The Abomination Vaults of Otari: Into the Gauntlight Tower

The Abomination Vaults of Otari: Into the Gauntlight Tower

Beneath the coastal town of Otari lies the Abomination Vaults — a sprawling megadungeon where ancient magic stirs, twisted horrors awaken, and every s

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 SEATS LEFT
$10.00

/ Session

Details

Weekly / Wednesday - 6:00 PM UTC

Dec 17 / Session 11

Session Duration / 3–5 hours

Campaign Length / 1–25 Sessions

4 / 6 Seats Filled

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Schedule

Wed, Dec 17 | 8:00 PM – Session 11

This game will begin once 3 players have joined

Meet your party members

4/6

About the adventure

Nestled along the foggy coast of the Isle of Kortos, the quiet fishing town of Otari hides a dark secret. Just beyond its cliffs rise the crumbling ruins of Gauntlight Keep — a sinister lighthouse that hasn’t shone its beacon in centuries. But now, strange lights flicker in its tower once more, and whispers of haunting voices drift on the sea breeze. Beneath those ruins yawns a vast, ancient dungeon: the Abomination Vaults, where forgotten magic and monstrous creations stir in the dark. In this campaign, you and your companions will descend into the Vaults’ many levels — each more dangerous than the last — to uncover the truth behind the Gauntlight’s awakening. Along the way, you’ll battle twisted horrors, navigate cunning traps, solve age-old mysteries, and recover treasures thought lost to time. The choices you make will shape Otari’s fate, for the evil slumbering below is patient… but no longer content to sleep. While the Abomination Vaults provide a rich foundation, this adventure will also feature homebrew elements tailored to your party’s backstories, choices, and playstyle. Expect unique encounters, side plots, and surprises that make the story feel like it was built for your characters — because it will be. This game blends rich exploration with tense combat and a thread of mystery that runs from the town’s tavern cellars to the deepest vault chambers. It’s perfect for adventurers who love a good dungeon crawl, crave dangerous encounters, and enjoy piecing together the story of a forgotten past. Whether you’re new to Pathfinder 2E or a seasoned player seeking a challenge, the Abomination Vaults offer a clear path to adventure — and the thrill of seeing how deep you dare to go before the dark swallows you whole.

Game style

Combat Heavy

Sandbox / Open World

Tactical / Crunchy

Meet the Game Master

1 year on StartPlaying

35 games hosted

Highly rated for: Creativity, Rule of Cool, Teacher

Average response time: 24+ hours

Response rate: 100%

About me

Greetings, adventurers! I'm Liquid-Sonic (Or Sai), a seasoned Game Master with over 10 years of experience weaving epic tales and guiding heroes through thrilling adventures. My passion for storytelling and love for RPGs began back in secondary school from which I've now completed 6-7 campaigns, and since then, I've dedicated myself to creating immersive, memorable experiences for players of all levels. I specialize in your favorite RPG systems, e.g., D&D 5e, Pathfinder 2e and pride myself on my ability to adapt and cater to various playstyles. Whether you're a fan of deep role-playing, strategic combat, or intricate puzzles, my games offer a balanced mix that keeps everyone engaged. As your Game Master, my goal is to create a safe, inclusive, and fun environment where imagination and creativity can flourish. Whether you're a seasoned veteran or a newcomer to the hobby, I'm here to guide you through epic quests, unravel mysteries, and forge legendary tales together. Let's roll some dice and create unforgettable stories!

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Character creation

Creating your character

Familiarity with Foundry helps Read https://scribe.pf2.tools/v/V8PwtpPl-pf2e-my-rules Any rare or uncommon ancestry is typically okay if we work on it together. Given how wild they can be its good to discuss these within the narrative of the story and what you're trying to achieve with them. Same with items / feats.

What to expect

Preparing for the session

A microphone, a familiarity with Foundry helps but that should about do it :)

What Saevar "Liquid-Sonic" Leadon brings to the table

Will provide the Foundry License, the premium adventure module on Foundry VTT. Custom Macros, Discord and minor coding expertise. Can also provide Elevens for any custom voice generation.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Saevar "Liquid-Sonic" Leadon creates a safe table

We will have an open discussion if there are any triggers at the session time.

Content warnings

Safety tools used

Frequently asked questions