Seven Dooms of Sandpoint [Level 9-12]

Seven Dooms of Sandpoint [Level 9-12]

Sandpoint is doomed, and this time it is worse than all others. As adventurers, you must save the Light of the Lost Coast!

TYPE

Campaign

LEVELS

4–12

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
1 SEAT LEFT
$15.00

/ Session

Details

3 players following this game

Bi-weekly / Friday - 11:00 PM UTC

Oct 23 / Session 21

Session Duration / 3–4 hours

Campaign Length / 20+ Sessions

4 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Fri, Oct 23 | 11:00 PM – Session 21

Fri, Nov 06 | 11:00 PM – Session 22

Fri, Nov 20 | 11:00 PM – Session 23

Fri, Dec 04 | 11:00 PM – Session 24

Fri, Dec 18 | 11:00 PM – Session 25

Fri, Jan 01 | 11:00 PM – Session 26

Meet your party members

4/5

About the adventure

This is an adventure for 4th level characters, who are hired by Father Zantus to help Sandpoint against mysterious forces of evil. If you previously played Rise of the Runelords, you might be familiar with some parts of the campaign, but this isn't a issue, we can even incorporate your experience as if it was the canon experience.

Game style

Combat Heavy

Dungeon Crawl

Tactical / Crunchy

Game themes

Meet the Game Master

5.0

(31)

TOP GM
Game Designer
Multi-lingual

5 years on StartPlaying

328 games hosted

Highly rated for: Knows the Rules, Creativity, Visual Aid

Average response time: 1 hour

Response rate: 67%

About me

🎲 Professional GM since 2021, rolling since 2011! ⚔️ 10+ years of adventures TTRPGs have been part of my life for as long as I can remember. I love meeting new players, sharing laughs over dice rolls, and building those friendships that somehow survive a TPK. My tables are designed to be chill, safe, and welcoming; a place where you can relax, have fun, and make memories (or terrible decisions, both are valid). Of course, it's not all chaos. I make sure every player's idea matters. Whether you want epic combat, deep roleplay, fun banter (or just want to roast my NPC names), there's a seat at my table for you. 🎲 What's it like at my table? 🎲 "Make a Perception check." "I got a 3." (player stares into the void) "You see nothing. Absolutely nothing." And we're just getting started!

View Profile →
Character creation

Creating your character

• In my games, I like to follow the Rules as Written with a few small adjustments and "quality of life" additions. • Players can create their characters using any ancestry and class, regardless of rarity. Backgrounds are common only, with exceptions based on player request. • I allow most uncommon items/features, feel free to ask. Rare is a little more restrictive but might still be allowed. • Variant Rules: Free Archetype.

What to expect

Preparing for the session

• Decent microphone • Decent internet • Consistent schedule. • Discord to use voice chat (account is required).

What Lucas brings to the table

• I will bring all what you need in Foundry and an extensive knowledge of the rules of the system. While I know most of the system from the top of my head, sometimes I might need to make a quick search. • I will also automate Foundry beyond the default automation.

Homebrew rules

I have a document that includes a few suggested changes, such as picking Archetype Skill Feats as Archetype Feats, Recall Knowledge suggestions etc.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Lucas creates a safe table

We will take a 15 minutes break during the session, and after the session, players are free to ask for changes in the future sessions.

Content warnings

Blood
Death
Fire
Gore
Murder
Violence

Safety tools used

Frequently asked questions