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Mesozoic Mesa | Original One-Shot | Queer + New Player friendly

Mesozoic Mesa | Original One-Shot | Queer + New Player friendly

A roadside attraction is reopening in Michigan. What joys and what terrors may await in this piece of restored local history...

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
ENDED
$10.00

/ Session

Details

Once / Saturday - 12:00 AM UTC

Aug 30

Session Duration / 3–4 hours

1 / 5 Seats Filled

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Meet your party members

1/5

About the adventure

Modern day, Michigan Across the United States, countless roadside attractions were once a staple of entertainment before the interstate highways were built. Since the coming of this freeway system, untold numbers of local amusement curiosities closed down. After being shuttered in the 80s, a small location in south central Michigan (lower peninsula) has been reopened. Its owner, Bernadette Morgrave, finally found an investor to restore and renovate Mesozoic Mesa: a classic concrete creature collection. Reportedly the investment was in the millions of dollars, including some all new statues. Who wouldn't want to see a piece of their local history made anew? And who wouldn't be curious about what was added? And what unexpected terrors may await in the field of concrete paleo life?

Game style

Theater of the Mind

Game themes

Horror
Modern
Cosmic Horror
Meet the Game Master

5.0

(11)

2 years on StartPlaying

16 games hosted

Highly rated for: Storytelling, Inclusive, Knows the Rules

About me

I'm passionate about horror and storytelling and the opportunity to explore it collaboratively through ttrpgs-- ESPECIALLY Call of Cthulhu. It's a fun creative outlet ( I run primarily original scenarios I myself write) and I love seeing the way players interact with and influence the narratives I conceive.

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Character creation

Creating your character

Pre-gens will be available to choose from with only the age and occupation set. Players will have the opportunity to choose their own names, pronouns, personalities, and histories, including the exact nature of the relationships between them and their fellow player characters

What to expect

Preparing for the session

Mics will be required, headphones VERY strongly encouraged, and webcams optional (though gently encouraged as a way to check in more quickly). I expect players to have their own dice or be able to manage their own online dice roller.

What Mina FANE brings to the table

I will bring music, a personally written one shot, and a deep passion for horror to play a game in the theatre of the mind. As an investigation based game, any session of Call of Cthulhu can be expected to be about your characters being confronted with and attempting to resolve a mystery. Should combat occur you can expect it to be fast and dangerous; brutal even by other rpg standards. I enjoy a roleplay heavy style and love when players get creative. I can be pretty flexible and open to entertaining ideas, but they need to be tempered by the understanding that the characters are normal people inhabiting a normal(-ish) world and bound by the limitations of such. In Call of Cthulhu, you are not the hero. There are not heroes; only people trying their best to survive. Additionally, any CoC one shot is best thought of as a horror movie. I delight on discovering who among my players will be my "final girl", so-to-speak. Assuming anyone survives (I'm secretly rooting for you all).

Equipment needed to play

Microphone

Safety

How Mina FANE creates a safe table

Fundamental expectations will be set at the beginning of the session. I will share my own lines I do not cross (spoiler: it's overt bigotry, sexual violence, and state violence) and players can either share their own vocally, non vocally through direct message, or even ahead of time through messaging here on start playing. I always plan to have at least one mid game break, though players are welcome to request one as necessary. I want all my players to feel empowered to state if the content has veered into an uncomfortable territory. I want your characters to be pushed past their limits, not you as a player. You can type X or hold a card if you don't want to vocally interject. I always make time after game to talk and reflect. Even if only fun was had, it is always still important to take the time to transition out of game.

Content warnings

Safety tools used

Frequently asked questions