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Dragons of Stormwreck Isle (w animated maps!) 1st Session Free!

Dragons of Stormwreck Isle (w animated maps!) 1st Session Free!

Stormwreck Isle hides dragons, treasures, and deadly secrets—will you brave the storm and claim your legend, or be lost to the waves?

TYPE

Campaign

LEVELS

1–3

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
FULL
$15.00

/ Session

Details

Weekly / Sunday - 12:00 AM UTC

Dec 21 / Session 9

Session Duration / 3 hours

Campaign Length / 10–14 Sessions

6 / 6 Seats Filled

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Schedule

Sun, Dec 21 | 12:00 AM – Session 9

This game will begin once 3 players have joined

Meet your party members

6/6

+1
About the adventure

If you're looking for a game where you can learn D&D in a fun and patient environment then you've found it. Here you will find a place where players learn together and support each other's progress. No isms, no judgement, just fun. To make sure this game is a good fit for you please join us for a session for free! On Stormwreck Isle, you face a land of ancient dragons, hidden treasure, and dark secrets. From jagged cliffs to dense jungles, every step holds danger—and adventure. This game is perfect for new and returning players, blending exciting combat, awesome roleplay moments, and unforgettable NPCs. Your choices matter: who you trust, where you explore, and how you fight will shape the story. Here's a quick sample of what my games look like: https://youtu.be/E--QDw5xew0 I run a story-driven, collaborative game full of cinematic description, immersive roleplay, and heroic moments. Come ready to explore, strategize, and create epic tales with friends—Stormwreck Isle is waiting.

Game style

Rule of Cool (RoC)

Rules as Written (RaW)

Game themes

Meet the Game Master

4.9

(29)

BIMPOC
Veteran
Teacher/Educator

3 years on StartPlaying

204 games hosted

Highly rated for: Inclusive, Teacher, Creativity

Average response time: Under 1 hour

Response rate: 100%

About me

Well met adventurers! I’m a Dungeon Master with a cinematic soul — a world-builder who breathes life into every ruined hall and misty trail. I’ve got a knack for weaving gritty detail with high fantasy, where even a goblin gets depth and a dragon gets dialogue. I love sensory storytelling — smells of scorched stone, whispers in the dark, the crunch of moss under cautious feet. Whether it’s a tipsy Sildar Hallwinter or a snarky Venomfang, my NPCs don’t just fill space — they steal scenes. Here's a quick sample: https://youtu.be/E--QDw5xew0 I try to run games like a director runs a film set: immersive, vivid, and always one step ahead of the party’s chaos. I care deeply about tone, texture, and truth in your fantasy — and I bring my A-game to every cavern, cultist, and cursed shrine. Most of all, I enjoy creating a personal connection with my players. I think my DMing style is welcoming for new players because it focuses on immersion and clarity without overwhelming them. By using vivid sensory descriptions — what characters see, hear, and smell — it helps players picture the world effortlessly, making it easier for them to understand their surroundings and feel grounded in the story. I don’t just read boxed text; I paint scenes, giving even simple rooms or encounters a sense of mood and meaning. That kind of storytelling pulls new players in, helping them feel like they’re part of something real right from the start. I strive to be a kind and patient DM. I want all players (even those who’ve never played before) to feel comfortable enough to relax, learn and ask questions at my tables. Even if you're unsure of the rules or lack confidence in being able to play ... trust me ... I got you. Please give me a shot to introduce you to the world of Dungeons & Dragons. My games are also a safe space for all players regardless of race, religion, gender or sexual orientation. I use the latest, cutting edge, animated maps, animated spell effects and modules to increase the players’ enjoyment. I enjoy running fully immersive campaigns (and one-shots). I am a complete game nerd who owns all the official D&D 5E content and I bring that content with me into the game for player usage. I spare no details in preparing my adventures that hopefully will provide many fond memories and excitement for my players.

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Character creation

Creating your character

All characters should be created as 1st level characters on dndbeyond.com. You can create your character in my D&D Beyond link here: https://www.dndbeyond.com/campaigns/join/69106161783750354 If you need help doing this I'll be happy to log on and walk you through it. Using 2024 Rules Abilities will be created using the Point Buy Method. Equipment will be acquired using the Choose Equipment option and Hit Points are fixed. Most standard (published) WOTC races and classes can be used. Please check with me just to be sure. Not sure you know what you're doing? Never used Foundry? No problem. I'm happy to have a private session with you before the game. Feel free to contact me in Discord @Lavon80

The current party

So far the party consists of five1st level characters. Goliath, Fighter Tortle, Wizard Half Elf, Ranger and 2 players who are undecided so far

What to expect

Preparing for the session

Welcome all and thank you for considering joining my Dragons of Stormwreck Isle with Animated Maps campaign. Here you will need a working mic, decent internet, a 1st level character and the Chrome browser. Feel free to hit me up on Discord: Lavon80 and I'll be happy to get you set up.

What Prophet brings to the table

I provide everything you need to play: -Curated, ambient background music -Virtual Tabletop with smooth automation and gorgeous animations -Animated combat and spell effects -Beautiful, immersive animated battlemaps (Beneos) -Shared access to all sourcebooks on D&D Beyond -Professional and patient instruction I enjoy using a lot of animated maps in the campaign. I patronize creators like Dynamic Dungeons and Beneos Battlemaps in order to use only the best visuals in my games. My games are also completely automated with high end mods thanks to Patrons such as DDB Importer, The Ripper and Bailywiki.

Homebrew rules

Flanking gives you advantage on your attacks

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Prophet creates a safe table

The first session will be a free Session 0 where we will discuss players characters, what to expect during the campaign and safety tools. All sessions will have a break mid way into the session. Players should feel free to contact me in between sessions if there are some issues they need to be addressed. The game will be played in an environment that promotes patience and a safe place for all players. I am happy to consider any safety tools not mentioned here.

Content warnings

Safety tools used

Frequently asked questions