The New Avengers

The New Avengers

When Earth's Mightest Heroes have vanish, a new group of heroes must assemble!

TYPE

Campaign

SYSTEM

Wild Talents

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Bi-weekly / Wednesday - 10:00 PM UTC

Session Duration / 3–3.5 hours

1 / 5 Seats Filled

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Meet your party members

1/5

About the adventure

Unbeknownst to the world, The Avengers have disappeared, leaving the world ill prepared for a looming darkness! Thankfully, by fate or by design, YOUR heroes step up to take their place as Earth's Mightest Heroes! Enter into the world of Marvel Comics, drawing on decades of comics history, though no deep knowledge of them is required to play, and experience all the thrilling excitement, perilous adventure, and drama as the newest marvel legends! Players will make their own original PCs, inexperienced heroes fresh to the New York scene brought together by an emergency who go on to become the newest team of Avengers The particulars of the Marvel U you'll be playing in are along the lines of the platonic ideal of Marvel Comics, the X-Men fight to save a world that hates and fears them, the FF explore the limits of science & mystery and the Avengers battle evil while trying not to throttle eachother! SYSTEM The game we're using as the foundation is Wild Talents which uses the one roll engine, a d10 dice pool system where instead of looking for dice above a certain value, you're looking for matching pairs. A single roll determines EVERYTHING, how quickly you did something, who acted first, how effective it was, and even where you hit! It's a fast, thrilling resolution mechanic that can be chaotic without being hard to follow. It also cares about who your characters are as people, with their motivations being expressed as passions and loyalties, external & internal motivations that when you work to further them earn you Willpower Points; think fuel for your superpowers. Run out of Willpower & your powers are weakened as you're left mentally & emotionally exhausted and confused! Powers are built using descriptive tags divided between Capacities & Qualities. Qualities are what the power does, attacks, defends or is otherwise useful, and Capacities are how they affect things, their range, swiftness, ect with flaws and extras further helping define what a power can do letting you create nearly any super power or gadget you can imagine (build points allowing)

Game themes

Meet the Game Master

5.0

(4)

LGBTQ+
Queer
Women/Femme Identifying

1 year on StartPlaying

Highly rated for: Inclusive, Creativity, Rule of Cool

About me

I'm Marygold, age 35, transwoman. I've been playing ttrpg's for 14 years now, GMing off & on for 10 and WOW those numbers remind me my knee's didn't use to click when I walked. I entered the hobby with D&D 4e, though the game that well & truly hooked me to the hobby was Mutants & Masterminds. I absolutely adore the sheer variety of thought in game design that can be found in this hobby & have met many wonderful friends through them. I would say per-hours-played I have the most experience with Icons Superpowered Roleplaying & Beyond the Wall & Other Adventures but I've run and played in dozens of other systems. More than anything, I want to help introduce players to games that might not have played before but are curious about and help show off some of the amazing works and storytelling possibilities that come with different games

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Character creation

Creating your character

We'll go over character creation as part of session 0, both so we can all get a shared understanding of the mechanics and also help clarify or build on any character ideas you might bring to the table! While your character doesn't have to be finished then and there, given it can be a lengthy process if you're new to the system, I'm always happy to answer any questions between sessions one on one! I'll also be providing a link to the pdf of Wild Talents Essentials which contains all the rules needed for building and playing a superhero!

What to expect

Preparing for the session

You will need a discord account for voice chat and image sharing, please make sure you download the desktop or mobile app if you have not already.

What Marygold brings to the table

I will be providing, aside from game materials (rule books, character sheets, ect), a thrilling tale of daring do and high adventure! The world will respond to your actions, wrongs won't be easily forgotten - or forgiven - but a good turn or heroic deeds will curry favor with. You know, basic consequential storytelling! If not everyone has enough dice, 10 d10s at most - no other die sizes need apply, then a dice roller will be used in place of physical dice While my range of voices is tragically limited I still strive to make NPC encounters interesting, rewarding and fun to engage with I stick to running games as close to RAW as possible HOWEVER, the single most important thing after making sure the players are all having a good time is to keep. the game. running. So if there is a dispute about a rule or interaction that is more complicated than 'wait, what was the range on that spell' or what have you, I'll go ahead and make a call for what sounds right and check after the game, better to keep the game rolling than get stuck for 20 minutes trying to confirm a rule.

Equipment needed to play

Internet

Computer

Microphone

Physical Dice

Safety

How Marygold creates a safe table

At sign up there will be a link to the monte cook consent sheet, please download a copy and fill out your goes and no goes & send it back over to me through startplaying. During session 0 we'll go over the finer details of what we do and don't want to see, tone, level of violence and fade to black moments. After sessions we'll have a debrief, just a quick 'everyone have fun' and general likes and dislikes of the session to help decompress. The X Card can either be pulled by sending me a private message on discord, in the group chat or starting a voice call to get my attention or just vocalizing 'X Card' if you're comfortable enough to do so, and we'll walk back and rework the scene or even skip ahead.

Content warnings

Safety tools used

Frequently asked questions