Bravado in Berdusk (2024 Rules)

Bravado in Berdusk (2024 Rules)

Berdusk is an adventurer's dream. Gold, plots, nearby ruins, it is the place to make ones mark on the world. Prove your bravado in Berdusk!

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 SEATS LEFT
$25.00

/ Session

Details

Weekly / Saturday - 10:00 AM UTC

Mar 21 / Session 25

Session Duration / 3–4 hours

Campaign Length / 5–50 Sessions

3 / 5 Seats Filled

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Schedule

Sat, Mar 21 | 10:00 AM – Session 25

Sat, Mar 28 | 10:00 AM – Session 26

Sat, Apr 04 | 10:00 AM – Session 27

Sat, Apr 11 | 10:00 AM – Session 28

Sat, Apr 18 | 10:00 AM – Session 29

Sat, Apr 25 | 10:00 AM – Session 30

Sat, May 02 | 10:00 AM – Session 31

Sat, May 09 | 10:00 AM – Session 32

Sat, May 16 | 10:00 AM – Session 33

Sat, May 23 | 10:00 AM – Session 34

Sat, May 30 | 10:00 AM – Session 35

Sat, Jun 06 | 10:00 AM – Session 36

Sat, Jun 13 | 10:00 AM – Session 37

Sat, Jun 20 | 10:00 AM – Session 38

Sat, Jun 27 | 10:00 AM – Session 39

Sat, Jul 04 | 10:00 AM – Session 40

Sat, Jul 11 | 10:00 AM – Session 41

Sat, Jul 18 | 10:00 AM – Session 42

Sat, Jul 25 | 10:00 AM – Session 43

Sat, Aug 01 | 10:00 AM – Session 44

Meet your party members

3/5

About the adventure

Nestled in the verdant heart of the Western Heartlands, Berdusk is a city of whispered promises and perilous opportunities, where the glitter of coin and the gleam of fame are often stained by the shadows that cling to its cobblestone streets. Known as the “Harper’s Haven” for the secretive network said to pull strings behind its politics, Berdusk straddles the lifeblood trade routes between Elturel, Iriaebor, and the far Sword Coast. Its markets brim with exotic wares from across Faerûn—silks from Calimshan, spell-ink from Halruaa, relics dredged from the ruins of Netheril—while its winehouses, festhalls, and hidden gambling parlors thrum with dangerous liaisons. For those bold enough, the city offers three roads: wealth beyond measure, renown sung from Waterdeep to Amn… or an unmarked grave in the cold embrace of the Chionthar River. Here, the bold can make their mark in a thousand ways—by unraveling intrigues in the gilded courts of merchant princes, braving the haunted halls of long-forgotten keeps in the surrounding Reaching Woods, or bargaining with spellwrights whose runes burn with barely leashed power. Yet for every smiling patron there is a rival waiting with a dagger behind the curtain, and for every treasure claimed, another is cursed. The Harpers might recruit you for quiet heroics in the name of balance, the merchant houses might hire you to sabotage their competition, and the city’s underbelly—the smugglers, fences, and silent killers who meet in the damp glow of cellar lanterns—might tempt you with riches too great to ignore. But Berdusk is not a city that forgets. Fail a noble, betray a guild, or cross the wrong shadow in the wrong alley, and the vengeance that follows will be patient, precise, and absolute. The city will lure you with its music and promise, then test your mettle in fire and blood. If you survive, your name may be carved into the annals of Berdusk’s legend alongside the great heroes—and villains—of its storied past. If you fail, your bones will join those who thought themselves clever enough to master the game, but instead became part of the city’s deepest secret: that here, fortune and death walk hand in hand.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(10)

3 years on StartPlaying

130 games hosted

Highly rated for: Creativity, World Builder, Knows the Rules

About me

I have about 45 years of experience as a player in role playing games including D&D (all editions), Shadowrun and Call of Cthulhu. I have been a DM for over 30 years running D&D campaigns. I enjoy weaving your character concept into a campaign story line to make it a unique enriching experience.

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Character creation

Creating your character

Character Creation will occur in a private meeting with the DM. You will be allowed to roll 4d6 and will drop the lowest six times and then arrange scores as you like. If you are unhappy with your results, there is a 29-point buy option available. We will start at 1st level and will do character creation inside Fantasy Grounds. All necessary books will be provided.

What to expect

Preparing for the session

You should load the Fantasy Grounds Unity Demo version at the link: https://www.fantasygrounds.com/home/FantasyGroundsUnity.php When you connect to my game, all the books and modules you will need will be available. You will also need to have a Discord account. Once I have accepted you as a player I will provide the link ot my server.

What Vonwilli brings to the table

My games are about you creating a story with your characters. If you come up with an action or idea that fits the story but not necessarily the rules as written, I am open to letting you try it. We are here to have fun. Now that doesn't mean I will let anything happen, but I will allow you to convince me should be able to do it.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Vonwilli creates a safe table

During Session 0, we will create characters but more importantly go over any no-go or uncomfortable areas for each player and the group as a whole.

Content warnings

Safety tools used

Frequently asked questions