Coriolis: The Flowers of Algorab

Coriolis: The Flowers of Algorab

Uncover the fate of the long-lost ark ship Nadir in a galaxy of intrigue, exploration, and ancient mysteries.

TYPE

Campaign

SYSTEM

Coriolis: The Great Dark

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$25.00

/ Session

Details

Custom / Monday - 8:00 PM UTC

Session Duration / 2–3 hours

Campaign Length / 10–16 Sessions

1 / 6 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Meet your party members

1/6

About the adventure

Five centuries ago, the ark ship Nadir vanished into the void. Now, in the bustling asteroid-metropolis of Ship City, a dead explorer, a stolen tablet, and a mummified body from the Nadir have surfaced, proof the ship still exists somewhere in the Lost Horizon. As members of the Explorers Guild, you’ve been tasked with following the trail across the Charted Sphere to uncover the truth. Your journey begins in Ship City, navigating crowded streets, shady deals, and faction politics before boarding a mighty Greatship bound for the Hammurabi Arm. Out here, the safe lanes fade, and every voyage brings new dangers, uncharted worlds, ancient Builder ruins, the deadly Blight, and strange lifeforms. Clues will pull you deeper into the unknown, toward the Nadir’s last resting place in the remote Algorab system. Expect a blend of science fiction mystery, exploration, and political intrigue. You’ll manage resources, negotiate alliances, and delve into alien ruins where teamwork is key to survival. The tone is hopeful yet dangerous, your crew is humanity’s best chance to claim a future in the Great Dark. No prior Coriolis experience is needed, only a willingness to work together and face the unknown. We’ll start with the first chapter, which should take about 3 sessions. This will give us a chance to see how the group vibes together. If everyone’s enjoying the story, we can continue into the full Flowers of Algorab campaign.

Game style

Roleplay Heavy

Combat Lite

Hexcrawl / Exploration

Puzzle / Mystery Focused

Meet the Game Master
Streamer
Podcaster
Black
Women/Femme Identifying

2 years on StartPlaying

27 games hosted

Highly rated for: Creativity, Sets the Mood, Teacher

Average response time: 2 hours

Response rate: 100%

About me

Hey I'm Maia (my-ee-uh-uh), a storyteller, actual play producer, and longtime lover of narrative-driven games. I found TTRPGS a few years ago and immediately fell in love with how collaborative, emotional, and unpredictable they can be. I've been GMing ever since-building immersive worlds, guiding personal arcs, and chasing those unforgettable table moments that happen when a group really clicks. In addition to private campaigns, I also create and publish actual plays, both live streamed and edited, on Twitch, YouTube, and podcast platforms. Producing those shows has sharpened my sense of pacing, tone, and scene work, and I bring that same care to every table run, whether we're recording or just playing for fun. If you're curious, you can check out my content here: https://bit.ly/maiasgameroom

View Profile →
Character creation

Creating your character

We will create characters together during a short Session Zero before play begins. You will start as newly inducted Explorers in the Guild, based in Ship City. We will follow the core rules step by step so no prior knowledge is needed, and I will guide you through Origin, Profession, Specialty, attributes, talents, quirks, and gear. We will also create your crew, name your ship and rover, and choose your Garuda bird companion. You only need the core rules and everything else will be provided.

What to expect

Preparing for the session

All you need is a Discord account. If you do not already have one, please create it before Session Zero. No other accounts or downloads are required. Please do not read GM-only chapters or the Flowers of Algorab campaign booklet to avoid spoilers.

What Maia (my-ee-uh) brings to the table

I provide a highly narrative, character-driven game with a strong focus on roleplay, exploration, and atmosphere. You can expect rich descriptions, immersive ambient music, and memorable NPCs with distinct personalities and voices. I prioritize story flow and player agency over strict adherence to rules, using the Rule of Cool when it enhances the moment. Combat will be tense and meaningful rather than constant, with encounters designed to support the story rather than interrupt it. My goal is to make the world feel alive, reactive, and full of opportunities for players to shape the narrative.

Homebrew rules

We will be using a homebrew version of the Delving rules that streamlines the process and places a stronger emphasis on teamwork, making group decisions and cooperation more central to each expedition.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Maia (my-ee-uh) creates a safe table

We will have a clear safety framework in place from the start. During Session 0, we will review Lines and Veils together to establish boundaries and topics that should be avoided or handled with care. I will provide a shared document so players can add to or adjust these privately at any time. After sessions with intense or emotional moments, I will check in with players to make sure everyone leaves the table feeling safe and supported. At the end of each session, we will do Stars and Wishes to highlight what people enjoyed and what they want more of going forward.

Content warnings

Safety tools used

Frequently asked questions