⛩️ Season of Ghosts ⛩️ | Horror Descends on Willowshore 🔪
Spirits rise, fear spreads, and your home is in danger. Can you survive the curse gripping Willowshore through the coming year?
$20.00
/ Session
Details
Weekly / Thursday - 12:30 AM UTC
Session Duration / 3.5–4 hours
1 / 5 Seats Filled
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About the adventure
Willowshore is entering a year it may not survive. What should have been another quiet autumn begins with terror—an overwhelming assault of supernatural forces that no one in the village was prepared for. Homes are damaged, shrines are desecrated, and the people you have known your whole life now look to you for help, protection, and answers. This is not a tale told from afar. It surrounds you. You are part of the town: its families, its workers, its old traditions, and its fragile hope. The danger is everywhere: in the fields, in the forests, in the places you once believed were safe. And worse, no one knows why the spirits have stirred or what awakened them. As the year turns, the threats will change with the seasons: strange signs, restless dead, unquiet places, ghosts out of half-remembered folklore, and consequences of choices made long ago. Willowshore’s survival depends on how you act when fear settles over every doorstep. You must piece together the truth behind the terror: 💀 Investigate the haunting: follow clues, unravel secrets, and uncover what is truly happening to your home. 💀 Confront supernatural threats: some can be fought, others must be soothed, bargained with, or understood. 💀 Protect your people: every villager is someone you know—every loss is personal. 💀 Shape Willowshore’s fate: your choices will determine who survives and what the town becomes when the year ends. When spring comes again and the circle closes, the spirits will demand an answer. Will Willowshore be saved… or be remembered only in mourning and fearful whispers?
Game style
Puzzle / Mystery Focused
Rules as Written (RaW)
Game themes
Meet the Game Master
1 year on StartPlaying
Highly rated for: Knows the Rules, Creativity, Storytelling
About me
Hi, I’m Sergio (aka "Neutromancer")! I’ve been roleplaying and GMing for years, and I love helping players find the kind of tabletop fun that clicks for them. I enjoy both sides of the RPG spectrum: story-driven games full of character moments and improvisation, and tactical adventures where heroes delve into danger, battle monsters, and come out stronger for it. I’ve run all sorts of systems over the years, including Rifts, GURPS, Fate, Blade Runner, Traveller, D&D, and Pathfinder 2E. I like exploring how different rulesets shape play, adapting to each group’s style, and finding the right mix of story and strategy that keeps everyone engaged.
View Profile →Character creation
Creating your character
🔹 We’ll start with a free Session 0, where we’ll take the time to create characters together and get everyone set up in Foundry. You’re welcome to bring a character concept in advance, or we can talk about ideas together in Discord before Session 0. 🔹 The campaign assumes your characters are part of a small community, so they should have some reason to care about their home and neighbors. 🔹 We’ll be using the Pathfinder Remaster rules. The free Player’s Guide for this campaign was written before the Remaster, so while it’s still useful for guidance on ancestries, classes, and backgrounds, a few names and recommendations may not perfectly line up with the updated rules. 📘 Free Player’s Guide: https://downloads.paizo.com/SeasonofGhosts_PlayersGuide.pdf
What to expect
Preparing for the session
Make sure you have access to Discord and that your voice chat is working (using the Discord client app is strongly recommended). You’ll also need a web browser that meets the Foundry VTT requirements.
What Neutromancer brings to the table
I provide a dedicated Foundry VTT server with the premium Season of Ghosts adventure module, which includes all the maps, tokens, dynamic lighting, and environmental sounds needed to run the campaign. On top of that, I enhance the experience with additional community modules and extras such as background music, combat effects, and animations. Voice chat and between-session discussion will be handled through Discord. We’ll also start with a free Session 0 to set up characters, go over rules, and make sure everyone is comfortable before diving in.
Homebrew rules
We’ll be using Gradual Ability Boosts, so instead of applying four boosts all at once, you’ll gain them one at a time as you level up.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Neutromancer creates a safe table
We’ll be using safety tools such as lines and veils, open discussion, and the X-card so everyone has a way to flag if something crosses a boundary. I take these seriously and will adjust as needed if concerns come up. The adventure leans into creepy, ghostly themes, and much of the included artwork features spiders and spider motifs. If you have a strong phobia of spiders, this may be difficult for me to fully accommodate, as it’s built into the published materials. That said, the game doesn’t have to be “super serious” horror all the time. Player banter, lighthearted moments, and defusing tension are welcome. The goal is for everyone to enjoy themselves while exploring the story together.
Content warnings
Safety tools used
