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Rusthenge + Seven Dooms for Sandpoint [LEVELS 1-11] [PF2E]
Beneath storm-lashed cliffs and ancient ruins, a forgotten power stirs—one whose awakening could doom not just an island, but all of Varisia.
$25.00
/ Session
Details
Weekly / Saturday - 2:00 AM UTC
Dec 13 / Session 1
Session Duration / 3 hours
5 / 5 Seats Filled
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Schedule
About the adventure
This campaign begins on the storm-swept isle of Chakikoth, where the mysterious ruins of Rusthenge hide ancient dangers. It’s a thrilling blend of dangerous exploration, tactical combat, and unraveling mysteries. More than just a dungeon crawl, however, the adventure will take you from windswept coasts into the heart of Sandpoint, a vibrant town filled with intrigue, politics, and peril as the events of Seven Dooms for Sandpoint unfold. Whether you’re a seasoned Pathfinder 2E veteran or brand new to the system, this game is built to challenge your tactical skills, encourage creative problem-solving, and reward teamwork. Expect deadly encounters, cunning enemies, and mysteries that stretch from forgotten ruins to the fate of an entire community. I run this campaign on Foundry VTT, using high-quality maps, dynamic lighting, automation, and immersive soundscapes to bring the world to life. The goal is to keep the mechanics streamlined so you can focus on the story, strategy, and character interactions. My tables feature a balanced mix of combat and roleplay, ensuring every session is cinematic and engaging. Players are encouraged to bring bold ideas, collaborate with their fellow adventurers, and immerse themselves in the unfolding narrative. If you love uncovering ancient evils, delving into crumbling ruins, and defending a town on the brink of doom, this is the adventure for you!
Game style
Puzzle / Mystery Focused
Dungeon Crawl
Roleplay Heavy
Combat Heavy
Game themes
Meet the Game Master
4 years on StartPlaying
148 games hosted
Highly rated for: Creativity, Storytelling, Visual Aid
About me
Hello adventurers! My name is Stephen. I'm an experienced DM that has ran over 300 sessions on FoundryVTT. Providing my players a cinematic and immersive experience is important to me, as I'm a video producer in my day job. I was also an elementary/middle school film teacher for 5 years before returning back to the film industry. Great audio, visuals, narration, voice acting, and encounter-design are things you can expect from our sessions. Come try out a game with me - I know you'll have fun!
View Profile →Character creation
Creating your character
I recommend players build their characters in Pathbuilder and then I'll help them import their character sheets to Foundry.
What to expect
Preparing for the session
An upgraded Pathbuilder account is recommended because we're using the following optional rules: Free Archetype, Gradual Ability Boost, and Ancestral Paragon. You'll need a webcam and mic for video chat via Discord. It's recommended to test Foundry using the official demo to ensure your computer can run the platform: https://demo.foundryvtt.com/game
What Stephen brings to the table
We play on a private Foundry server for the best PF2E experience possible. Paizo has collaborated with Foundry to produce an incredible module that provides interactive maps for every location in the campaign. It's immersive and beautiful. We use ambient soundscapes and combat music. A Discord server is utilized for video calls and between-session communication. I enjoy providing unique voices for each character the party encounters. Combat is intense and tactical, as we've come to expect from PF2E!
Equipment needed to play
Internet
Computer
Microphone
Webcam
Platforms used
Safety
How Stephen creates a safe table
Please feel free to communicate with me your lines and veils before your first session with us. We take a three-minute bio break halfway through each session.
Content warnings
Safety tools used