The Between: Ghosts of El Paso

The Between: Ghosts of El Paso

The Vigilance Committee is dealing with the effects of the Wounded Night, a seasonal phenomenon in El Paso that takes place in the fall every six years

TYPE

Campaign

SYSTEM

The Between: Ghosts of El Paso

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
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1 SEAT LEFT
$20.00

/ Session

Details

Weekly / Monday - 4:00 PM UTC

Dec 15 / Session 12

Session Duration / 3–4 hours

3 / 4 Seats Filled

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Schedule

Mon, Dec 15 | 4:00 PM – Session 12

Mon, Dec 22 | 4:00 PM – Session 13

Mon, Dec 29 | 4:00 PM – Session 14

Meet your party members

3/4

About the adventure

The Between: Ghosts of El Paso is a tabletop roleplaying game about a group of ghost hunters—the Vigilance Committee—in the township of El Paso, Texas in the late 19th century, after the War but before the first railroad came through. The Vigilance Committee is dealing with the effects of the Wounded Night, a seasonal phenomenon in El Paso that takes place in the fall every six years, during which time the veil between the Land of the Living and the Land of the Dead is thinned. The hunters learn about various ghostly threats around El Paso and conduct investigations in order to neutralize them. Over time, they become aware of the plans of a criminal mastermind who is pulling the strings behind the scenes. The hunters will eventually be forced to confront this mastermind in order to save their community. The Between: Ghosts of El Paso is inspired by Western films and TV shows such as Deadwood, The Ballad of Buster Scruggs, The Quick and the Dead, and Unforgiven. It also takes inspiration from Texas folklore and urban legends, as well as the music of Johnny Cash and other artists.

Game style

Puzzle / Mystery Focused

Roleplay Heavy

Rule of Cool (RoC)

Theater of the Mind

Meet the Game Master
Streamer
LGBTQ+
Queer
Neurodivergent
Published Writer
Voice Actor
Game Designer

3 years on StartPlaying

263 games hosted

Highly rated for: Inclusive, Storytelling, Creativity

About me

I am a queer, nonbinary writer, designer, streamer whose been working in the industry for five slutty, slutty years. I am the founder and creative director of Carrion Comfort, which produces creative, kind, and ultimately weird Tabletop games, content, and streams that punch up, not down. My passion for labor rights, indie developers, LGBTQ+ issues, and my Appalachian roots shine throughout the stories I wants to see in the industry and beyond. Outside of streaming and TTRPGs, I love wrestling, logic puzzles, mythology, culinary art, and my pets, Jigsaw & Rustin.

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Character creation

Creating your character

Characters will be created at Session 0 which is folded into our Session 1. Carved From Brindlewood system has a roadmap for the first session that includes Safety, Character Creation and the intro to the game all in the first session.

What to expect

Preparing for the session

Mics are necessary as this isn't Play-By-Post. Webcams are welcome but not necessary. You will need a Discord account. I will provide rules for play and creation that we will go over in the Session 1.

What Wes Franks brings to the table

I will provide a Character Keeper, Maps, NPC Portraits, ambient soundtracks for mood setting, and more!

Equipment needed to play

Computer

Headphones

Internet

Microphone

Mobile Phone

Safety

How Wes Franks creates a safe table

First of, ALL players will fill out a Consent Checklist. It is anonymous (except for things that need to be discussed) and will let me know the baseline for what is permitted in play. No one else but me will see this checklist and the information will be presented without judgement to make sure all players feel comfortable. If the lines and veils ever change then please let me know. + I use the X Card in play. At any point during play, if you feel uncomfortable and need to stop then please drop an X in the discord chat and we can pause, discuss and either continue or wrap-up. There will be no question of the use of this except for insight to what was made uncomfortable and if a discussion needs to occur. + I also run games with an open door policy. At any point if you feel the need please step away and just reach out when you can to let us know you are okay. The benefit of home games means that we can pause, rewind, or do whatever we need and the game isn't at risk, though the safety and comfort of all players trumps the game.

Content warnings

Safety tools used

Frequently asked questions