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VtM: Köln by Night - Bloodletting
A city full of history is a city full of deadly secrets. A new Camarilla, an even playing field. Who'll rise to the top, or bleed dry on the streets?
$15.00
/ Session
Details
Weekly / Wednesday - 5:00 PM UTC
Dec 17 / Session 12
Session Duration / 2–3 hours
Campaign Length / 10+ Sessions
5 / 5 Seats Filled
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Schedule
About the adventure
We are the night. Köln is a city like no other, one nearly lost in the ashes, from Sabbat crusades to Inquisition raids and an Anarch Revolt. But Inner Circle and the Amici Noctis had different plans, and now the Lasombra Prince has a vision; one of grandeur and opportunity. A new era begins for Köln. The game is on, all have an equal chance to help rebuild the Ivory Tower, and make it unlike it has ever been before. It's Elysium night, your coterie has come together, and now it's time to play your cards right and rise to the occasion, or be left to bleed dry in the streets below. Yet, this is also a city to call home. Can your humanity remain intact as you cross the boundaries of what is needed to own the night, or will the beast prevail? But beware, between political intrigue and sectarian tension, many ancient secrets lie underneath, just waiting to rise again. Can you carve your name in Köln and embrace the future or fall to the dangers that lurk in the dark? Between Conviction and Hubris, Hope and Paranoia, Humanity and Power. This is your story. Welcome, to Köln by Night. --------------------------------------------------------------------- [VERY 🏳️⚧️🏳️🌈 || BEGINNER FRIENDLY || NO AI] Explore the historical and undead city of Cologne! Players are invited to uncover the many mysteries and conspiracies that lurk in every corner. The new Prince invites all in his court to do their best to help rebuild the Camarilla, evening out the usually unfair playing-field of the Ivory Tower, and giving Ancillae and Neonate alike a chance at making a name for themselves and calling Köln home. Players old and new will feel right at home in this chronicle. Be it your first time ever with Vampire or TTRPGs in general, or a returning veteran looking for another nightly fix. While the game is rooted in the V5 mechanics and play-flow, you can expect the mood and vibe from legacy, with a Revised flair to the nightly streets of this Domain. Meant to feel like a brand new world, yet so quite familiar in a twisted way. These are the modern nights, but the Camarilla endures as it's always has been, albeit with a few new faces. Players can expect to learn rules organically and be able to focus on the narrative and roleplay aspects of just telling a good and engaging story that accounts for choice and proactiveness. The system is there to assist us, but in the end, all that matters is telling one hell of a good story. You can expect a rich setting full of plot hooks to be uncovered, a huge and diverse cast of characters hailing from all Clans and all sorts of backgrounds, bringing to the table their own stories, plots and perspectives, with the chance to explore a variety of themes and schemes, guiding the story through character choice and action. This is a heavily sandbox game, and players are expect to interact with the world and be rewarded for it, take initiative to explore what Köln has to offer, and craft your own stories through action and choice.
Game style
Roleplay Heavy
Sandbox / Open World
Theater of the Mind
Meet the Game Master
2 years on StartPlaying
71 games hosted
Highly rated for: Inclusive, Storytelling, Creativity
Average response time: 24+ hours
Response rate: 100%
About me
Hello, I'm Lara Lee, but you can just call me Lee! I've been completely in love with TTRPGs for years now, an as an artist have always love creating and sharing those passions with others. Building worlds and rich character casts to explore all kinds of stories with people is a huge drive in my life. My games always aim to provide rich stories centered around the players and their own drives. From horror to romance to wild adventures, a lot of queerness, and a place where people can belong and tell their own story.
View Profile →Character creation
Creating your character
As a group, we will work on character creation together during the free Session 0. I will help everyone through the process and we will discuss together how to better fit each and every character and concept into the setting and story in a way that works and is fun for everyone. Beyond that, I will always be available for one-on-one help with the character.
What to expect
Preparing for the session
• Discord (Required) • The Forge Account (Required) • Microphone (Required) All the necessary material will be available on Foundry (hosted through The Forge) at all times. Players are expected to familiarize themselves with the setting and their character motivations during session zero. My goal is to make learning the system and its rules as easy and accessible as possible throughout the game, and I also offer one-on-one time in case extra help is needed in learning the ropes or making a compelling character that is fun for you to play.
What LeeKat brings to the table
• Foundry VTT (Hosted through The Forge) and all available game resources through it, from tokens to books and any other needed assets; • A curated selection of music and sounds to make the narrative immersive and heighten the mood of the game; • Complex NPCs with motivations, personal stories and goals; • A lively, reactive world full of secrets and narratives to explore; • A safe, friendly, inclusive and comforting environment to all players, as well as narratives that heavily feature Queer themes and characters; • The Golden Rule: above all, I value a narrative-driven, player-focused experience where we all collaborate to create a compelling and enjoyable story; Players can expect a vibrant cast of NPCs and a rich setting full of things to explore and discover. I treat my stories organically, shaped by the player's actions and desires, uncovering plot hooks as they explore and interact with the world. Every character has been carefully crafted to bring their own unique spin to the setting and offer players a vast and diverse cast to interact with, and all kinds of themes and stories to play with!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How LeeKat creates a safe table
Session Zero, as well the days leading up to it and those leading up to first session, will be used for character creation, discussing everything that will be explored within the game and how the campaign will work, and we'll also use that time to get to know each other, where everyone's limits are, and how we can make this the best possible experience. This is our time to clarify any and everything about the game, characters, and expectations, and make sure everyone is on the same page. Session 0 is free of charge. We'll use Monte Cook's checklist as the starting point for our Lines and Veils, so that everyone can keep in mind their peer's limits and preferences. I provide all safety tools through Foundry in an easy and practical way for players to communicate whether a scene needs to be paused or skipped, as well as ways to "raise your hand" if there is any need to interject and make any of your needs known. Besides the tools available to everyone, all players can privately DM me for any matters they'd rather discuss privately at any point during or after a session. Stars and Wishes as well as Aftercare is how we keep the group dynamic healthy and help each other shape the game to something is more enjoyable to everyone, exchanging feedback as needed, discussing any changes that might be required, and praising everyone for a job well done as well as making sure boundaries are respected. This is the moment where players can voice their desires for the game going forward, and I will always keep and open line of communication of any issues are needed to be discussed privately. The game is roleplay-heavy and focuses on how the characters navigate their environment and interact with the world. Naturally, that also means the focus of the story will always be the players and their desires. Regardless of "plot", it is the players who shape the narrative to their liking, and a fun story everyone enjoys is always the priority. Above all, a safe and comfortable environment for people to express themselves is the most important thing.
Content warnings
Safety tools used
