the premium modules Paizo is putting out and the extraordinarily well made volunteer modules add immensely to the player's experience. I am free most of the time I am not playing or running a game, so I am always happy to answer any questions my players have. I'm always happy to get a message about my games, be it questions, positive reviews, or criticism! Anything I can do to help make the player experience better.
View Profile →Character creation
Creating your character
Players may choose to create characters before or during Session 0, following the normal rules for Pathfinder 2e character creation as located on Archives of Nethys. Notify the GM if you are planning to use an Uncommon or Rare character option of any sort (Most requests will be approved). Do not use a Rare background unless explicitly offered to you. For third party content, ALWAYS ask the GM regardless. This game will not use Ancestral Paragon, Gradual Ability Scores, or Free Archetype variant rules unless a majority of players request them. While this campaign does use Mythic rules, those are not active at the start of play. They will become active early in the adventure, so it's good to become familiar with them. Character Creation: https://2e.aonprd.com/Rules.aspx?ID=66 Pathbuilder 2e: https://pathbuilder2e.com/ Mythic Rules: https://2e.aonprd.com/Rules.aspx?ID=3320
The party currently includes a Minotaur Guardian, Elf Undine Druid, and Human Exemplar.
What to expect
Preparing for the session
You will need a microphone of decent quality, the Discord software installed and yourself registered, and a user account on Forge. You will need to know the basic rules of Pathfinder 2e, and should know how all of your class feats and features work. Discord: https://discord.com/ The Forge: https://forge-vtt.com/
What Chrono brings to the table
I will be using the official Foundry VTT modules, optimized for playing the adventure path in a VTT format with unique maps, sound, and music. I also bring a selection of modules that I find make the game easier and more interesting to run and play, including some animations. I am generally free to discuss your character choices, and what might be best from a narrative or mechanical perspective. If you want my opinion about how effective your build might be or how to change it to improve your role in the group, just ask - I won't otherwise 'tell you how to do things'. I use a variety of background music.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Chrono creates a safe table
Session 0 will be going over the setup of the campaign, safety tools, foundry tips, introducing each character, and establishing the general 'vibe' of the game. I also will run session '0.5' as part of it, using remaining time after Session 0 to begin the campaign. At the end of each session I will go over how everyone felt about the session, and ask for any questions, comments, or concerns. These can be openly discussed or sent to me privately. Even if something is 'small', please feel free to speak your mind. The X-Card is freely clickable on Forge, and will give an alert to all players to cut the scene. I promise you that my games do not and never will contain or accept: T.R.A.S.H. (Transphobic, Racist, Ableist, Sexist, Homophobic) players or content, hate speech, misgendering, deadnaming, explicit sexual content, erotic roleplaying, nonconsensual advances or flirting.
Content warnings
Safety tools used
